Related papers: Fingers' Angle Calculation using Level-Set Method
Many vision based applications have used fingertips to track or manipulate gestures in their applications. Gesture identification is a natural way to pass the signals to the machine, as the human express its feelings most of the time with…
Hand segmentation and fingertip detection play an indispensable role in hand gesture-based human-machine interaction systems. In this study, we propose a method to discriminate hand components and to locate fingertips in RGB-D images. The…
Fingertips detection has been used in many applications, and it is very popular and commonly used in the area of Human Computer Interaction these days. This paper presents a novel time efficient method that will lead to fingertip detection…
The recent advancement in technology breaks the barriers to communication between users and computers. The communication between humans and computers includes emotion and gesture recognition. Emotions can be recognized on the face of humans…
In Virtual, augmented, and mixed reality, the use of hand gestures is increasingly becoming popular to reduce the difference between the virtual and real world. The precise location of the fingertip is essential/crucial for a seamless…
Hand Gesture is a popular way to interact or control machines and it has been implemented in many applications. The geometry of hand is such that it is hard to construct in virtual environment and control the joints but the functionality…
Head-mounted device-based human-computer interaction often requires egocentric recognition of hand gestures and fingertips detection. In this paper, a unified approach of egocentric hand gesture recognition and fingertip detection is…
Fingertip detection plays an important role in human computer interaction. Previous works transform binocular images into depth images. Then depth-based hand pose estimation methods are used to predict 3D positions of fingertips. Different…
Finger pose offers promising opportunities to expand human computer interaction capability of touchscreen devices. Existing finger pose estimation algorithms that can be implemented in portable devices predominantly rely on capacitive…
Accurately identifying hands in images is a key sub-task for human activity understanding with wearable first-person point-of-view cameras. Traditional hand segmentation approaches rely on a large corpus of manually labeled data to generate…
Hand pointing detection has multiple applications in many fields such as virtual reality and control devices in smart homes. In this paper, we proposed a novel approach to detect pointing vector in 2D space of a room. After background…
Gestures play a pivotal role in human communication, often serving as a preferred or complementary medium to verbal expression due to their superior spatial reference capabilities. A finger-pointing gesture conveys vital information…
Hand gesture detection is a well-explored area in computer vision with applications in various forms of Human-Computer Interactions. In this work, we propose a technique for simultaneous hand gesture classification, handedness detection,…
Sensing contacts throughout the fingers is an essential capability for a robot to perform manipulation tasks in cluttered environments. However, existing tactile sensors either only have a flat sensing surface or a compliant tip with a…
Two-dimensional pose estimation plays a crucial role in fingerprint recognition by facilitating global alignment and reduce pose-induced variations. However, existing methods are still unsatisfactory when handling with large angle or small…
Hand gestures are an intuitive, socially acceptable, and a non-intrusive interaction modality in Mixed Reality (MR) and smartphone based applications. Unlike speech interfaces, they tend to perform well even in shared and public spaces.…
This paper presents a user interface designed to enable computer cursor control through hand detection and gesture classification. A comprehensive hand dataset comprising 6720 image samples was collected, encompassing four distinct classes:…
The study of dexterous manipulation has provided important insights in humans sensorimotor control as well as inspiration for manipulation strategies in robotic hands. Previous work focused on experimental environment with restrictions.…
We propose an automatic method for generating high-quality annotations for depth-based hand segmentation, and introduce a large-scale hand segmentation dataset. Existing datasets are typically limited to a single hand. By exploiting the…
Static and dynamic hand movements are basic way for human-machine interactions. To recognize and classify these movements, first these movements are captured by the cameras mounted on the augmented reality (AR) or virtual reality (VR)…