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In this paper, we present a digital twin (DT)-assisted adaptive video streaming scheme to enhance personalized quality-of-experience (PQoE). Since PQoE models are user-specific and time-varying, existing schemes based on universal and…

Image and Video Processing · Electrical Eng. & Systems 2022-05-10 Xinyu Huang , Conghao Zhou , Wen Wu , Mushu Li , Huaqing Wu , Xuemin , Shen

HTTP/2 video streaming has caught a lot of attentions in the development of multimedia technologies over the last few years. In HTTP/2, the server push mechanism allows the server to deliver more video segments to the client within a single…

Multimedia · Computer Science 2020-04-07 Chanh Minh Tran , Tho Nguyen Duc , Phan Xuan Tan , Eiji Kamioka

The 360-degree video allows users to enjoy the whole scene by interactively switching viewports. However, the huge data volume of the 360-degree video limits its remote applications via network. To provide high quality of experience (QoE)…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Hui Yuan , Shiyun Zhao , Junhui Hou , Xuekai Wei , Sam Kwong

Given a dataset of points in a metric space and an integer $k$, a diversity maximization problem requires determining a subset of $k$ points maximizing some diversity objective measure, e.g., the minimum or the average distance between two…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-01-24 Matteo Ceccarello , Andrea Pietracaprina , Geppino Pucci , Eli Upfal

Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…

Networking and Internet Architecture · Computer Science 2019-10-08 Christian Koch , Arne-Tobias Rak , Michael Zink , Ralf Steinmetz , Amr Rizk

Hyperdimensional computing (HDC) is a paradigm for data representation and learning originating in computational neuroscience. HDC represents data as high-dimensional, low-precision vectors which can be used for a variety of information…

In this paper, we study video streaming over wireless networks with network coding capabilities. We build upon recent work, which demonstrated that network coding can increase throughput over a broadcast medium, by mixing packets from…

Networking and Internet Architecture · Computer Science 2007-06-12 Hulya Seferoglu , Athina Markopoulou

This work focuses on quality adaptation as a means to counter the effects of channel degradation in wireless, cache-aided channels. We design a delivery scheme which combines coded caching, superposition coding, and scalable source coding,…

Information Theory · Computer Science 2024-03-05 Eleftherios Lampiris , Giuseppe Caire

Iterative compilation is a widely adopted technique to optimize programs for different constraints such as performance, code size and power consumption in rapidly evolving hardware and software environments. However, in case of statically…

Programming Languages · Computer Science 2014-07-16 Lianjie Luo , Yang Chen , Chengyong Wu , Shun Long , Grigori Fursin

An important feature of a dynamic game is its monitoring structure namely, what the players effectively see from the played actions. We consider games with arbitrary monitoring structures. One of the purposes of this paper is to know to…

Information Theory · Computer Science 2012-10-24 Maël Le Treust , Samson Lasaulce

4K videos are becoming increasingly popular. However, despite advances in wireless technology, streaming 4K videos over mmWave to multiple users is facing significant challenges arising from directional communication, unpredictable channel…

Networking and Internet Architecture · Computer Science 2024-01-03 Zhaoyuan He , Changhan Ge , Wangyang Li , Lili Qiu , Peijie Li , Ghufran Baig

Augmented reading systems aim to adapt text presentation to improve comprehension and task performance, yet existing approaches rely heavily on heuristics, opaque data-driven models, or repeated human involvement in the design loop. We…

Human-Computer Interaction · Computer Science 2026-02-27 Yunpeng Bai , Shengdong Zhao , Antti Oulasvirta

Embodied perception refers to the ability of an autonomous agent to perceive its environment so that it can (re)act. The responsiveness of the agent is largely governed by latency of its processing pipeline. While past work has studied the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Mengtian Li , Yu-Xiong Wang , Deva Ramanan

Video transcoding is the process of converting a video to the format supported by the viewer's device. Video transcoding requires huge storage and computational resources, thus, many video stream providers choose to carry it out on the…

Multimedia · Computer Science 2020-12-02 Mahmoud Darwich , Ege Beyazit , Mohsen Amini Salehiy , Magdy Bayoumi

In distributed multimedia applications, content is often delivered to users in a degraded form due to network-induced lossy compression. Real-time and interactive use cases like cloud gaming, which render content on the fly, require low…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-21 Jin Heo , Vic Wang , Ketan Bhardwaj , Ada Gavrilovska

Understanding continuous video streams plays a fundamental role in real-time applications including embodied AI and autonomous driving. Unlike offline video understanding, streaming video understanding requires the ability to process video…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Yibin Yan , Jilan Xu , Shangzhe Di , Yikun Liu , Yudi Shi , Qirui Chen , Zeqian Li , Yifei Huang , Weidi Xie

Conventional adaptive bitrate (ABR) streaming systems typically rely on static bitrate ladders to optimize Quality of Experience (QoE). While operationally simple, this "one-size-fits-all" approach neglects content-specific characteristics,…

Image and Video Processing · Electrical Eng. & Systems 2026-05-18 Xin Xiong , Yixu Chen , Hai Wei , Yongjun Wu , Sriram Sethuraman

The field of neural image compression has witnessed exciting progress as recently proposed architectures already surpass the established transform coding based approaches. While, so far, research has mainly focused on architecture and model…

Computer Vision and Pattern Recognition · Computer Science 2019-06-06 Joaquim Campos , Simon Meierhans , Abdelaziz Djelouah , Christopher Schroers

Many applications benefit from sampling algorithms where a small number of well chosen samples are used to generalize different properties of a large dataset. In this paper, we use diverse sampling for streaming video summarization. Several…

Computer Vision and Pattern Recognition · Computer Science 2016-11-01 Rushil Anirudh , Ahnaf Masroor , Pavan Turaga

This paper aims to reduce the prebuffering requirements, while maintaining continuity, for video streaming. Current approaches do this by making use of adaptive media playout (AMP) to reduce the playout rate. However, this introduces…

Networking and Internet Architecture · Computer Science 2011-11-23 Evan Tan , Chun Tung Chou
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