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Modern machine learning approaches have led to performant diagnostic models for a variety of health conditions. Several machine learning approaches, such as decision trees and deep neural networks, can, in principle, approximate any…

Human-Computer Interaction · Computer Science 2024-06-05 Peter Washington

We are interested in the design of autonomous robot behaviors that learn the preferences of users over continued interactions, with the goal of efficiently executing navigation behaviors in a way that the user expects. In this paper, we…

Robotics · Computer Science 2020-11-06 Cory Hayes , Matthew Marge

Data generation and labeling are often expensive in robot learning. Preference-based learning is a concept that enables reliable labeling by querying users with preference questions. Active querying methods are commonly employed in…

Machine Learning · Computer Science 2024-02-27 Erdem Bıyık , Nima Anari , Dorsa Sadigh

Preference learning in Large Language Models (LLMs) has advanced significantly, yet existing methods remain limited by modest performance gains, high computational costs, hyperparameter sensitivity, and insufficient modeling of global…

Computation and Language · Computer Science 2026-04-03 Liang Zhu , Yuelin Bai , Xiankun Ren , Jiaxi Yang , Lei Zhang , Feiteng Fang , Hamid Alinejad-Rokny , Minghuan Tan , Min Yang

Predicting the future behavior of human road users is an important aspect for the development of risk-aware autonomous vehicles. While many models have been developed towards this end, effectively capturing and predicting the variability…

Robotics · Computer Science 2025-06-30 Anna Mészáros , Julian F. Schumann , Javier Alonso-Mora , Arkady Zgonnikov , Jens Kober

The motion planners used in self-driving vehicles need to generate trajectories that are safe, comfortable, and obey the traffic rules. This is usually achieved by two modules: behavior planner, which handles high-level decisions and…

Robotics · Computer Science 2019-10-11 Abbas Sadat , Mengye Ren , Andrei Pokrovsky , Yen-Chen Lin , Ersin Yumer , Raquel Urtasun

Crowdsourcing is a valuable approach for tracking objects in videos in a more scalable manner than possible with domain experts. However, existing frameworks do not produce high quality results with non-expert crowdworkers, especially for…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Samreen Anjum , Chi Lin , Danna Gurari

Data generation and labeling are usually an expensive part of learning for robotics. While active learning methods are commonly used to tackle the former problem, preference-based learning is a concept that attempts to solve the latter by…

Machine Learning · Computer Science 2018-10-11 Erdem Bıyık , Dorsa Sadigh

In this paper, we present a learning approach to goal assignment and trajectory planning for unlabeled robots operating in 2D, obstacle-filled workspaces. More specifically, we tackle the unlabeled multi-robot motion planning problem with…

Robots need models of human behavior for both inferring human goals and preferences, and predicting what people will do. A common model is the Boltzmann noisily-rational decision model, which assumes people approximately optimize a reward…

Robotics · Computer Science 2020-01-14 Andreea Bobu , Dexter R. R. Scobee , Jaime F. Fisac , S. Shankar Sastry , Anca D. Dragan

In recent years crowdsourcing has become the method of choice for gathering labeled training data for learning algorithms. Standard approaches to crowdsourcing view the process of acquiring labeled data separately from the process of…

Machine Learning · Computer Science 2017-04-17 Pranjal Awasthi , Avrim Blum , Nika Haghtalab , Yishay Mansour

This paper introduces a method to compute a sparse lattice planner control set that is suited to a particular task by learning from a representative dataset of vehicle paths. To do this, we use a scoring measure similar to the Fr\'echet…

Robotics · Computer Science 2019-04-26 Ryan De Iaco , Stephen L. Smith , Krzysztof Czarnecki

In this work, we present a novel human-in-the-loop framework to help the human user understand the decision making process that involves choosing preferred options. We focus on qualitative preference models over alternatives from…

Artificial Intelligence · Computer Science 2019-09-20 Joseph Allen , Ahmed Moussa , Xudong Liu

To navigate safely in urban environments, an autonomous vehicle (ego vehicle) must understand and anticipate its surroundings, in particular the behavior and intents of other road users (neighbors). Most of the times, multiple decision…

Computer Vision and Pattern Recognition · Computer Science 2020-10-23 Thibault Buhet , Emilie Wirbel , Andrei Bursuc , Xavier Perrotton

Crowdsourced on-demand services offer benefits such as reduced costs, faster service fulfillment times, greater adaptability, and contributions to sustainable urban transportation in on-demand delivery contexts. However, the success of an…

Machine Learning · Computer Science 2025-02-10 Georgina Nouli , Axel Parmentier , Maximilian Schiffer

We present a context classification pipeline to allow a robot to change its navigation strategy based on the observed social scenario. Socially-Aware Navigation considers social behavior in order to improve navigation around people. Most of…

Robotics · Computer Science 2021-04-22 Santosh Balajee Banisetty , Vineeth Rajamohan , Fausto Vega , David Feil-Seifer

Assistive robots interact with humans and must adapt to different users' preferences to be effective. An easy and effective technique to learn non-expert users' preferences is through rankings of robot behaviors, for example, robot movement…

Robotics · Computer Science 2024-11-19 Nathaniel Dennler , Zhonghao Shi , Stefanos Nikolaidis , Maja Matarić

Many potential applications of reinforcement learning (RL) are stymied by the large numbers of samples required to learn an effective policy. This is especially true when applying RL to real-world control tasks, e.g. in the sciences or…

Machine Learning · Computer Science 2022-10-11 Viraj Mehta , Ian Char , Joseph Abbate , Rory Conlin , Mark D. Boyer , Stefano Ermon , Jeff Schneider , Willie Neiswanger

Preference-based reinforcement learning (RL) provides a framework to train AI agents using human feedback through preferences over pairs of behaviors, enabling agents to learn desired behaviors when it is difficult to specify a numerical…

Human-Computer Interaction · Computer Science 2025-03-21 David Chhan , Ellen Novoseller , Vernon J. Lawhern

This work presents a novel data-driven path planning algorithm named Instruction-Guided Probabilistic Roadmap (IG-PRM). Despite the recent development and widespread use of mobile robot navigation, the safe and effective travels of mobile…

Robotics · Computer Science 2025-02-25 Jiaqi Bao , Ryo Yonetani