Related papers: Real-Time Rate-Distortion Optimized Streaming of W…
Recent advances in quality adaptation algorithms leave adaptive bitrate (ABR) streaming architectures at a crossroads: When determining the sustainable video quality one may either rely on the information gathered at the client vantage…
Autonomous Mobility-on-Demand (AMoD) services offer an opportunity for improving passenger service while reducing pollution and energy consumption through effective vehicle coordination. A primary challenge in the autonomous fleets…
In this paper, wireless video transmission over full-duplex channels under total bandwidth and minimum required quality constraints is studied. In order to provide the desired performance levels to the end-users in real-time video…
Due to storage and bandwidth limitations, videos transmitted over the Internet often exhibit low quality, characterized by low-resolution and compression artifacts. Although video super-resolution (VSR) is an efficient video enhancing…
Volumetric videoconferencing enables immersive six Degrees of Freedom interactions by jointly transmitting visual appearance and 3D geometry. However, delivering volumetric video over today's networks remains challenging due to high…
The popularity of the video services on the Internet has evolved various mechanisms that target the Quality of Experience (QoE) optimization of video traffic. The video quality has been enhanced through adapting the sending bitrates.…
Unmanned Aerial Vehicles (UAVs) play an increasingly critical role in Intelligence, Surveillance, and Reconnaissance (ISR) missions such as border patrolling and criminal detection, thanks to their ability to access remote areas and…
Most video platforms provide video streaming services with different qualities, and the quality of the services is usually adjusted by the resolution of the videos. So high-resolution videos need to be downsampled for compression. In order…
In this paper, we study the optimal wireless streaming of a multi-quality tiled 360 virtual reality (VR) video from a multi-antenna server to multiple single-antenna users in a multiple-input multiple-output (MIMO)-orthogonal frequency…
Service providers must encode a large volume of noisy videos to meet the demand for user-generated content (UGC) in online video-sharing platforms. However, low-quality UGC challenges conventional codecs based on rate-distortion…
This paper proposes a novel edge computing enabled real-time video analysis system for intelligent visual devices. The proposed system consists of a tracking-assisted object detection module (TAODM) and a region of interesting module…
We consider UAV IoT aerial sensing that delivers multiple VR/AR immersive communication sessions to remote users. The UAV swarm is spatially distributed over a wide area of interest, and each UAV captures a viewpoint of the scene below it.…
This paper derives optimal spatial scaling and rate control parameters for power-efficient wireless video streaming on portable devices. A video streaming application is studied, which receives a high-resolution and high-quality video…
Real-time interactive Virtual Reality (VR) streaming is a significantly challenging use case for Wi-Fi given its high throughput and low latency requirements, especially considering the constraints imposed by the possible presence of other…
In bandwidth-limited online video streaming, videos are usually downsampled and compressed. Although recent online video super-resolution (online VSR) approaches achieve promising results, they are still compute-intensive and fall short of…
This dissertation advances the state of the art for AR/VR tracking systems by increasing the tracking frequency by orders of magnitude and proposes an efficient algorithm for the problem of edge-aware optimization. AR/VR is a natural way of…
The rise of capturing systems for objects and scenes in 3D with increased fidelity and immersion has led to the popularity of volumetric video contents that can be seen from any position and angle in 6 degrees of freedom navigation. Such…
This paper aims to reduce the prebuffering requirements, while maintaining continuity, for video streaming. Current approaches do this by making use of adaptive media playout (AMP) to reduce the playout rate. However, this introduces…
Remaining a dominant force in Internet traffic, video streaming captivates end users, service providers, and researchers. This paper takes a pragmatic approach to reviewing recent advances in the field by focusing on the prevalent streaming…
MIMO (multiple input, multiple output) approaches are a recent trend in neural network architectures for video restoration problems, where each network evaluation produces multiple output frames. The video is split into non-overlapping…