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Evolution Strategies (ESs) have recently become popular for training deep neural networks, in particular on reinforcement learning tasks, a special form of controller design. Compared to classic problems in continuous direct search, deep…

Neural and Evolutionary Computing · Computer Science 2018-07-03 Nils Müller , Tobias Glasmachers

We consider evolutionary dynamics for population games in which players have a continuum of strategies at their disposal. Models in this setting amount to infinite-dimensional differential equations evolving on the manifold of probability…

Dynamical Systems · Mathematics 2025-04-23 Brendon G. Anderson , Jingqi Li , Somayeh Sojoudi , Murat Arcak

We consider a population living in a patchy environment that varies stochastically in space and time. The population is composed of two morphs (that is, individuals of the same species with different genotypes). In terms of survival and…

Probability · Mathematics 2014-09-23 Steven N. Evans , Alexandru Hening , Sebastian J. Schreiber

The finitely repeated Prisoners' Dilemma is a good illustration of the discrepancy between the strategic behaviour suggested by a game-theoretic analysis and the behaviour often observed among human players, where cooperation is maintained…

Populations and Evolution · Quantitative Biology 2013-01-10 Kristian Lindgren , Vilhelm Verendel

Evolutionary game theory is used to model the evolution of competing strategies in a population of players. Evolutionary stability of a strategy is a dynamic equilibrium, in which any competing mutated strategy would be wiped out from a…

Computer Science and Game Theory · Computer Science 2015-03-24 Dharshana Kasthurirathna , Mahendra Piraveenan , Shahadat Uddin

We study the distribution of strategies in a large game that models how agents choose among different double auction markets. We classify the possible mean field Nash equilibria, which include potentially segregated states where an agent…

Computer Science and Game Theory · Computer Science 2018-09-05 Robin Nicole , Peter Sollich

In many game-theoretic settings, agents are challenged with taking decisions against the uncertain behavior exhibited by others. Often, this uncertainty arises from multiple sources, e.g., incomplete information, limited computation,…

Computer Science and Game Theory · Computer Science 2025-07-22 Nicolas Lanzetti , Sylvain Fricker , Saverio Bolognani , Florian Dörfler , Dario Paccagnan

We study a dynamic game with a large population of players who choose actions from a finite set in continuous time. Each player has a state in a finite state space that evolves stochastically with their actions. A player's reward depends…

Systems and Control · Electrical Eng. & Systems 2025-11-06 Leonardo Pedroso , Andrea Agazzi , W. P. M. H. Heemels , Mauro Salazar

We use the indirect evolutionary approach to study evolutionarily stable preferences against multiple mutations in single- and multi-population matching settings, respectively. Players choose strategies to maximize their subjective…

Computer Science and Game Theory · Computer Science 2025-07-08 Yu-Sung Tu , Wei-Torng Juang

We study equilibrium concepts in non-cooperative games under uncertainty where both beliefs and mixed strategies are represented by non-additive measures (capacities). In contrast to the classical Nash framework based on additive…

Computer Science and Game Theory · Computer Science 2026-03-06 Taras Radul

Algorithms for computing game-theoretic solutions have recently been applied to a number of security domains. However, many of the techniques developed for compact representations of security games do not extend to {\em Bayesian} security…

Computer Science and Game Theory · Computer Science 2016-04-19 Yuqian Li , Vincent Conitzer , Dmytro Korzhyk

The most popular stability notion in games should be Nash equilibrium under the rationality of players who maximize their own payoff individually. In contrast, in many scenarios, players can be (partly) irrational with some unpredictable…

Computer Science and Game Theory · Computer Science 2017-03-10 Ching-Hua Yu

We consider distributed learning problem in games with an unknown cost-relevant parameter, and aim to find the Nash equilibrium while learning the true parameter. Inspired by the social learning literature, we propose a distributed…

Optimization and Control · Mathematics 2023-03-14 Shijie Huang , Jinlong Lei , Yiguang Hong

The evolution of preferences that account for other agents' fitness, or other-regarding preferences, has been modeled with the "indirect approach" to evolutionary game theory. Under the indirect evolutionary approach, agents make decisions…

Computer Science and Game Theory · Computer Science 2023-01-20 Anthony DiGiovanni , Nicolas Macé , Jesse Clifton

The issue of confidence factors in Knowledge Based Systems has become increasingly important and Dempster-Shafer (DS) theory has become increasingly popular as a basis for these factors. This paper discusses the need for an empirical…

Artificial Intelligence · Computer Science 2013-04-15 John F. Lemmer

We consider a population of identical individuals preying on an exhaustible resource. The individuals in the population choose a strategy that defines how they use their available time over the course of their life for feeding, for…

Optimization and Control · Mathematics 2010-06-21 Pierre Bernhard , Frederic Grognard , Ludovic Mailleret , Andrei Akhmetzhanov

This paper proposes a co-evolutionary model of directed graphs and three opinions, i.e., conservative$(+)$, neutral$(\odot)$ and liberal$(-)$. Agents update both opinions and social relationships with bias. We find that an emergent game…

Adaptation and Self-Organizing Systems · Physics 2025-07-25 Yakun Wang , Yuan Liu , Bin Wu

Real populations are seldom found at the Nash equilibrium strategy. The present work focuses on how population size can be a relevant evolutionary force diverting the population from its expected Nash equilibrium. We introduce the concept…

Computer Science and Game Theory · Computer Science 2025-06-24 Fabio A. C. C. Chalub , Max O. Souza

The mutation process in evolution strategies has been interlinked with the normal distribution since its inception. Many lines of reasoning have been given for this strong dependency, ranging from maximum entropy arguments to the need for…

Neural and Evolutionary Computing · Computer Science 2025-04-11 Jacob de Nobel , Diederick Vermetten , Hao Wang , Anna V. Kononova , Günter Rudolph , Thomas Bäck

Nash equilibrium is used as a model to explain the observed behavior of players in strategic settings. For example, in many empirical applications we observe player behavior, and the problem is to determine if there exist payoffs for the…

Computer Science and Game Theory · Computer Science 2014-09-30 Siddharth Barman , Umang Bhaskar , Federico Echenique , Adam Wierman