Related papers: Fast, Responsive Decentralised Graph Colouring
The graph coloring problem is a classical combinatorial optimization problem with important applications such as register allocation and task scheduling, and it has been extensively studied for decades. However, near-real-time algorithms…
We consider the distributed message-passing {LOCAL} model. In this model a communication network is represented by a graph where vertices host processors, and communication is performed over the edges. Computation proceeds in synchronous…
This paper is centered on the complexity of graph problems in the well-studied LOCAL model of distributed computing, introduced by Linial [FOCS '87]. It is widely known that for many of the classic distributed graph problems (including…
The paper considers the NP-hard graph vertex coloring problem, which differs from traditional problems in which it is required to color vertices with a given (or minimal) number of colors so that adjacent vertices have different colors. In…
We describe approximation algorithms in Linial's classic LOCAL model of distributed computing to find maximum-weight matchings in a hypergraph of rank $r$. Our main result is a deterministic algorithm to generate a matching which is an…
Vizing's theorem states that any graph of maximum degree $\Delta$ can be properly edge colored with at most $\Delta+1$ colors. In the online setting, it has been a matter of interest to find an algorithm that can properly edge color any…
Coloring unit-disk graphs efficiently is an important problem in the global and distributed setting, with applications in radio channel assignment problems when the communication relies on omni-directional antennas of the same power. In…
We consider the problem of coloring k-colorable graphs with the fewest possible colors. We present a randomized polynomial time algorithm that colors a 3-colorable graph on $n$ vertices with min O(Delta^{1/3} log^{1/2} Delta log n),…
The present paper studies local distributed graph problems in highly dynamic networks. Communication and changes of the graph happen in synchronous rounds and our algorithms always, i.e., in every round, satisfy non-trivial guarantees, no…
Graph coloring is a fundamental problem in computer science. We study the fully dynamic version of the problem in which the graph is undergoing edge insertions and deletions and we wish to maintain a vertex-coloring with small update time…
We give a fully dynamic deterministic algorithm for maintaining a maximal matching of an $n$-vertex graph in $\tilde{O}(n^{8/9})$ amortized update time. This breaks the long-standing $\Omega(n)$-update-time barrier on dense graphs,…
Consider an n-vertex graph G = (V,E) of maximum degree Delta, and suppose that each vertex v \in V hosts a processor. The processors are allowed to communicate only with their neighbors in G. The communication is synchronous, i.e., it…
We give a new, simple distributed algorithm for graph colouring in paths and cycles. Our algorithm is fast and self-contained, it does not need any globally consistent orientation, and it reduces the number of colours from $10^{100}$ to $3$…
We present a simple $(1+\varepsilon)\Delta$-edge-coloring algorithm for graphs of maximum degree $\Delta = \Omega(\log n / \varepsilon)$ with running time $O\left(m\,\log^3 n/\varepsilon^3\right)$. Our algorithm improves upon that of [Duan,…
Graph colouring is a fundamental problem for networks, serving as a tool for avoiding conflicts via symmetry breaking, for example, avoiding multiple computer processes simultaneously updating the same resource. This paper considers a…
This paper provides an algorithmic framework for obtaining fast distributed algorithms for a highly-dynamic setting, in which *arbitrarily many* edge changes may occur in each round. Our algorithm significantly improves upon prior work in…
We present three sublinear randomized algorithms for vertex-coloring of graphs with maximum degree $\Delta$. The first is a simple algorithm that extends the idea of Morris and Song to color graphs with maximum degree $\Delta$ using…
Fully dynamic graph is a data structure that (1) supports edge insertions and deletions and (2) answers problem specific queries. The time complexity of (1) and (2) are referred to as the update time and the query time respectively. There…
Vertex coloring is one of the classic symmetry breaking problems studied in distributed computing. In this paper we present a new algorithm for $(\Delta+1)$-list coloring in the randomized ${\sf LOCAL}$ model running in…
We give an almost complete characterization of the hardness of $c$-coloring $\chi$-chromatic graphs with distributed algorithms, for a wide range of models of distributed computing. In particular, we show that these problems do not admit…