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We study the problem of allocating indivisible goods among agents with additive valuation functions to achieve both fairness and efficiency under the constraint that each agent receives exactly the same number of goods (the \emph{balanced…

Computer Science and Game Theory · Computer Science 2026-03-09 Yasushi Kawase , Ryoga Mahara

We study the problem of fairly allocating indivisible goods and chores under category constraints. Specifically, there are $n$ agents and $m$ indivisible items which are partitioned into categories with associated capacities. An allocation…

Computer Science and Game Theory · Computer Science 2026-04-21 Ayumi Igarashi , Frédéric Meunier

In this work, we revisit the problem of fairly allocating a number of indivisible items that are located on a line to multiple agents. A feasible allocation requires that the allocated items to each agent are connected on the line. The…

Computer Science and Game Theory · Computer Science 2022-05-24 Ankang Sun , Bo Li

We study the problem of fairly allocating $m$ indivisible goods to $n$ agents, where agents may have different preferences over the goods. In the traditional setting, agents' valuations are provided as inputs to the algorithm. In this…

Computer Science and Game Theory · Computer Science 2025-08-05 Xiaolin Bu , Zihao Li , Shengxin Liu , Jiaxin Song , Biaoshuai Tao

We consider the following control problem on fair allocation of indivisible goods. Given a set $I$ of items and a set of agents, each having strict linear preference over the items, we ask for a minimum subset of the items whose deletion…

Multiagent Systems · Computer Science 2017-06-01 Britta Dorn , Ronald de Haan , Ildikó Schlotter

This paper studies the allocation of indivisible items to agents, when each agent's preferences are expressed by means of a directed acyclic graph. The vertices of each preference graph represent the subset of items approved of by the…

A set of objects is to be divided fairly among agents with different tastes, modeled by additive utility-functions. If we consider the objects as indivisible, many instances of the decision problem: ``Is there a fair division of the objects…

Computer Science and Game Theory · Computer Science 2025-07-03 Samuel Bismuth , Ivan Bliznets , Erel Segal-Halevi

Sequential allocation is a simple allocation mechanism in which agents are given pre-specified turns and each agents gets the most preferred item that is still available. It has long been known that sequential allocation is not…

Computer Science and Game Theory · Computer Science 2016-02-23 Haris Aziz , Sylvain Bouveret , Jerome Lang , Simon Mackenzie

We consider the fair division problem of indivisible items. It is well-known that an envy-free allocation may not exist, and a relaxed version of envy-freeness, envy-freeness up to one item (EF1), has been widely considered. In an EF1…

Computer Science and Game Theory · Computer Science 2022-11-30 Xiaolin Bu , Zihao Li , Shengxin Liu , Jiaxin Song , Biaoshuai Tao

We consider the problem of fairly and efficiently allocating indivisible items (goods or bads) under capacity constraints. In this setting, we are given a set of categorized items. Each category has a capacity constraint (the same for all…

Computer Science and Game Theory · Computer Science 2023-03-01 Hila Shoshan , Erel Segal-Halevi , Noam Hazon

In fair division, equitability dictates that each participant receives the same level of utility. In this work, we study equitable allocations of indivisible goods among agents with additive valuations. While prior work has studied…

Computer Science and Game Theory · Computer Science 2019-05-28 Rupert Freeman , Sujoy Sikdar , Rohit Vaish , Lirong Xia

We consider the problem of fairly dividing a set of items. Much of the fair division literature assumes that the items are `goods' i.e., they yield positive utility for the agents. There is also some work where the items are `chores' that…

Computer Science and Game Theory · Computer Science 2021-03-18 Haris Aziz , Ioannis Caragiannis , Ayumi Igarashi , Toby Walsh

Equitable allocation of indivisible items involves partitioning the items among agents such that everyone derives (almost) equal utility. We consider the approximate notion of \textit{equitability up to one item} (EQ1) and focus on the…

Computer Science and Game Theory · Computer Science 2025-08-22 Hadi Hosseini , Aditi Sethia

When allocating indivisible items to agents, it is known that the only strategyproof mechanisms that satisfy a set of rather mild conditions are constrained serial dictatorships: given a fixed order over agents, at each step the designated…

Computer Science and Game Theory · Computer Science 2025-02-28 Sylvain Bouveret , Hugo Gilbert , Jérôme Lang , Guillaume Méroué

Fair division has long been an important problem in the economics literature. In this note, we consider the existence of proportionally fair allocations of indivisible goods, i.e., allocations of indivisible goods in which every agent gets…

Computer Science and Game Theory · Computer Science 2019-08-19 Warut Suksompong

We formulate a general class of allocation problems called categorized domain allocation problems (CDAPs), where indivisible items from multiple categories are allocated to agents without monetary transfer and each agent gets at least one…

Computer Science and Game Theory · Computer Science 2015-04-23 Erika Mackin , Lirong Xia

We study the problem of allocating $T$ sequentially arriving items among $n$ homogeneous agents under the constraint that each agent must receive a pre-specified fraction of all items, with the objective of maximizing the agents' total…

Computer Science and Game Theory · Computer Science 2022-09-27 Steven Yin , Shipra Agrawal , Assaf Zeevi

The sequential allocation protocol is a simple and popular mechanism to allocate indivisible goods, in which the agents take turns to pick the items according to a predefined sequence. While this protocol is not strategy-proof, it has been…

Computer Science and Game Theory · Computer Science 2019-11-27 Michele Flammini , Hugo Gilbert

We consider the fair allocation of indivisible items to several agents with additional conflict constraints. These are represented by a conflict graph where each item corresponds to a vertex of the graph and edges in the graph represent…

Discrete Mathematics · Computer Science 2023-08-21 Nina Chiarelli , Matjaž Krnc , Martin Milanič , Ulrich Pferschy , Joachim Schauer

We study an online version of the max-min fair allocation problem for indivisible items. In this problem, items arrive one by one, and each item must be allocated irrevocably on arrival to one of $n$ agents, who have additive valuations for…

Computer Science and Game Theory · Computer Science 2021-11-16 Yasushi Kawase , Hanna Sumita