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Visibility graph reconstruction, which asks us to construct a polygon that has a given visibility graph, is a fundamental problem with unknown complexity (although visibility graph recognition is known to be in PSPACE). We show that two…
Computing the connected components of a graph is a fundamental problem in algorithmic graph theory. A major question in this area is whether we can compute connected components in $o(\log n)$ parallel time. Recent works showed an…
We show that there is a polynomial space algorithm that counts the number of perfect matchings in an $n$-vertex graph in $O^*(2^{n/2})\subset O(1.415^n)$ time. ($O^*(f(n))$ suppresses functions polylogarithmic in $f(n)$).The previously…
We design an algorithm for computing connectivity in hypergraphs which runs in time $\hat O_r(p + \min\{\lambda^{\frac{r-3}{r-1}} n^2, n^r/\lambda^{r/(r-1)}\})$ (the $\hat O_r(\cdot)$ hides the terms subpolynomial in the main parameter and…
We show how to compute for $n$-vertex planar graphs in $O(n^{11/6}{\rm polylog}(n))$ expected time the diameter and the sum of the pairwise distances. The algorithms work for directed graphs with real weights and no negative cycles. In…
We consider the problem of finding minimum-link rectilinear paths in rectilinear polygonal domains in the plane. A path or a polygon is rectilinear if all its edges are axis-parallel. Given a set $\mathcal{P}$ of $h$ pairwise-disjoint…
We present a dynamic algorithm for maintaining the connected and 2-edge-connected components in an undirected graph subject to edge deletions. The algorithm is Monte-Carlo randomized and processes any sequence of edge deletions in $O(m + n…
In this paper, we present two main results. First, by only one conjecture (Conjecture 2.9) for recognizing a vertex symmetric graph, which is the hardest task for our problem, we construct an algorithm for finding an isomorphism between two…
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. Previously,…
We introduce and study level-planar straight-line drawings with a fixed number $\lambda$ of slopes. For proper level graphs, we give an $O(n \log^2 n / \log \log n)$-time algorithm that either finds such a drawing or determines that no such…
Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…
The {Congested Clique} is a distributed-computing model for single-hop networks with restricted bandwidth that has been very intensively studied recently. It models a network by an $n$-vertex graph in which any pair of vertices can…
The paper revisits the robust $s$-$t$ path problem, one of the most fundamental problems in robust optimization. In the problem, we are given a directed graph with $n$ vertices and $k$ distinct cost functions (scenarios) defined over edges,…
We give two new approximation algorithms to compute the fractional hypertree width of an input hypergraph. The first algorithm takes as input $n$-vertex $m$-edge hypergraph $H$ of fractional hypertree width at most $\omega$, runs in…
We revisit a classical graph-theoretic problem, the \textit{single-source shortest-path} (SSSP) problem, in weighted unit-disk graphs. We first propose an exact (and deterministic) algorithm which solves the problem in $O(n \log^2 n)$ time…
We study approximation algorithms for the following geometric version of the maximum coverage problem: Let $\mathcal{P}$ be a set of $n$ weighted points in the plane. Let $D$ represent a planar object, such as a rectangle, or a disk. We…
We revisit Min-Mean-Cycle, the classical problem of finding a cycle in a weighted directed graph with minimum mean weight. Despite an extensive algorithmic literature, previous work falls short of a near-linear runtime in the number of…
A graph is rectilinear planar if it admits a planar orthogonal drawing without bends. While testing rectilinear planarity is NP-hard in general (Garg and Tamassia, 2001), it is a long-standing open problem to establish a tight upper bound…
We show how to construct an overlay network of constant degree and diameter $O(\log n)$ in time $O(\log n)$ starting from an arbitrary weakly connected graph. We assume a synchronous communication network in which nodes can send messages to…
We give the first O(m polylog(n)) time algorithms for approximating maximum flows in undirected graphs and constructing polylog(n) -quality cut-approximating hierarchical tree decompositions. Our algorithm invokes existing algorithms for…