Related papers: Decision Problems for Deterministic Pushdown Autom…
We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata…
In [1], we introduced the weakly synchronizing languages for probabilistic automata. In this report, we show that the emptiness problem of weakly synchronizing languages for probabilistic automata is undecidable. This implies that the…
We present a polynomial time algorithm that constructs a deterministic parity automaton (DPA) from a given set of positive and negative ultimately periodic example words. We show that this algorithm is complete for the class of…
We consider probabilistic automata on infinite words with acceptance defined by safety, reachability, B\"uchi, coB\"uchi, and limit-average conditions. We consider quantitative and qualitative decision problems. We present extensions and…
We consider decision problems for deterministic pushdown automata over a unary alphabet (udpda, for short). Udpda are a simple computation model that accept exactly the unary regular languages, but can be exponentially more succinct than…
We study the expressiveness and succinctness of history-deterministic pushdown automata (HD-PDA) over finite words, that is, pushdown automata whose nondeterminism can be resolved based on the run constructed so far, but independently of…
We prove an n-EXPTIME lower bound for the problem of deciding the winner in a reachability game on Higher Order Pushdown Automata (HPDA) of level n. This bound matches the known upper bound for parity games on HPDA. As a consequence the…
We present an efficient algorithm for checking language equivalence of states in top-down deterministic finite tree automata (DFTAs). Unlike string automata, tree automata operate over hierarchical structures, posing unique challenges for…
We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata…
There are many types of automata and grammar models that have been studied in the literature, and for these models, it is common to determine whether certain problems are decidable. One problem that has been difficult to answer throughout…
We define a class of languages of infinite words over infinite alphabets, and the corresponding automata. The automata used for recognition are a generalisation of deterministic Muller automata to the setting of nominal sets. Remarkably,…
We study the emptiness and $\lambda$-reachability problems for unary and binary Probabilistic Finite Automata (PFA) and characterise the complexity of these problems in terms of the degree of ambiguity of the automaton and the size of its…
Alternating timed automata on infinite words are considered. The main result is a characterization of acceptance conditions for which the emptiness problem for these automata is decidable. This result implies new decidability results for…
We consider the problem of computing minimum and maximum probabilities of satisfying an $\omega$-regular property in a bounded-parameter Markov decision process (BMDP). BMDP arise from Markov decision processes (MDP) by allowing for…
For a given regular language of infinite trees, one can ask about the minimal number of priorities needed to recognize this language with a non-deterministic, alternating, or weak alternating parity automaton. These questions are known as,…
It is well known that for a regular tree language it is decidable whether or not it can be recognized by a deterministic top-down tree automaton (DTA). However, the computational complexity of this problem has not been studied. We show that…
Many preference elicitation algorithms consider preference over propositional logic formulas or items with different attributes. In sequential decision making, a user's preference can be a preorder over possible outcomes, each of which is a…
We describe a uniform construction for converting $\omega$-automata with arbitrary acceptance conditions (based on the notion of infinity sets i.e. the set of states visited infinitely often in a run of the automaton) to equivalent…
A discounted-sum automaton (NDA) is a nondeterministic finite automaton with edge weights, valuing a run by the discounted sum of visited edge weights. More precisely, the weight in the i-th position of the run is divided by $\lambda^i$,…
We present an algorithm which modifies a deterministic pushdown automaton (DPDA) such that (i) the marked language is preserved, (ii) lifelocks are removed, (iii) deadlocks are removed, (iv) all states and edges are accessible, and (v)…