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We present a comprehensive survey on the use of annotations in information visualizations, highlighting their crucial role in improving audience understanding and engagement with visual data. Our investigation encompasses empirical studies…
Virtual reality (VR) is on the edge of getting a mainstream platform for gaming, education and product design. The feeling of being present in the virtual world is influenced by many factors and even more intriguing a single negative…
This paper discusses the systematic use of product feedback information to support life-cycle design approaches and provides guidelines for developing a design at both the product and the system levels. Design activities are surveyed in the…
We present a systematic review, an empirical study, and a first set of considerations for designing visualizations in motion, derived from a concrete scenario in which these visualizations were used to support a primary task. In practice,…
Climate change has been a popular topic for a number of years now. Computer Science has contributed to aiding humanity in reducing energy requirements and consequently global warming. Much of this work is through calculators which determine…
Universities are microcosms of urban ecosystems, with concentrated consumption patterns in food, transport, energy, and product usage. These environments not only contribute substantially to sustainability pressures but also provide a…
Although visualization tools are widely available and accessible, not everyone knows the best practices and guidelines for creating accurate and honest visual representations of data. Numerous books and articles have been written to expose…
The study of experimental design offers tremendous benefits for answering causal questions across a wide range of applications, including agricultural experiments, clinical trials, industrial experiments, social experiments, and digital…
Reproducibility should be a cornerstone of scientific research and is a growing concern among the scientific community and the public. Understanding how to design services and tools that support documentation, preservation and sharing is…
Experimentally comparing the energy usage and comfort characteristics of different controllers in heating, ventilation, and air-conditioning (HVAC) systems is difficult because variations in weather and occupancy conditions preclude the…
The amount of energy consumed during the execution of software, and the ability to predict future consumption, is an important factor in the design of embedded electronic systems. In this technical report I examine factors in the execution…
In office spaces, the ratio of energy consumption of air conditioning and lighting for maintaining the environment comfort is about 70%. On the other hand, many people claim being dissatisfied with the temperature of the air conditioning.…
Environmental sensors provide crucial data for understanding our surroundings. For example, air quality maps based on sensor readings help users make decisions to mitigate the effects of pollution on their health. Standard maps show…
In recent years, more and more researchers have reflected on the undervaluation of emotion in data visualization and highlighted the importance of considering human emotion in visualization design. Meanwhile, an increasing number of studies…
Most papers which explored so far macroeconomic variables took into account income and wealth. Equally important as the previous macroeconomic variables is the expenditure or consumption, which shows the amount of goods and services that a…
Most people spend up to 90 % of their time indoors. However, literature in the field of facility management and related disciplines mostly focus on energy and cost saving aspects of buildings. Especially in the area of commercial buildings,…
This chapter reviews empirical evidence bearing on the design of online forums for deliberative civic engagement. Dimensions of design are defined for different aspects of the deliberation: its purpose, the target population, the…
Annotation is a central mechanism in visualization design that enables people to communicate key insights. Prior research has provided essential accounts of the visual forms annotations take, but less attention has been paid to the…
We investigate the perception of visual variables on wall-sized tiled displays within an immersive environment. We designed and conducted two formal user studies focusing on elementary visualization reading tasks in VR. The first study…
Social robots are emerging as learning companions for children, and research shows that they facilitate the development of interest and learning even through brief interactions. However, little is known about how such technologies might…