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In multi-agent settings, game theory is a natural framework for describing the strategic interactions of agents whose objectives depend upon one another's behavior. Trajectory games capture these complex effects by design. In competitive…

Computer Science and Game Theory · Computer Science 2022-05-04 Lasse Peters , David Fridovich-Keil , Laura Ferranti , Cyrill Stachniss , Javier Alonso-Mora , Forrest Laine

Cooperative games are an important class of problems in game theory, where the goal is to distribute a value among a set of players who are allowed to cooperate by forming coalitions. An outcome of the game is given by an allocation vector…

Computer Science and Game Theory · Computer Science 2019-06-07 Zhuan Khye Koh , Laura Sanità

We study an evolutionary version of the Prisoner's Dilemma game, played by agents placed in a small-world network. Agents are able to change their strategy, imitating that of the most successful neighbor. We observe that different…

Adaptation and Self-Organizing Systems · Physics 2009-10-31 Guillermo Abramson , Marcelo Kuperman

In this work, we study the social learning problem, in which agents of a networked system collaborate to detect the state of the nature based on their private signals. A novel distributed graphical evolutionary game theoretic learning…

Computer Science and Game Theory · Computer Science 2017-05-24 Xuanyu Cao , K. J. Ray Liu

Important decisions are likely made by groups of agents. Thus group decision making is very common in practice. Very transparent group aggregating rules are given by weighted voting, where each agent is assigned a weight. Here a proposal is…

Combinatorics · Mathematics 2014-01-08 Sascha Kurz , Nikolas Tautenhahn

Nearly all simulation-based games have environment parameters that affect incentives in the interaction but are not explicitly incorporated into the game model. To understand the impact of these parameters on strategic incentives, typical…

Computer Science and Game Theory · Computer Science 2026-05-06 Madelyn Gatchel , Bryce Wiedenbeck

We develop a generic computational model that can be used effectively for establishing the existence of winning strategies for concrete finite combinatorial games. Our modelling is (equational) logic-based involving advanced techniques from…

Logic in Computer Science · Computer Science 2025-12-12 Răzvan Diaconescu

We will describe a combinatorial game that models the problem of resolution of singularities of algebraic varieties over a field of characteristic zero. By giving a winning strategy for this game, we give another proof of the existence of…

Algebraic Geometry · Mathematics 2014-01-31 Josef Schicho

We continue to explore the ways in which high-level topological connections arise from connections between fundamental features of the spaces, in this case focusing on star-selection principles in Pixley-Roy hyperspaces and uniform spaces.…

General Topology · Mathematics 2024-03-26 Christopher Caruvana , Jared Holshouser

This paper proposes a systems approach to social sciences based on mathematical framework derived from a generalization of the mathematical kinetic theory and on theoretical tools of game theory. Social systems are modeled as a living…

Physics and Society · Physics 2015-09-14 Giulia Ajmone Marsan , Nicola Bellomo , Livio Gibelli

In a vintage paper concerning Parsimonious games, a subset of constant sum homogeneous weighted majority games, Isbell introduced a twin relationship based on transposition properties of the incidence matrices upon minimal winning…

Optimization and Control · Mathematics 2014-04-10 Flavio Pressacco , Giacomo Plazzotta , Laura Ziani

This paper studies multiplayer turn-based games on graphs in which player preferences are modeled as $\omega$-automatic relations given by deterministic parity automata. This contrasts with most existing work, which focuses on specific…

Computer Science and Game Theory · Computer Science 2026-02-10 Véronique Bruyère , Emmanuel Filiot , Christophe Grandmont , Jean-François Raskin

We study groups, exponential groups and ordered groups equipped with valuations. We investigate algebraic and topological features of such valued structures, and apply our findings in order to solve regular equations over groups using…

Group Theory · Mathematics 2025-08-13 Vincent Bagayoko

For nearly three decades, spatial games have produced a wealth of insights to the study of behavior and its relation to population structure. However, as different rules and factors are added or altered, the dynamics of spatial models often…

Computer Science and Game Theory · Computer Science 2021-09-30 Jakob Stenseke

Traditionally social sciences are interested in structuring people in multiple groups based on their individual preferences. This pa- per suggests an approach to this problem in the framework of a non- cooperative game theory. Definition of…

Optimization and Control · Mathematics 2017-05-02 Dmitry Levando

We consider a setting where one has to organize one or several group activities for a set of agents. Each agent will participate in at most one activity, and her preferences over activities depend on the number of participants in the…

Computer Science and Game Theory · Computer Science 2014-02-03 Andreas Darmann , Edith Elkind , Sascha Kurz , Jérôme Lang , Joachim Schauer , Gerhard Woeginger

A new mathematical model for evolutionary games on graphs is proposed to extend the classical replicator equation to finite populations of players organized on a network with generic topology. Classical results from game theory,…

Dynamical Systems · Mathematics 2021-09-01 Dario Madeo , Chiara Mocenni

This paper uses category theory to develop an entirely new approach to approximate game theory. Game theory is the study of how different agents within a multi-agent system take decisions. At its core, game theory asks what an optimal…

Computer Science and Game Theory · Computer Science 2025-09-26 Neil Ghani

A game-theoretic model of social preference and enlightened self-interest is formulated. Existence of symmetry and duality in the game matrices with altruistic social preference is revealed. The model is able to quantitatively describe the…

Condensed Matter · Physics 2010-11-02 Taksu Cheon

We consider a repeated sequential game between a learner, who plays first, and an opponent who responds to the chosen action. We seek to design strategies for the learner to successfully interact with the opponent. While most previous…

Machine Learning · Computer Science 2020-07-13 Pier Giuseppe Sessa , Ilija Bogunovic , Maryam Kamgarpour , Andreas Krause