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We introduce a framework for proving lower bounds on computational problems over distributions against algorithms that can be implemented using access to a statistical query oracle. For such algorithms, access to the input distribution is…
We present a protocol for the Boolean matrix product of two $n\times b$ Boolean matrices on the congested clique designed for the situation when the rows of the first matrix or the columns of the second matrix are highly clustered in the…
We give a simple, greedy $O(n^{\omega+0.5})=O(n^{2.872})$-time algorithm to list-decode planted cliques in a semirandom model introduced in [CSV17] (following [FK01]) that succeeds whenever the size of the planted clique is $k\geq…
We give a randomized $\Delta$-coloring algorithm in the LOCAL model that runs in $\text{poly} \log \log n$ rounds, where $n$ is the number of nodes of the input graph and $\Delta$ is its maximum degree. This means that randomized…
This paper explores the application of a new algebraic method of edge coloring, called complex coloring, to the scheduling problems of input queued switches. The proposed distributed parallel scheduling algorithm possesses two important…
In distributed network computing, a variant of the LOCAL model has been recently introduced, referred to as the SLEEPING model. In this model, nodes have the ability to decide on which round they are awake, and on which round they are…
In this work we address the question of efficiency of distributed computing in anonymous, congested and highly dynamic and not-always-connected networks/systems. More precisely, the system consists of an unknown number of anonymous nodes…
The celebrated palette sparsification result of [Assadi, Chen, and Khanna SODA'19] shows that to compute a $\Delta+1$ coloring of the graph, where $\Delta$ denotes the maximum degree, it suffices if each node limits its color choice to…
We present $O(\log\log n)$-round algorithms in the Massively Parallel Computation (MPC) model, with $\tilde{O}(n)$ memory per machine, that compute a maximal independent set, a $1+\epsilon$ approximation of maximum matching, and a…
For edge coloring, the online and the W-streaming models seem somewhat orthogonal: the former needs edges to be assigned colors immediately after insertion, typically without any space restrictions, while the latter limits memory to…
Coloring unit-disk graphs efficiently is an important problem in the global and distributed setting, with applications in radio channel assignment problems when the communication relies on omni-directional antennas of the same power. In…
Any graph with maximum degree $\Delta$ admits a proper vertex coloring with $\Delta + 1$ colors that can be found via a simple sequential greedy algorithm in linear time and space. But can one find such a coloring via a sublinear algorithm?…
Massively-parallel graph algorithms have received extensive attention over the past decade, with research focusing on three memory regimes: the superlinear regime, the near-linear regime, and the sublinear regime. The sublinear regime is…
We obtain improved distributed algorithms in the CONGEST message-passing setting for problems on power graphs of an input graph $G$. This includes Coloring, Maximal Independent Set, and related problems. We develop a general deterministic…
We present fast and efficient randomized distributed algorithms to find Hamiltonian cycles in random graphs. In particular, we present a randomized distributed algorithm for the $G(n,p)$ random graph model, with number of nodes $n$ and…
Distributed optimization algorithms are frequently faced with solving sub-problems on disjoint connected parts of a network. Unfortunately, the diameter of these parts can be significantly larger than the diameter of the underlying network,…
The $\Delta$-vertex coloring problem has become one of the prototypical problems for understanding the complexity of local distributed graph problems on constant-degree graphs. The major open problem is whether the problem can be solved…
The distributed coloring problem is arguably one of the key problems studied in the area of distributed graph algorithms. The most standard variant of the problem asks for a proper vertex coloring of a graph with $\Delta+1$ colors, where…
We present an $O(\log^3\log n)$-round distributed algorithm for the $(\Delta+1)$-coloring problem, where each node broadcasts only one $O(\log n)$-bit message per round to its neighbors. Previously, the best such broadcast-based algorithm…
In this note we introduce a new randomized algorithm for counting triangles in graphs. We show that under mild conditions, the estimate of our algorithm is strongly concentrated around the true number of triangles. Specifically, if $p \geq…