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This study utilizes the game Codenames as a benchmarking tool to evaluate large language models (LLMs) with respect to specific linguistic and cognitive skills. LLMs play each side of the game, where one side generates a clue word covering…
As robots are increasingly endowed with social and communicative capabilities, they will interact with humans in more settings, both collaborative and competitive. We explore human-robot relationships in the context of a competitive…
Large language models (LLMs) trained on a substantial corpus of human knowledge and literature productively work with a large array of facts from that corpus. Surprisingly, they are also able to re-create the behaviors of personae that are…
Large language models (LLMs) have shown remarkable capabilities in Natural Language Processing (NLP), especially in domains where labeled data is scarce or expensive, such as clinical domain. However, to unlock the clinical knowledge hidden…
Large language models (LLMs) are increasingly used to simulate human decision-making, but their intrinsic biases often diverge from real human behavior--limiting their ability to reflect population-level diversity. We address this challenge…
Large language models have demonstrated remarkable few-shot performance on many natural language understanding tasks. Despite several demonstrations of using large language models in complex, strategic scenarios, there lacks a comprehensive…
In behavioral sciences, experiments such as the ultimatum game are conducted to assess preferences for fairness or self-interest of study participants. In the dictator game, a simplified version of the ultimatum game where only one of two…
In recent years, large language models (LLMs) have shown significant advancements in natural language processing (NLP), with strong capa-bilities in generation, comprehension, and rea-soning. These models have found applications in…
Qualification has been recently introduced as a generalization of uncertainty in the field of Logic Programming. In this report we investigate a more expressive language for First-Order Functional Logic Programming with Constraints and…
Inductive logic programming (ILP) is a form of machine learning. The goal of ILP is to induce a hypothesis (a set of logical rules) that generalises training examples. As ILP turns 30, we provide a new introduction to the field. We…
In this paper, we examine the use of Conformal Language Modelling (CLM) alongside Answer Set Programming (ASP) to enhance the performance of standard open-weight LLMs on complex multi-step reasoning tasks. Using the StepGame dataset, which…
There is a high demand for high-quality Non-Player Characters (NPCs) in video games. Hand-crafting their behavior is a labor intensive and error prone engineering process with limited controls exposed to the game designers. We propose to…
Programming robots is a complicated and time-consuming task. A robot is essentially a real-time, distributed embedded system. Often, control and communication paths within the system are tightly coupled to the actual physical configuration…
Reasoning is a fundamental component of language understanding. Recent prompting techniques, such as chain of thought, have consistently improved LLMs' performance on various reasoning tasks. Nevertheless, there is still little…
This volume constitutes the pre-proceedings of the 28th International Workshop on Functional and Logic Programming (WFLP 2020), organized by the University of Bologna, Italy, as part of Bologna Federated Conference on Programming Languages…
DeepMind Lab is a first-person 3D game platform designed for research and development of general artificial intelligence and machine learning systems. DeepMind Lab can be used to study how autonomous artificial agents may learn complex…
Game theory provides an effective way to model strategic interactions among rational agents. In the context of formal verification, these ideas can be used to produce guarantees on the correctness of multi-agent systems, with a diverse…
The development of believable, natural, and interactive digital artificial agents is a field of growing interest. Theoretical uncertainties and technical barriers present considerable challenges to the field, particularly with regards to…
The recent leaps in complexity and fluency of Large Language Models (LLMs) mean that, for the first time in human history, people can interact with computers using natural language alone. This creates monumental possibilities of automation…
This volume contains a selection of papers presented at Linearity/TLLA 2018: Joint Linearity and TLLA workshops (part of FLOC 2018) held on July 7-8, 2018 in Oxford. Linearity has been a key feature in several lines of research in both…