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We define a class of multi--hop erasure networks that approximates a wireless multi--hop network. The network carries unicast flows for multiple users, and each information packet within a flow is required to be decoded at the flow…

Information Theory · Computer Science 2015-03-19 Premkumar Karumbu , Xiaomin Chen , Douglas J. Leith

Distributed computing (cloud) networks, e.g., mobile edge computing (MEC), are playing an increasingly important role in the efficient hosting, running, and delivery of real-time stream-processing applications such as industrial automation,…

Networking and Internet Architecture · Computer Science 2022-06-01 Yang Cai , Jaime Llorca , Antonia M. Tulino , Andreas F. Molisch

Bandwidth hungry video content has become the dominant contributor to the data traffic world over. Cellular networks are constantly evolving to meet the growing traffic demands. Over the past few years, wireless multicast has been garnering…

Networking and Internet Architecture · Computer Science 2019-03-20 Sadaf ul Zuhra , Prasanna Chaporkar , Abhay Karandikar

We study the effects of introducing a feedback channel in the erasure source-broadcast problem for the case of three receivers. In our problem formulation, we wish to transmit a binary source to three users over the erasure broadcast…

Information Theory · Computer Science 2021-05-04 Louis Tan , Kaveh Mahdaviani , Ashish Khisti Member

We consider the sequential transmission of a stream of messages over a block-fading multi-input-multi-output (MIMO) channel. A new message arrives at the beginning of each coherence block, and the decoder is required to output each message…

Information Theory · Computer Science 2014-08-13 Ashish Khisti , Stark Draper

In this paper, we would like to investigate optimal wireless streaming of a multi-quality tiled 360 virtual reality (VR) video from a server to multiple users. To this end, we propose to maximally exploit potential multicast opportunities…

Information Theory · Computer Science 2020-09-04 Kaixuan Long , Ying Cui , Chencheng Ye , Zhi Liu

We consider transmission of packets over queue-length sensitive unreliable links, where packets are randomly corrupted through a noisy channel whose transition probabilities are modulated by the queue-length. The goal is to characterize the…

Information Theory · Computer Science 2020-09-01 Daewon Seo , Avhishek Chatterjee , Lav R. Varshney

Multicasting technology uses the minimum network resources to serve multiple clients by duplicating the data packets at the closest possible point to the clients. This way at most only one data packets travels down a network link at any one…

Networking and Internet Architecture · Computer Science 2012-11-12 Mohamed Firdhous

We consider a real-time streaming system where messages are created sequentially at the source, and are encoded for transmission to the receiver over a packet erasure link. Each message must subsequently be decoded at the receiver within a…

Information Theory · Computer Science 2016-11-17 Derek Leong , Tracey Ho

Network latency severely impacts the performance of applications running on supercomputers. Adaptive routing algorithms route packets over different available paths to reduce latency and improve network utilization. However, if a switch…

Networking and Internet Architecture · Computer Science 2025-11-20 Tommaso Bonato , Daniele De Sensi , Salvatore Di Girolamo , Abdulla Bataineh , David Hewson , Duncan Roweth , Torsten Hoefler

Recent work suggests that TCP throughput stability and predictability within a video viewing session can inform the design of better video bitrate adaptation algorithms. Despite a rich tradition of Internet measurement, however, our…

Networking and Internet Architecture · Computer Science 2015-06-19 Yi Sun , Xiaoqi Yin , Nanshu Wang , Junchen Jiang , Vyas Sekar , Yun Jin , Bruno Sinopoli

We consider a cache-aided communications system in which a transmitter communicates with many receivers over an erasure broadcast channel. The system serves as a basic model for communicating on-demand content during periods of high network…

Information Theory · Computer Science 2015-05-06 Roy Timo , Michele Wigger

We propose and analyze centralized and distributed algorithms for device-to-device video scheduling and streaming. The proposed algorithms address jointly the problems of device-to-device link scheduling and video quality adaptation in…

Networking and Internet Architecture · Computer Science 2014-06-20 Joongheon Kim , Andreas F. Molisch , Giuseppe Caire

Multicast device-to-device (D2D) transmission is important for applications like local file transfer in commercial networks and is also a required feature in public safety networks. In this paper we propose a tractable baseline multicast…

Information Theory · Computer Science 2016-11-18 Xingqin Lin , Rapeepat Ratasuk , Amitava Ghosh , Jeffrey G. Andrews

The capability of mobile devices to use multiple interfaces to support a single session is becoming more prevalent. Prime examples include the desire to implement WiFi offloading and the introduction of 5G. Furthermore, an increasing…

Networking and Internet Architecture · Computer Science 2016-09-05 Jason Cloud , Muriel Medard

Memory-to-memory data streaming is essential for modern scientific workflows that require near real-time data analysis, experimental steering, and informed decision-making during experiment execution. It eliminates the latency bottlenecks…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-10 Anjus George , Michael J. Brim , Christopher Zimmer , Tyler J. Skluzacek , A. J. Ruckman , Gustav R. Jansen , Sarp Oral

In this paper we give network coding algorithms for multi-layered video streaming. The problem is motivated by video broadcasting in a communication network to users with varying demands. We give a polynomial time algorithm for deciding…

Discrete Mathematics · Computer Science 2017-12-19 Erika R. Bérczi-Kovács , Zoltán Király

We consider the transmission of packets across a lossy end-to-end network path so as to achieve low in-order delivery delay. This can be formulated as a decision problem, namely deciding whether the next packet to send should be an…

Networking and Internet Architecture · Computer Science 2018-12-17 Pablo Garrido , Douglas Leith , Ramon Aguero

We propose a new caching scheme where linear combinations of the file segments are cached at the users, for the cases where the number of files is no greater than the number of users. When a user requests a certain file in the delivery…

Information Theory · Computer Science 2016-05-02 Chao Tian , Jun Chen

Future Internet usage will be dominated by the consumption of a rich variety of online multimedia services accessed from an exponentially growing number of multimedia capable mobile devices. As such, future Internet designs will be…

Information Theory · Computer Science 2016-11-17 Angela Sara Cacciapuoti , Marcello Caleffi , Mingyue Ji , Jaime Llorca , Antonia Maria Tulino