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Several distinct techniques have been proposed to design quasi-polynomial algorithms for solving parity games since the breakthrough result of Calude, Jain, Khoussainov, Li, and Stephan (2017): play summaries, progress measures and register…

Formal Languages and Automata Theory · Computer Science 2020-01-15 Wojciech Czerwiński , Laure Daviaud , Nathanaël Fijalkow , Marcin Jurdziński , Ranko Lazić , Paweł Parys

Parys has recently proposed a quasi-polynomial version of Zielonka's recursive algorithm for solving parity games. In this brief note we suggest a variation of his algorithm that improves the complexity to meet the state-of-the-art…

Computer Science and Game Theory · Computer Science 2019-06-06 Karoliina Lehtinen , Sven Schewe , Dominik Wojtczak

Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…

Computer Science and Game Theory · Computer Science 2015-03-20 Christoph Dittmann , Stephan Kreutzer , Alexandru I. Tomescu

In 1998 Zielonka simplified the proofs of memoryless determinacy of infinite parity games. In 2018 Haddad simplified some proofs of memoryless determinacy of finite parity games. This article adapts Haddad's technique for infinite parity…

Computer Science and Game Theory · Computer Science 2018-11-26 Stephane Le Roux

Quantitative extensions of parity games have recently attracted significant interest. These extensions include parity games with energy and payoff conditions as well as finitary parity games and their generalization to parity games with…

Computer Science and Game Theory · Computer Science 2023-06-22 Sven Schewe , Alexander Weinert , Martin Zimmermann

This paper presents a new lower bound for the discrete strategy improvement algorithm for solving parity games due to Voege and Jurdziski. First, we informally show which structures are difficult to solve for the algorithm. Second, we…

Computer Science and Game Theory · Computer Science 2009-01-20 Oliver Friedmann

We study parity games in which one of the two players controls only a small number $k$ of nodes and the other player controls the $n-k$ other nodes of the game. Our main result is a fixed-parameter algorithm that solves bipartite parity…

Computational Complexity · Computer Science 2015-12-12 Matthias Mnich , Heiko Röglin , Clemens Rösner

So-called separation automata are in the core of several recently invented quasi-polynomial time algorithms for parity games. An explicit $q$-state separation automaton implies an algorithm for parity games with running time polynomial in…

Formal Languages and Automata Theory · Computer Science 2019-09-27 Alexander Kozachinskiy , Mikhail Vyalyi

We study the computational complexity of solving mean payoff games. This class of games can be seen as an extension of parity games, and they have similar complexity status: in both cases solving them is in $\textbf{NP} \cap \textbf{coNP}$…

Computer Science and Game Theory · Computer Science 2019-02-06 Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

This paper is a contribution to the study of parity games and the recent constructions of three quasipolynomial time algorithms for solving them. We revisit a result of Czerwi\'nski, Daviaud, Fijalkow, Jurdzi\'nski, Lazi\'c, and Parys…

Computer Science and Game Theory · Computer Science 2018-10-22 Thomas Colcombet , Nathanaël Fijalkow

In this paper we combine two existing approaches for approximating attractors. One of them approximates the attractors arbitrarily well by sublevel sets related to solutions of infinite dimensional linear programming problems. A downside…

Optimization and Control · Mathematics 2023-10-06 Corbinian Schlosser

This paper studies a large class of two-player perfect-information turn-based parity games on infinite graphs, namely those generated by collapsible pushdown automata. The main motivation for studying these games comes from the connections…

Formal Languages and Automata Theory · Computer Science 2020-10-14 Christopher H. Broadbent , Arnaud Carayol , Matthew Hague , Andrzej S. Murawski , C. -H. Luke Ong , Olivier Serre

Characterizing the limit behavior -- that is, the attractors -- of learning dynamics is one of the most fundamental open questions in game theory. In recent work on this front, it was conjectured that the attractors of the replicator…

Computer Science and Game Theory · Computer Science 2026-03-06 Oliver Biggar , Christos Papadimitriou

Infinite-state games are a commonly used model for the synthesis of reactive systems with unbounded data domains. Symbolic methods for solving such games need to be able to construct intricate arguments to establish the existence of winning…

Logic in Computer Science · Computer Science 2024-05-16 Anne-Kathrin Schmuck , Philippe Heim , Rayna Dimitrova , Satya Prakash Nayak

We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…

Computer Science and Game Theory · Computer Science 2013-04-25 Yaron Velner

Parity games are an expressive framework to consider realizability questions for omega-regular languages. However, it is open whether they can be solved in polynomial time, making them unamenable for practical usage. To overcome this…

Logic in Computer Science · Computer Science 2014-12-22 Felix Klein

Simple stochastic games are turn-based 2.5-player games with a reachability objective. The basic question asks whether one player can ensure reaching a given target with at least a given probability. A natural extension is games with a…

Computer Science and Game Theory · Computer Science 2021-02-02 Pranav Ashok , Krishnendu Chatterjee , Jan Kretinsky , Maximilian Weininger , Tobias Winkler

We develop value iteration-based algorithms to solve in a unified manner different classes of combinatorial zero-sum games with mean-payoff type rewards. These algorithms rely on an oracle, evaluating the dynamic programming operator up to…

Computer Science and Game Theory · Computer Science 2024-11-12 Xavier Allamigeon , Stéphane Gaubert , Ricardo D. Katz , Mateusz Skomra

Many analysis and verifications tasks, such as static program analyses and model-checking for temporal logics reduce to the solution of systems of equations over suitable lattices. Inspired by recent work on lattice-theoretic progress…

Logic in Computer Science · Computer Science 2021-04-20 Paolo Baldan , Barbara König , Tommaso Padoan , Christina Mika-Michalski

Infinitely repeated games support equilibrium concepts beyond those present in one-shot games (e.g., cooperation in the prisoner's dilemma). Nonetheless, repeated games fail to capture our real-world intuition for settings with many…

Computer Science and Game Theory · Computer Science 2025-05-22 Henry Fleischmann , Kiriaki Fragkia , Ratip Emin Berker