Related papers: Determining Majority in Networks with Local Intera…
In this paper, we focus on graph class identification problems in the population protocol model. A graph class identification problem aims to decide whether a given communication graph is in the desired class (e.g. whether the given…
We study uniform population protocols: networks of anonymous agents whose pairwise interactions are chosen at random, where each agent uses an identical transition algorithm that does not depend on the population size $n$. Many existing…
Population protocols are networks of finite-state agents, interacting randomly, and updating their states using simple rules. Despite their extreme simplicity, these systems have been shown to cooperatively perform complex computational…
Population protocols are a model of computation in which an arbitrary number of anonymous finite-memory agents are interacting in order to decide by stable consensus a predicate. In this paper, we focus on the counting predicates that asks,…
Consider a graph $G$, representing a social network. Assume that initially each node is colored either black or white, which corresponds to a positive or negative opinion regarding a consumer product or a technological innovation. In the…
We investigate space-time trade-offs for population protocols in sparse interaction graphs. In complete interaction graphs, optimal space-time trade-offs are known for the leader election and exact majority problems. However, it has…
We consider the \emph{exact plurality consensus} problem for \emph{population protocols}. Here, $n$ anonymous agents start each with one of $k$ opinions. Their goal is to agree on the initially most frequent opinion (the \emph{plurality…
We consider the problem of counting the population size in the population model. In this model, we are given a distributed system of $n$ identical agents which interact in pairs with the goal to solve a common task. In each time step, the…
We study the evolution of majority dynamics with more than two states on the binomial random graph $G(n,p)$. In this process, each vertex has a state in $\{1,\ldots, k\}$, with $k\geq 3$, and at each round every vertex adopts state $i$ if…
In this paper, we study the following problem. Consider a setting where a proposal is offered to the vertices of a given network $G$, and the vertices must conduct a vote and decide whether to accept the proposal or reject it. Each vertex…
We investigate the number of maximal cliques, i.e., cliques that are not contained in any larger clique, in three network models: Erd\H{o}s-R\'enyi random graphs, inhomogeneous random graphs (also called Chung-Lu graphs), and geometric…
We consider the problem of community detection in the Stochastic Block Model with a finite number $K$ of communities of sizes linearly growing with the network size $n$. This model consists in a random graph such that each pair of vertices…
We consider \emph{plurality consensus} in a network of $n$ nodes. Initially, each node has one of $k$ opinions. The nodes execute a (randomized) distributed protocol to agree on the plurality opinion (the opinion initially supported by the…
Population protocols are a model of distributed computation in which an arbitrary number of indistinguishable finite-state agents interact in pairs to decide some property of their initial configuration. We investigate the behaviour of…
Our primary objective in this paper is to study the distribution of the maximal clique size of the vertices in complex networks. We define the maximal clique size for a vertex as the maximum size of the clique that the vertex is part of and…
This paper proposes and investigates a framework for clique gossip protocols. As complete subnetworks, the existence of cliques is ubiquitous in various social, computer, and engineering networks. By clique gossiping, nodes interact with…
Population protocols (Angluin et al., PODC, 2004) are a formal model of sensor networks consisting of identical mobile devices. Two devices can interact and thereby change their states. Computations are infinite sequences of interactions…
Suppose in a graph $G$ vertices can be either red or blue. Let $k$ be odd. At each time step, each vertex $v$ in $G$ polls $k$ random neighbours and takes the majority colour. If it doesn't have $k$ neighbours, it simply polls all of them,…
There are many methods to find a maximum (or maximal) clique in large networks. Due to the nature of combinatorics, computation becomes exponentially expensive as the number of vertices in a graph increases. Thus, there is a need for…
Population protocols are a fundamental model in distributed computing, where many nodes with bounded memory and computational power have random pairwise interactions over time. This model has been studied in a rich body of literature aiming…