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Generating grasps for a dexterous hand often requires numerous grasping annotations. However, annotating high DoF dexterous hand poses is quite challenging. Especially for functional grasps, requiring the hand to grasp the object in a…

Robotics · Computer Science 2024-10-25 Rina Wu , Tianqiang Zhu , Xiangbo Lin , Yi Sun

Real time applications such as robotic require real time actions based on the immediate available data. Machine learning and artificial intelligence rely on high volume of training informative data set to propose a comprehensive and useful…

Robotics · Computer Science 2018-08-24 Masoud Baghbahari , Aman Behal

Gestures are a natural form of communication between humans and can also be leveraged for human-robot interaction. This work presents a gesture-based user interface for object selection using pointing and click gestures. An experiment with…

Robotics · Computer Science 2026-04-08 Bijan Kavousian , Oliver Petrovic , Werner Herfs

This paper presents a robotic in-hand manipulation technique that can be applied to pick an object too large to grasp in a prehensile manner, by taking advantage of its contact interactions with a curved, passive end-effector, and two flat…

Robotics · Computer Science 2024-11-26 Yanshu Song , Abdullah Nazir , Darwin Lau , Yun Hui Liu

AI is powerful, but it can make choices that result in objective errors, contextually inappropriate outputs, and disliked options. We need AI-resilient interfaces that help people be resilient to the AI choices that are not right, or not…

Human-Computer Interaction · Computer Science 2024-05-15 Elena L. Glassman , Ziwei Gu , Jonathan K. Kummerfeld

Medium-sized touch displays, sized 30 to 50 inches, are becoming more affordable and more widely available. Prolonged use of such displays can result in arm fatigue or skin irritation, especially when multiple long distance drags are…

Human-Computer Interaction · Computer Science 2016-03-17 Lasse Farnung Laursen , Hsiang-Ting Chen , Paulo Silva , Lintalo Suehiro , Takeo Igarashi

We propose some slight additions to O-O languages to implement the necessary features for using Deductive Object Programming (DOP). This way of programming based upon the manipulation of the Production Tree of the Objects of Interest,…

Software Engineering · Computer Science 2007-05-23 Francois Colonna

Point-based image editing enables accurate and flexible control through content dragging. However, the role of text embedding during the editing process has not been thoroughly investigated. A significant aspect that remains unexplored is…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Gayoon Choi , Taejin Jeong , Sujung Hong , Seong Jae Hwang

The motion of picking up and placing an object in 3D space is full of subtle detail. Typically these motions are formed from the same constraints, optimizing for swiftness, energy efficiency, as well as physiological limits. Yet, even for…

Computer Vision and Pattern Recognition · Computer Science 2020-10-07 Connor Daly , Yuzuko Nakamura , Tobias Ritschel

In recent years, the study of complex networks has received a lot of attention. Real systems have gained importance in scientific publications, despite of an important drawback: the difficulty of retrieving and manage such great quantity of…

Computers and Society · Computer Science 2007-10-29 Massimiliano Zanin

Object detection is one of the most important and challenging branches of computer vision, which has been widely applied in peoples life, such as monitoring security, autonomous driving and so on, with the purpose of locating instances of…

Computer Vision and Pattern Recognition · Computer Science 2019-10-18 Licheng Jiao , Fan Zhang , Fang Liu , Shuyuan Yang , Lingling Li , Zhixi Feng , Rong Qu

Copying, or cloning, is a basic operation used in the specification of many applications in computer science. However, when dealing with complex structures, like graphs, cloning is not a straightforward operation since a copy of a single…

Software Engineering · Computer Science 2014-01-14 Dominique Duval , Rachid Echahed , Frederic Prost , Leila Ribeiro

Picking unseen objects from clutter is a difficult problem because of the variability in objects (shape, size, and material) and occlusion due to clutter. As a result, it becomes difficult for grasping methods to segment the objects…

Robotics · Computer Science 2023-12-21 Prem Raj , Aniruddha Singhal , Vipul Sanap , L. Behera , Rajesh Sinha

Direct manipulation interfaces provide intuitive and interactive features to a broad range of users, but they often exhibit two limitations: the built-in features cannot possibly cover all use cases, and the internal representation of the…

Human-Computer Interaction · Computer Science 2019-07-26 Brian Hempel , Ravi Chugh

Visual analysis of relational data is essential for many real-world analytics tasks, with layout quality being key to interpretability. However, existing layout algorithms often require users to navigate complex parameters to express their…

Graphics · Computer Science 2025-06-23 Hasan Balci , Augustin Luna

Transmission and distribution dynamic co-simulation is a practical and effective approach to leverage existing simulation tools for transmission and distribution systems to simulate dynamic stability and performance of transmission and…

Systems and Control · Computer Science 2017-11-09 Qiuhua Huang , Renke Huang , Rui Fan , Jason Fuller , Trevor Hardy , Zhenyu , Huang , Vijay Vittal

Modern software systems are able to record vast amounts of user actions, stored for later analysis. One of the main types of such user interaction data is click data: the digital trace of the actions of a user through the graphical elements…

Human-Computer Interaction · Computer Science 2022-12-02 Marco Pegoraro , Merih Seran Uysal , Tom-Hendrik Hülsmann , Wil M. P. van der Aalst

Generative models have achieved significant progress in advancing 2D image editing, demonstrating exceptional precision and realism. However, they often struggle with consistency and object identity preservation due to their inherent…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Yuhuan Xie , Aoxuan Pan , Ming-Xian Lin , Wei Huang , Yi-Hua Huang , Xiaojuan Qi

A shared grasp is a grasp formed by contacts between the manipulated object and both the robot hand and the environment. By trading off hand contacts for environmental contacts, a shared grasp requires fewer contacts with the hand, and…

Robotics · Computer Science 2020-06-05 Yifan Hou , Zhenzhong Jia , Matthew T. Mason

Considerable effort has been devoted to the automatic extraction of information about action of the face from image sequences. Within the context of human-computer interaction (HCI) we may distinguish systems that allow expression from…

Human-Computer Interaction · Computer Science 2020-10-06 Michael J. Lyons