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Related papers: Inventions on Drag and Drop in GUI

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Selecting an object or element is a fundamental operation in any graphic user interface. It is necessary to select an object before doing any operation (such as, dragging, copying, opening, deleting etc.) on that object. The GUI may provide…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra

Scrolling mechanism is used to display and edit large documents in a limited screen space or window. The scrolling mechanism may include a vertical scroll bar or a horizontal scroll bar or both to move the contents of the documents up and…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra

The fundamental unit of large scale software construction is the component. A component is the fundamental user interface object in Java. Everything you see on the display in a java application is a component. The ability to let users drag…

Software Engineering · Computer Science 2011-03-09 B. Jalender , A. Govardhan , P. Premchand , C. Kiranmai , G. Suresh Reddy

Both toolbar and dropdown menu are used popularly in a graphical user interface with a similar objective of providing easy access to the internal functions. Often the same functions are provided through both menu and toolbar. Both toolbar…

Human-Computer Interaction · Computer Science 2014-04-30 Umakant Mishra

In this paper, we propose a new drag and drop interaction technique for graphs. We designed this interaction to support analysis in complex multidimensional and temporal graphs. The drag and drop interaction is enhanced with an intuitive…

Human-Computer Interaction · Computer Science 2019-02-06 Benjamin Renoust , Haolin Ren , Guy Melançon

The inner views of all our applications are predetermined by the designers; only some non-significant variations are allowed with the help of adaptive interface. In several programs you can find some moveable objects, but it is an extremely…

Human-Computer Interaction · Computer Science 2009-04-07 Sergey Andreyev

Toolbar is one among the popular elements of a graphical user interface. The other popular elements of graphical user interface are buttons, menu, scrollbar, dialog box etc., all of which provide easy access to various functions of a GUI…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra

Aesthetics or "look and feel" is one of the most important features of any graphical user interface. Better aesthetics makes the interface user-friendlier and more popular. Better aesthetics helps the user to understand the meaning of…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra

We are communicating with computers on two different levels. On upper level we have a very flexible system of windows: we can move them, resize, overlap or put side by side. At any moment we decide what would be the best view and reorganize…

Graphics · Computer Science 2007-09-25 Sergey Andreyev

Tool use is an important milestone in the evolution of intelligence. In this paper, we investigate different modes of tool use that emerge in a reaching and dragging task. In this task, a jointed arm with a gripper must grab a tool (T, I,…

Robotics · Computer Science 2020-12-10 Khuong Nguyen , Yoonsuck Choe

Programs for complicated engineering and scientific tasks always have to deal with a problem of showing numerous graphical results. The limits of the screen space and often opposite requirements from different users are the cause of the…

Graphics · Computer Science 2007-06-29 Sergey Andreyev

Although a GUI largely replaces textual descriptions by graphical icons, the textual items are not completely removed. The textual items are inevitably used in window titles, message boxes, help items, menu items and popup items. Textual…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra

A command button may contain a textual label or a graphic image or both. It may be static or animated. There can be many different features to make a command button attractive and effective. As command button is a typical GUI element, most…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra

Windows are used quite frequently in a GUI environment. The greatest advantage of using windows is that each window creates a virtual screen space. Hence, although the physical screen space is limited to a few inches, use of windows can…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra

The shape and size of the objects, which we see on the screen, when the application is running, are defined at the design time. By using some sort of adaptive interface, developers give users a chance to resize these objects or on rare…

Human-Computer Interaction · Computer Science 2008-09-08 Sergey Andreyev

Point-drag-based image editing methods, like DragDiffusion, have attracted significant attention. However, point-drag-based approaches suffer from computational overhead and misinterpretation of user intentions due to the sparsity of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Jingyi Lu , Xinghui Li , Kai Han

Synthesizing visual content that meets users' needs often requires flexible and precise controllability of the pose, shape, expression, and layout of the generated objects. Existing approaches gain controllability of generative adversarial…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Xingang Pan , Ayush Tewari , Thomas Leimkühler , Lingjie Liu , Abhimitra Meka , Christian Theobalt

All the modern day applications have the interface, absolutely defined by the developers. The use of adaptive interface or dynamic layout allows some variations, but even all of them are predetermined on the design stage, because the best…

Human-Computer Interaction · Computer Science 2009-06-18 Sergey Andreyev

Designing human computer interaction interface is an important and a complex task, but it could be simplified by decomposing task into subcomponents and maintaining relationships among those subcomponents. Task decomposition is a structured…

Human-Computer Interaction · Computer Science 2010-08-10 Zeeshan Ahmed , Sudhir Kumar Ganti , Hans Kyhlbäck

This article is about one feature which was partly introduced 30 years ago with the development of multi windows operating systems. It is about the movability of screen objects not according to some predetermined algorithm but by the direct…

Human-Computer Interaction · Computer Science 2015-02-17 Sergey Andreyev
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