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We present new refinement heuristics for the balanced graph partitioning problem that break with an age-old rule. Traditionally, local search only permits moves that keep the block sizes balanced (below a size constraint). In this work, we…
Quantum walks underlie an important class of quantum computing algorithms, and represent promising approaches in various simulations and practical applications. Here we design stroboscopically monitored quantum walks and their subsequent…
Random walks on graphs can be slow. To speed them up, imagine that at each step instead of choosing the neighbor at random, there is a small probability $\varepsilon>0$ that we can choose it. We show that in this case, at least for graphs…
The growing popularity of dynamic applications such as social networks provides a promising way to detect valuable information in real time. Efficient analysis over high-speed data from dynamic applications is of great significance. Data…
We study the Temporal Exploration problem, where an agent must visit all vertices of a temporal graph while traversing at most one available edge per time step. Unlike static graphs, which can be explored in linear time, temporal…
We pose a new and intriguing question motivated by distributed computing regarding random walks on graphs: How long does it take for several independent random walks, starting from the same vertex, to cover an entire graph? We study the…
The task of finding an entry in an unsorted list of $N$ elements famously takes $O(N)$ queries to an oracle for a classical computer and $O(\sqrt{N})$ queries for a quantum computer using Grover's algorithm. Reformulated as a spatial search…
The quantum query complexity of subgraph-containment problems, which ask whether a given subgraph $H$ is present in an input graph $G$, has been the subject of considerable study. However, even for relatively simple subgraphs, such as paths…
We present a novel methodological framework for quantum spatial search, generalising the Childs & Goldstone ($\mathcal{CG}$) algorithm via alternating applications of marked-vertex phase shifts and continuous-time quantum walks. We…
In this paper, we study Grover's search algorithm focusing on continuous-time quantum walk on graphs. We propose an alternative optimization approach to Grover's algorithm on graphs that can be summarized as follows: instead of finding…
We initiate the study of property testing in arbitrary planar graphs. We prove that bipartiteness can be tested in constant time, improving on the previous bound of $\tilde{O}(\sqrt{n})$ for graphs on $n$ vertices. The constant-time…
A popular way to define or characterize graph classes is via forbidden subgraphs or forbidden minors. These characterizations play a key role in graph theory, but they rarely lead to efficient algorithms to recognize these classes. In…
We set the ground for a theory of quantum walks on graphs- the generalization of random walks on finite graphs to the quantum world. Such quantum walks do not converge to any stationary distribution, as they are unitary and reversible.…
We show how to search N items arranged on a $\sqrt{N}\times\sqrt{N}$ grid in time $O(\sqrt N \log N)$, using a discrete time quantum walk. This result for the first time exhibits a significant difference between discrete time and continuous…
The coined quantum walk is a discretization of the Dirac equation of relativistic quantum mechanics, and it is the basis of many quantum algorithms. We investigate how it searches the complete bipartite graph of $N$ vertices for one of $k$…
With reference to a search in a database of size N, Grover states: "What is the reason that one would expect that a quantum mechanical scheme could accomplish the search in O(square root of N) steps? It would be insightful to have a simple…
A dynamic graph algorithm is a data structure that answers queries about a property of the current graph while supporting graph modifications such as edge insertions and deletions. Prior work has shown strong conditional lower bounds for…
A fundamental problem on graph-structured data is that of quantifying similarity between graphs. Graph kernels are an established technique for such tasks; in particular, those based on random walks and return probabilities have proven to…
When classically searching a database, having additional correct answers makes the search easier. For a discrete-time quantum walk searching a graph for a marked vertex, however, additional marked vertices can make the search harder by…
A temporal graph $G$ is a sequence $(G_t)_{t \in I}$ of graphs on the same vertex set of size $n$. The \emph{temporal exploration problem} asks for the length of the shortest sequence of vertices that starts at a given vertex, visits every…