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To be usable in practice, interactive theorem provers need to provide convenient and efficient means of writing expressions, definitions, and proofs. This involves inferring information that is often left implicit in an ordinary…

Logic in Computer Science · Computer Science 2015-12-18 Leonardo de Moura , Jeremy Avigad , Soonho Kong , Cody Roux

In this article we consider mathematical fundamentals of one method for proving inequalities by computer, based on the Remez algorithm. Using the well-known results of undecidability of the existence of zeros of real elementary functions,…

Classical Analysis and ODEs · Mathematics 2015-07-15 Bojan D. Banjac , Milica D. Makragic , Branko J. Malesevic

This paper studies the problem of testing whether a system of linear equality and inequality constraints admits a solution when the coefficients of that system may have to be estimated. We show that a wide range of inferential questions in…

Econometrics · Economics 2026-05-11 Leonard Goff , Eric Mbakop

A step-by-step presentation of the code for a small theorem prover introduces theorem-proving techniques. The programming language used is Standard ML. The prover operates on a sequent calculus formulation of first-order logic, which is…

Logic in Computer Science · Computer Science 2016-08-31 Lawrence C. Paulson

Interactive-proof games model the scenario where an honest party interacts with powerful but strategic provers, to elicit from them the correct answer to a computational question. Interactive proofs are increasingly used as a framework to…

Computer Science and Game Theory · Computer Science 2021-08-12 Jing Chen , Samuel McCauley , Shikha Singh

Existing reasoning evaluation paradigms suffer from different limitations: fixed benchmarks are increasingly saturated and vulnerable to contamination, while preference-based evaluations rely on subjective judgments. We argue that a core…

Artificial Intelligence · Computer Science 2026-05-19 Baoqing Yue , Zihan Zhu , Yutong Han , Brian Fan , Qian Sun , Jichen Feng , Hufei Yang , Yifan Zhang , Mengdi Wang

Interactive theorem provers have been used extensively to reason about various software/hardware systems and mathematical theorems. The key challenge when using an interactive prover is finding a suitable sequence of proof steps that will…

Logic in Computer Science · Computer Science 2014-05-15 Thomas Gransden , Neil Walkinshaw , Rajeev Raman

We propose a general framework for interactively learning models, such as (binary or non-binary) classifiers, orderings/rankings of items, or clusterings of data points. Our framework is based on a generalization of Angluin's equivalence…

Data Structures and Algorithms · Computer Science 2017-10-17 Ehsan Emamjomeh-Zadeh , David Kempe

ProofPeer strives to be a system for cloud-based interactive theorem proving. After illustrating why such a system is needed, the paper presents some of the design challenges that ProofPeer needs to meet to succeed. Contexts are presented…

Mathematical Software · Computer Science 2012-01-04 Steven Obua

We present a prototype of an integrated reasoning environment for educational purposes. The presented tool is a fragment of a proof assistant and automated theorem prover. We describe the existing and planned functionality of the theorem…

Human-Computer Interaction · Computer Science 2018-03-06 Mario Frank , Christoph Kreitz

Isabelle is an interactive theorem prover that supports a variety of logics. It represents rules as propositions (not as functions) and builds proofs by combining rules. These operations constitute a meta-logic (or `logical framework') in…

Logic in Computer Science · Computer Science 2009-09-25 Lawrence C. Paulson

We consider the problem of how a trusted, but computationally bounded agent (a 'verifier') can learn to interact with one or more powerful but untrusted agents ('provers') in order to solve a given task. More specifically, we study the case…

Artificial Intelligence · Computer Science 2025-03-19 Lewis Hammond , Sam Adam-Day

Isabelle is a generic theorem prover, designed for interactive reasoning in a variety of formal theories. At present it provides useful proof procedures for Constructive Type Theory, various first-order logics, Zermelo-Fraenkel set theory,…

Logic in Computer Science · Computer Science 2008-02-03 Lawrence C. Paulson

We introduce a systematic approach for analyzing device-independent single-prover interactive protocols under computational assumptions. This is done by establishing an explicit correspondence with Bell inequalities and nonlocal games and…

Quantum Physics · Physics 2025-10-13 Ilya Merkulov , Rotem Arnon

Mechanized theorem proving is becoming the basis of reliable systems programming and rigorous mathematics. Despite decades of progress in proof automation, writing mechanized proofs still requires engineers' expertise and remains labor…

Logic in Computer Science · Computer Science 2019-04-19 Yutaka Nagashima

We propose a synthesis of the two proof styles of interactive theorem proving: the procedural style (where proofs are scripts of commands, like in Coq) and the declarative style (where proofs are texts in a controlled natural language, like…

Logic in Computer Science · Computer Science 2015-07-01 Freek Wiedijk

In this paper a new mathematical procedure is presented for combining different pieces of evidence which are represented in the interval form to reflect our knowledge about the truth of a hypothesis. Evidences may be correlated to each…

Artificial Intelligence · Computer Science 2013-04-05 L. W. Chang , Rangasami L. Kashyap

We consider the problem of whether a given decision model, working with structured data, has individual fairness. Following the work of Dwork, a model is individually biased (or unfair) if there is a pair of valid inputs which are close to…

Machine Learning · Computer Science 2020-06-23 Philips George John , Deepak Vijaykeerthy , Diptikalyan Saha

This work discusses an approach to teach to mathematicians the importance and effectiveness of the application of Interactive Theorem Proving tools in their specific fields of interest. The approach aims to motivate the use of such tools…

Logic in Computer Science · Computer Science 2020-11-02 Mauricio Ayala-Rincón , Thaynara Arielly de Lima

We introduce pseudo-deterministic interactive proofs (psdAM): interactive proof systems for search problems where the verifier is guaranteed with high probability to output the same output on different executions. As in the case with…

Computational Complexity · Computer Science 2017-06-16 Shafi Goldwasser , Ofer Grossman , Dhiraj Holden
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