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Equity is crucial to the ethical implications in technology development. However, implementing equity in practice comes with complexities and nuances. In response, the research community, especially the human-computer interaction (HCI) and…

Computers and Society · Computer Science 2025-01-28 Seyun Kim , Yuanchen Bai , Haiyi Zhu , Motahhare Eslami

High school science classrooms across the United States are answering calls to make computation a part of science learning. The problem is that there is little known about the barriers to learning that computation might bring to a science…

Physics Education · Physics 2023-09-16 Patti Hamerski , Daryl McPadden , Marcos D. Caballero , Paul W. Irving

This study aimed to explore the experiences, perceptions, knowledge, concerns, and intentions of Gen Z students with Gen X and Gen Y teachers regarding the use of generative AI (GenAI) in higher education. A sample of students and teachers…

Computers and Society · Computer Science 2023-05-05 Cecilia Ka Yuk Chan , Katherine K. W. Lee

This paper examines the transformative role of Large Language Models (LLMs) in education and their potential as learning tools, despite their inherent risks and limitations. The authors propose seven approaches for utilizing AI in…

Computers and Society · Computer Science 2023-06-21 Ethan Mollick , Lilach Mollick

Within the past two decades, Augmented Reality (AR) applications have received increased attention. Augmented Reality is now widely used in the education sector at level K to 12. AR is expected to be generally adopted in two to three years…

Physics Education · Physics 2022-03-15 Carlo H. Godoy

To enhance student learning, we demonstrate an experimental study to analyze student learning outcomes in online and in-class sections of a core data communications course of the Undergraduate IT program in the Information Sciences and…

Physics Education · Physics 2017-12-15 Pouyan Ahmadi , Khondkar Islam. Salman Yousaf

In the era of m-Learning, it is found that educational institutions have onus of incorporating the latest technological innovations that can be accepted and understood widely. While investigating the important theme of fast-paced…

Computers and Society · Computer Science 2015-12-01 Muasaad Alrasheedi , Luiz Fernando Capretz

The purpose of this study is to discuss instructional design and technology (IDT) model strategies for developing learning and teaching environments, based on philosophical approaches to educational technology theory. The study begins with…

Computers and Society · Computer Science 2018-08-21 Ismail Ipek , Rushan Ziatdinov

Educators regularly use unsanctioned technologies (apps not formally approved by their institutions) for teaching, grading, and other academic tasks. While these tools often support instructional needs, they raise significant privacy,…

Computers and Society · Computer Science 2025-04-18 Easton Kelso , Ananta Soneji , Syed Zami-Ul-Haque Navid , Yan Soshitaishvili , Sazzadur Rahaman , Rakibul Hasan

Generative AI is rapidly reshaping STEM higher education. Not only are our educational practices changing, but how we think about educational transformation must adapt. Existing models of institutional change in STEM, aimed at interactive…

Physics Education · Physics 2026-05-14 David Perl-Nussbaum , Noah D. Finkelstein

As the technology continuous to advance new technologies have emerged with the capability to revolutionize knowledge sharing practices. Web 2.0 exemplifies such new technologies which provides dynamic way of interactions of people and…

Computers and Society · Computer Science 2014-07-01 Shuaibu Hassan Usman , Ishaq Oyebisi Oyefolahan

A hybrid teaching approach that relied on combining Project Based Learning with Team Based Learning was trialled in an engineering module during the past five years. Our motivation was to expose students to real-world authentic engineering…

Systems and Control · Electrical Eng. & Systems 2021-11-29 Rami Ghannam , Cecilia Chan

This study investigates how ABCD technologies can improve learning assessments in higher education. The objective is to research how students perceive things, plan their behavior, and how ABCD technologies affect individual learning,…

Computers and Society · Computer Science 2025-03-11 Joel Mark P. Rodriguez , Genesis S. Austria , Glen B. Millar

This article has as its main objective to emphasize the importance that physical spaces and architecture should have for a correct pedagogical integration of the ICT, including in this concept all the current means of communication and, in…

Physics Education · Physics 2018-02-21 Jose Gomez-Galan

With the increasing integration of Artificial Intelligence (AI) in academic problem solving, university students frequently alternate between traditional search engines like Google and large language models (LLMs) for information retrieval.…

Human-Computer Interaction · Computer Science 2025-10-21 Md. Faiyaz Abdullah Sayeedi , Md. Sadman Haque , Zobaer Ibn Razzaque , Robiul Awoul Robin , Sabila Nawshin

In today's world technology comprises a large aspect of our lives so this study aimed to investigate if using computers and digital tools are better than traditional methods like using textbooks and worksheets for learning math. This study…

Computers and Society · Computer Science 2024-08-14 Aarush Kandukoori , Aditya Kandukoori , Faizan Wajid

In-person instruction for professional development or other types of workplace training provides a social environment and immediate feedback mechanisms that typically ensure all participants are successful. Online, self-paced instruction…

Computers and Society · Computer Science 2020-09-01 Beth Porter , Burcin Bozkaya

Papert's (1980) work with Turtle Geometry offered an early and provocative vision of how digital technologies could be used with young learners. Since then, research on digital technology use has focused on the middle and high school…

History and Overview · Mathematics 2016-02-11 Nathalie Sinclair , Anna Baccaglini-Frank

This study explores the integration of AI, particularly large language models (LLMs) like ChatGPT, into educational settings, focusing on the implications for teaching and learning. Through interviews with course coordinators from data…

Artificial Intelligence · Computer Science 2025-10-02 J. A. Hageman , C. F. W. Peeters

This article reports on a case study on teachers' video-enhanced education. Considering the fact that video exemplification is a thriving practice in the field although there is little consensus in the literature regarding its instructional…

Computers and Society · Computer Science 2016-10-07 Simon Flandin , Marine Auby , Luc Ria