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Decoding strategies play a pivotal role in text generation for modern language models, yet a puzzling gap divides theory and practice. Surprisingly, strategies that should intuitively be optimal, such as Maximum a Posteriori (MAP), often…

Machine Learning · Computer Science 2025-05-20 Sijin Chen , Omar Hagrass , Jason M. Klusowski

In cost sharing games with delays, a set of agents jointly allocates a finite subset of resources. Each resource has a fixed cost that has to be shared by the players, and each agent has a nonshareable player-specific delay for each…

Computer Science and Game Theory · Computer Science 2018-03-01 Tobias Harks , Martin Hoefer , Anja Huber , Manuel Surek

This paper considers a distributed gossip approach for finding a Nash equilibrium in networked games on graphs. In such games a player's cost function may be affected by the actions of any subset of players. An interference graph is…

Computer Science and Game Theory · Computer Science 2020-04-10 Farzad Salehisadaghiani , Lacra Pavel

In this work, we introduce a game-theoretic model that assesses the cyber-security risk of cloud networks and informs security experts on the optimal security strategies. Our approach combines game theory, combinatorial optimization, and…

Optimization and Control · Mathematics 2024-04-17 Gabriele Dragotto , Amine Boukhtouta , Andrea Lodi , Mehdi Taobane

Network games provide a natural machinery to compactly represent strategic interactions among agents whose payoffs exhibit sparsity in their dependence on the actions of others. Besides encoding interaction sparsity, however, real networks…

Computational Engineering, Finance, and Science · Computer Science 2021-01-22 Kun Jin , Yevgeniy Vorobeychik , Mingyan Liu

This paper addresses the problem of distributed online generalized Nash equilibrium (GNE) learning for multi-cluster games with delayed feedback information. Specifically, each agent in the game is assumed to be informed a sequence of local…

Optimization and Control · Mathematics 2024-07-08 Bingqian Liu , Guanghui Wen , Xiao Fang , Tingwen Huang , Guanrong Chen

In this paper, we investigate a practical demand side management scenario where the selfish consumers compete to minimize their individual energy cost through scheduling their future energy consumption profiles. We propose an instantaneous…

Optimization and Control · Mathematics 2014-06-25 He Chen , Yonghui Li , Raymond H. Y. Louie , Branka Vucetic

This paper introduces decentralized control concepts for drones using differential game theory. The approach optimizes the behavior of an ego drone, assuming the anticipated behavior of the opponent drones using a receding horizon approach.…

Systems and Control · Electrical Eng. & Systems 2023-08-03 Serge Hoogendoorn , Victor Knoop , Hani Mahmassani , Sascha Hoogendoorn-Lanser

In this paper, we consider simultaneous wireless information and power transfer (SWIPT) in relay interference channels, where multiple source-destination pairs communicate through their dedicated energy harvesting relays. Each relay needs…

Information Theory · Computer Science 2016-11-17 He Chen , Yonghui Li , Yunxiang Jiang , Yuanye Ma , Branka Vucetic

In this paper, we consider the problem of minimizing the completion delay for instantly decodable network coding (IDNC), in wireless multicast and broadcast scenarios. We are interested in this class of network coding due to its numerous…

Networking and Internet Architecture · Computer Science 2012-01-24 Sameh Sorour , Shahrokh Valaee

Dynamic noncooperative game theory is a field of mathematics and economics in which a lot of research is being carried out at present featuring a great number of applications in many different areas of economics and management science like…

Optimization and Control · Mathematics 2014-09-19 Philipp Hungerländer

A game-theoretic approach for studying power control in multiple-access networks with transmission delay constraints is proposed. A non-cooperative power control game is considered in which each user seeks to choose a transmit power that…

Information Theory · Computer Science 2016-11-17 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz

Distributed computing frameworks such as MapReduce and Spark are often used to process large-scale data computing jobs. In wireless scenarios, exchanging data among distributed nodes would seriously suffer from the communication bottleneck…

Information Theory · Computer Science 2023-10-25 Youlong Wu , Zhenhao Huang , Kai Yuan , Shuai Ma , Yue Bi

We propose a generic mechanism for incentivizing behavior in an arbitrary finite game using payments. Doing so is trivial if the mechanism is allowed to observe all actions taken in the game, as this allows it to simply punish those agents…

Computer Science and Game Theory · Computer Science 2023-04-05 Nikolaj I. Schwartzbach

Stochastic dynamic teams and games are rich models for decentralized systems and challenging testing grounds for multi-agent learning. Previous work that guaranteed team optimality assumed stateless dynamics, or an explicit coordination…

Optimization and Control · Mathematics 2024-03-28 Bora Yongacoglu , Gürdal Arslan , Serdar Yüksel

In this work, we introduce decentralized network interdiction games, which model the interactions among multiple interdictors with differing objectives operating on a common network. As a starting point, we focus on decentralized shortest…

Optimization and Control · Mathematics 2015-07-29 Harikrishnan Sreekumaran , Ashish R. Hota , Andrew L. Liu , Nelson A. Uhan , Shreyas Sundaram

Increasing connectivity of communication networks enables large-scale distributed processing over networks and improves the efficiency for information exchange. However, malware and virus can take advantage of the high connectivity to…

Optimization and Control · Mathematics 2019-05-09 Yunhan Huang , Quanyan Zhu

With the blasting increase of wireless data traffic, incumbent wireless service providers (WSPs) face critical challenges in provisioning spectrum resource. Given the permission of unlicensed access to TV white spaces, WSPs can alleviate…

Networking and Internet Architecture · Computer Science 2011-08-09 Feng Zhang , Wenyi Zhang , Qiang Ling

This paper seeks to establish a framework for directing a society of simple, specialized, self-interested agents to solve what traditionally are posed as monolithic single-agent sequential decision problems. What makes it challenging to use…

Machine Learning · Computer Science 2020-08-17 Michael Chang , Sidhant Kaushik , S. Matthew Weinberg , Thomas L. Griffiths , Sergey Levine

Methods like multi-agent reinforcement learning struggle to scale with growing population size. Mean-field games (MFGs) are a game-theoretic approach that can circumvent this by finding a solution for an abstract infinite population, which…

Multiagent Systems · Computer Science 2025-12-23 Patrick Benjamin , Alessandro Abate
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