Related papers: Fast Structuring of Radio Networks for Multi-Messa…
Minimum Spanning Tree (MST) and Breadth-First Search (BFS) tree constructions are classical problems in distributed computing, traditionally studied in the message-passing model, where static nodes communicate via messages. This paper…
We present a randomized distributed algorithm that in radio networks with collision detection broadcasts a single message in $O(D + \log^6 n)$ rounds, with high probability. This time complexity is most interesting because of its optimal…
Building a spanning tree, minimum spanning tree (MST), and BFS tree in a distributed network are fundamental problems which are still not fully understood in terms of time and communication cost. x The first work to succeed in computing a…
This paper presents a randomized Las Vegas distributed algorithm that constructs a minimum spanning tree (MST) in weighted networks with optimal (up to polylogarithmic factors) time and message complexity. This algorithm runs in…
Delay-tolerant networks (DTNs) are characterized by a possible absence of end-to-end communication routes at any instant. Still, connectivity can generally be established over time and space. The optimality of a temporal path (journey) in…
Broadcast and consensus are most fundamental tasks in distributed computing. These tasks are particularly challenging in dynamic networks where communication across the network links may be unreliable, e.g., due to mobility or failures.…
We describe a distributed randomized algorithm computing approximate distances and routes that approximate shortest paths. Let n denote the number of nodes in the graph, and let HD denote the hop diameter of the graph, i.e., the diameter of…
We present distributed randomized leader election protocols for multi-hop radio networks that elect a leader in almost the same time $T_{BC}$ required for broadcasting a message. For the setting without collision detection, our algorithm…
This paper introduces a protocol that distributively constructs a collision-free schedule for multi-hop packet radio networks in the presence of hidden terminals. As a preliminary step, each wireless station computes the schedule length…
We present new distributed quantum algorithms for fundamental distributed computing problems, namely, leader election, broadcast, Minimum Spanning Tree (MST), and Breadth-First Search (BFS) tree, in arbitrary networks. These algorithms are…
Motivated by the increasing need to understand the algorithmic foundations of distributed large-scale graph computations, we study a number of fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…
A fundamental problem in wireless networks is the \emph{minimum spanning tree} (MST) problem: given a set $V$ of wireless nodes, compute a spanning tree $T$, so that the total cost of $T$ is minimized. In recent years, there has been a lot…
Radio networks are a long-studied model for distributed system of devices which communicate wirelessly. When these devices are mobile or have limited capabilities, the system is often best modeled by the ad-hoc variant, in which the devices…
We study two fundamental communication primitives: broadcasting and leader election in the classical model of multi-hop radio networks with unknown topology and without collision detection mechanisms. It has been known for almost 20 years…
Highly dynamic networks are characterized by frequent changes in the availability of communication links. These networks are often partitioned into several components, which split and merge unpredictably. We present a distributed algorithm…
In the advent of large-scale multi-hop wireless technologies, such as MANET, VANET, iThings, it is of utmost importance to devise efficient distributed protocols to maintain network architecture and provide basic communication tools. One of…
We study the complexity of finding communication trees with the lowest possible completion time for rooted, irregular gather and scatter collective communication operations in fully connected, $k$-ported communication networks under a…
In this paper, we resolve a long-standing question in self-stabilization by demonstrating that it is indeed possible to construct a spanning tree in a semi-uniform network using constant memory per node. We introduce a self-stabilizing…
We present a randomized distributed algorithm that in radio networks with collision detection broadcasts a single message in $O(D+\log^2 n)$ time slots, with high probability. In view of the lower-bound $\Omega(D+\log^2 n)$, our algorithm…
Many of the distributed localization algorithms are based on relaxed optimization formulations of the localization problem. These algorithms commonly rely on first-order optimization methods, and hence may require many iterations or…