Related papers: Employing Virtualization for Information Technolog…
Education is a key factor in ensuring economic growth, especially for countries with growing economies. Today, students have become more technologically savvy as teaching and learning uses more advance technology day in, day out. Due to…
Developments in information and communication technologies have been greatly influential on the practices in all fields, and education is not an exception to this. To illustrate with, computers were first used in computer assisted education…
This paper presents an immersive virtual reality environment that can be used to develop collaborative educational applications. Multiple users can collaborate within the virtual shared space and communicate with each other through voice.…
It is clear, from the major press coverage that Virtual Reality (VR) development is garnering, that there is a huge amount of development interest in VR across multiple industries, including video streaming, gaming and simulated learning.…
We present a practical course targeting graduate students with prior knowledge of the basics of quantum computing. The practical aims to deepen students' understanding of fundamental concepts in quantum computing by implementing quantum…
This paper reports on students' readiness for using Metaverse for education in a university in a developing country facing infrastructure and poverty challenges. Covid-19 forced many universities to adopt a hybrid approach to teaching and…
To a large extent, the deployment of edge computing (EC) can reduce the burden of the explosive growth of the Internet of things. As a powerful hub between the Internet of things and cloud servers, edge devices make the transmission of…
This article is based on studies of the existing literature, focusing on the states-of-the-arts on virtual reality (VR) and its potential uses in learning. Different platforms have been used to improve the learning effects of VR that offers…
In the present work we intend to introduce a system based on VR (Virtual Reality) for examining analytical-geometric structures that occur in the study of mathematics and physics concepts in the last high school classes. In our opinion, an…
Making successful use of cloud computing requires nuanced approaches to both system design and deployment methodology, involving reasoning about the elasticity, cost, and security models of cloud services. Building cloud-native applications…
Visualization plays a relevant role for discovering patterns in big sets of data. In fact, the most common way to help a human with a pattern interpretation is through a graphic. In 2D/3D virtual environments for procedural training the…
Virtualization is gaining attraction in the industry as it promises a flexible way to integrate, manage, and re-use heterogeneous software components with mixed-criticality levels, on a shared hardware platform, while obtaining isolation…
In the last years, Distributed Visualization over Personal Computer (PC) clusters has become important for research and industrial communities. They have made large-scale visualizations practical and more accessible. In this work we survey…
Cloud computing has become the backbone of the computing industry and offers subscription-based on-demand services. Through virtualization, which produces a virtual instance of a computer system running in an abstracted hardware layer, it…
The need for flexible, low-overhead virtualization is evident on many fronts ranging from high-density cloud servers to mobile devices. During the past decade OS-level virtualization has emerged as a new, efficient approach for…
Quantum computing is a technology that promises to offer significant advantages during the coming decades. Though the technology is still in a prototype stage, the last few years have seen many of these prototype devices become accessible…
Pen computing tools such as Tablet PC, Tablet Monitors and its various supporting software tool offer another dimension to enhance our today's digitally integrated and connected classroom learning environment. This paper first reviews the…
This paper proposes a novel approach to scaling distributed collaboration in mixed reality by virtualizing collaborative tasks as independent, installable environments. By mapping group activities into dedicated virtual spaces that adapt to…
The article is devoted to the rationale of the use of cloud technologies in teaching mathematical informatics students of technical universities. Purpose of the article - the analysis of domestic and foreign experience in the use of…
The large number of reasonably priced computers, Internet broadband connectivity and rich education content has created a global phenomenon by which information and communication technology (ICT) has used to remodel education. E-learning…