Related papers: Nearly Optimal Minimax Tree Search?
The minimum linear arrangement problem on a network consists of finding the minimum sum of edge lengths that can be achieved when the vertices are arranged linearly. Although there are algorithms to solve this problem on trees in polynomial…
In the decision tree computation model for Boolean functions, the depth corresponds to query complexity, and size corresponds to storage space. The depth measure is the most well-studied one, and is known to be polynomially related to…
Graph searches and their respective search trees are widely used in algorithmic graph theory. The problem whether a given spanning tree can be a graph search tree has been considered for different searches, graph classes and search tree…
Many emerging applications - such as adversarial training, AI alignment, and robust optimization - can be framed as zero-sum games between neural nets, with von Neumann-Nash equilibria (NE) capturing the desirable system behavior. While…
Motivated by the increasing need for fast processing of large-scale graphs, we study a number of fundamental graph problems in a message-passing model for distributed computing, called $k$-machine model, where we have $k$ machines that…
Monte Carlo Tree Search (MCTS) has improved the performance of game engines in domains such as Go, Hex, and general game playing. MCTS has been shown to outperform classic alpha-beta search in games where good heuristic evaluations are…
In this paper, we present a new simple degree-based estimator for the size of maximum matching in bounded arboricity graphs. When the arboricity of the graph is bounded by $\alpha$, the estimator gives a $\alpha+2$ factor approximation of…
A $k$-defective clique is a relaxation of the traditional clique definition, allowing up to $k$ missing edges. This relaxation is crucial in various real-world applications such as link prediction, community detection, and social network…
We consider the message complexity of verifying whether a given subgraph of the communication network forms a tree with specific properties both in the KT-$\rho$ (nodes know their $\rho$-hop neighborhood, including node IDs) and the KT-$0$…
The undirected degree/diameter and degree/girth problems and their directed analogues have been studied for many decades in the search for efficient network topologies. Recently such questions have received much attention in the setting of…
Counterfactual explanations are usually generated through heuristics that are sensitive to the search's initial conditions. The absence of guarantees of performance and robustness hinders trustworthiness. In this paper, we take a…
We consider the well-studied problem of finding a spanning tree with minimum average distance between vertex pairs (called a MAD tree). This is a classic network design problem which is known to be NP-hard. While approximation algorithms…
We consider the ``minimum degree spanning tree'' problem. As input, we receive an undirected, connected graph $G=(V, E)$ with $n$ nodes and $m$ edges, and our task is to find a spanning tree $T$ of $G$ that minimizes $\max_{u \in V}…
Recently similarity graphs became the leading paradigm for efficient nearest neighbor search, outperforming traditional tree-based and LSH-based methods. Similarity graphs perform the search via greedy routing: a query traverses the graph…
We study a generalized binary search problem on the line and general trees. On the line (e.g., a sorted array), binary search finds a target node in $O(\log n)$ queries in the worst case, where $n$ is the number of nodes. In situations with…
We study the problem of collective tree exploration in which a team of $k$ mobile agents must collectively visit all nodes of an unknown tree in as few moves as possible. The agents all start from the root and discover adjacent edges as…
The Maximum Agreement Forest (Maf) problem is a well-studied problem in evolutionary biology, which asks for a largest common subforest of a given collection of phylogenetic trees with identical leaf label-set. However, the previous work…
The local tree-width of a graph G=(V,E) is the function ltw^G: N -> N that associates with every natural number r the maximal tree-width of an r-neighborhood in G. Our main graph theoretic result is a decomposition theorem for graphs with…
With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…
We consider the following generalization of the classic Binary Search Problem: a searcher is required to find a hidden target vertex $x$ in a graph $G$, by iteratively performing queries about vertices. A query to $v$ incurs a cost $c(v,…