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Related papers: SSS* = Alpha-Beta + TT

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With the insight of variance-bias decomposition, we design a new hybrid bagging-boosting algorithm named SBPMT for classification problems. For the boosting part of SBPMT, we propose a new tree model called Probit Model Tree (PMT) as base…

Machine Learning · Statistics 2023-11-07 Tian Qin , Wei-Min Huang

The Multi-Objective Shortest Path Problem (MO-SPP), typically posed on a graph, determines a set of paths from a start vertex to a destination vertex while optimizing multiple objectives. In general, there does not exist a single solution…

Optimization and Control · Mathematics 2023-07-11 Valmiki Kothare , Zhongqiang Ren , Sivakumar Rathinam , Howie Choset

This paper proposes a new numerical optimization algorithm inspired by the strawberry plant for solving complicated engineering problems. Plants like strawberry develop both runners and roots for propagation and search for water resources…

Neural and Evolutionary Computing · Computer Science 2014-07-29 F. Merrikh-Bayat

Path planning is an active area of research essential for many applications in robotics. Popular techniques include graph-based searches and sampling-based planners. These approaches are powerful but have limitations. This paper continues…

Robotics · Computer Science 2020-12-10 Marlin P. Strub , Jonathan D. Gammell

A new algorithm, termed subspace evolution and transfer (SET), is proposed for solving the consistent matrix completion problem. In this setting, one is given a subset of the entries of a low-rank matrix, and asked to find one low-rank…

Information Theory · Computer Science 2010-02-03 Wei Dai , Olgica Milenkovic

This paper investigates the optimal signal detection problem with a particular interest in large-scale multiple-input multiple-output (MIMO) systems. The problem is NP-hard and can be solved optimally by searching the shortest path on the…

Machine Learning · Computer Science 2022-03-22 Le He , Ke He , Lisheng Fan , Xianfu Lei , Arumugam Nallanathan , George K. Karagiannidis

In this paper we present a novel algorithm for concurrent lock-free internal binary search trees (BST) and implement a Set abstract data type (ADT) based on that. We show that in the presented lock-free BST algorithm the amortized step…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-05-12 Bapi Chatterjee , Nhan Nguyen , Philippas Tsigas

Neural Architecture Search (NAS) has been used recently to achieve improved performance in various tasks and most prominently in image classification. Yet, current search strategies rely on large labeled datasets, which limit their usage in…

Machine Learning · Computer Science 2020-07-06 Sapir Kaplan , Raja Giryes

This paper presents the application of socio-cognitive mutation operators inspired by the TOPSIS method to the Low Autocorrelation Binary Sequence (LABS) problem. Traditional evolutionary algorithms, while effective, often suffer from…

Neural and Evolutionary Computing · Computer Science 2025-11-11 Aleksandra Urbańczyk , Bogumiła Papiernik , Piotr Magiera , Piotr Urbańczyk , Aleksander Byrski

Deterministic game-solving algorithms are conventionally analyzed in the light of their average-case complexity against a distribution of random game-trees, where leaf values are independently sampled from a fixed distribution. This…

Artificial Intelligence · Computer Science 2026-02-06 Raphaël Boige , Amine Boumaza , Bruno Scherrer

The automation of neural architecture design has been a coveted alternative to human experts. Recent works have small search space, which is easier to optimize but has a limited upper bound of the optimal solution. Extra human design is…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Yuanzheng Ci , Chen Lin , Ming Sun , Boyu Chen , Hongwen Zhang , Wanli Ouyang

A new hybridization of the Cuckoo Search (CS) is developed and applied to optimize multi-cell solar systems; namely multi-junction and split spectrum cells. The new approach consists of combining the CS with the Nelder-Mead method. More…

Neural and Evolutionary Computing · Computer Science 2016-08-31 Raka Jovanovic , Sabre Kais , Fahhad H. Alharbi

In this work, we present a simple and general search space shrinking method, called Angle-Based search space Shrinking (ABS), for Neural Architecture Search (NAS). Our approach progressively simplifies the original search space by dropping…

Neural and Evolutionary Computing · Computer Science 2020-07-17 Yiming Hu , Yuding Liang , Zichao Guo , Ruosi Wan , Xiangyu Zhang , Yichen Wei , Qingyi Gu , Jian Sun

Monte-Carlo planning and Reinforcement Learning (RL) are essential to sequential decision making. The recent AlphaGo and AlphaZero algorithms have shown how to successfully combine these two paradigms in order to solve large scale…

Machine Learning · Computer Science 2021-02-17 Tuan Dam , Carlo D'Eramo , Jan Peters , Joni Pajarinen

While aspect-based sentiment analysis (ABSA) has made substantial progress, challenges remain for low-resource languages, which are often overlooked in favour of English. Current cross-lingual ABSA approaches focus on limited, less complex…

Computation and Language · Computer Science 2025-08-15 Jakub Šmíd , Pavel Přibáň , Pavel Král

This paper proposes a new family of algorithms for training neural networks (NNs). These are based on recent developments in the field of non-convex optimization, going under the general name of successive convex approximation (SCA)…

Machine Learning · Statistics 2017-06-16 Simone Scardapane , Paolo Di Lorenzo

We introduce and analyze two parameter-free linear-memory tree search algorithms. Under mild assumptions we prove our algorithms are guaranteed to perform only a logarithmic factor more node expansions than A* when the search space is a…

Artificial Intelligence · Computer Science 2019-06-10 Laurent Orseau , Levi H. S. Lelis , Tor Lattimore

Much current research in AI and games is being devoted to Monte Carlo search (MCS) algorithms. While the quest for a single unified MCS algorithm that would perform well on all problems is of major interest for AI, practitioners often know…

Artificial Intelligence · Computer Science 2015-03-20 Francis Maes , David Lupien St-Pierre , Damien Ernst

Sparse Convolution (SC) is widely used for processing 3D point clouds that are inherently sparse. Different from dense convolution, SC preserves the sparsity of the input point cloud by only allowing outputs to specific locations. To…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-01-15 Jiacheng Yang , Christina Giannoula , Jun Wu , Mostafa Elhoushi , James Gleeson , Gennady Pekhimenko

This article presents MCTS-BN, an adaptation of the Monte Carlo Tree Search (MCTS) algorithm for the structural learning of Bayesian Networks (BNs). Initially designed for game tree exploration, MCTS has been repurposed to address the…

Machine Learning · Computer Science 2025-02-04 Jorge D. Laborda , Pablo Torrijos , José M. Puerta , José A. Gámez