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Recent results have shown that the MCTS algorithm (a new, adaptive, randomized optimization algorithm) is effective in a remarkably diverse set of applications in Artificial Intelligence, Operations Research, and High Energy Physics. MCTS…

Artificial Intelligence · Computer Science 2015-09-29 S. Ali Mirsoleimani , Aske Plaat , Jaap van den Herik

With the development of fast and massively parallel evaluations in many domains, Quality-Diversity (QD) algorithms, that already proved promising in a large range of applications, have seen their potential multiplied. However, we have yet…

Neural and Evolutionary Computing · Computer Science 2024-04-15 Manon Flageat , Bryan Lim , Antoine Cully

Competing with top human players in the ancient game of Go has been a long-term goal of artificial intelligence. Go's high branching factor makes traditional search techniques ineffective, even on leading-edge hardware, and Go's evaluation…

Machine Learning · Computer Science 2016-03-01 Yuandong Tian , Yan Zhu

Alternating gradient-descent-ascent (AltGDA) is an optimization algorithm that has been widely used for model training in various machine learning applications, which aims to solve a nonconvex minimax optimization problem. However, the…

Machine Learning · Computer Science 2022-05-23 Ziyi Chen , Shaocong Ma , Yi Zhou

Neural architecture search (NAS) has brought significant progress in recent image recognition tasks. Most existing NAS methods apply restricted search spaces, which limits the upper-bound performance of searched models. To address this…

Machine Learning · Computer Science 2022-12-06 Zimian Wei , Hengyue Pan , Lujun Li , Menglong Lu , Xin Niu , Peijie Dong , Dongsheng Li

Optimal policies in standard MDPs can be obtained using either value iteration or policy iteration. However, in the case of zero-sum Markov games, there is no efficient policy iteration algorithm; e.g., it has been shown that one has to…

Machine Learning · Computer Science 2023-10-31 Anna Winnicki , R. Srikant

The Minimum Dominating Set (MDS) problem is a well-established combinatorial optimization problem with numerous real-world applications. Its NP-hard nature makes it increasingly difficult to obtain exact solutions as the graph size grows.…

Data Structures and Algorithms · Computer Science 2025-08-26 Enqiang Zhu , Qiqi Bao , Yu Zhang , Pu Wu , Chanjuan Liu

Monte Carlo Tree Search (MCTS) is a branch of stochastic modeling that utilizes decision trees for optimization, mostly applied to artificial intelligence (AI) game players. This project imagines a game in which an AI player searches for a…

Machine Learning · Computer Science 2020-12-01 Elana Kozak , Scott Hottovy

We review three algorithms for Latent Dirichlet Allocation (LDA). Two of them are variational inference algorithms: Variational Bayesian inference and Online Variational Bayesian inference and one is Markov Chain Monte Carlo (MCMC)…

Machine Learning · Computer Science 2013-07-02 Jaka Špeh , Andrej Muhič , Jan Rupnik

Monte-Carlo tree search (MCTS) is an effective anytime algorithm with a vast amount of applications. It strategically allocates computational resources to focus on promising segments of the search tree, making it a very attractive search…

Artificial Intelligence · Computer Science 2024-02-14 Cedric Derstroff , Jannis Brugger , Jannis Blüml , Mira Mezini , Stefan Kramer , Kristian Kersting

One approach for reducing run time and improving efficiency of machine learning is to reduce the convergence rate of the optimization algorithm used. Shuffling is an algorithm technique that is widely used in machine learning, but it only…

Machine Learning · Computer Science 2023-06-29 Yuetong Xu , Baharan Mirzasoleiman

Real-Time Strategy (RTS) games have recently become a popular testbed for artificial intelligence research. They represent a complex adversarial domain providing a number of interesting AI challenges. There exists a wide variety of…

Artificial Intelligence · Computer Science 2019-01-01 Mykyta Viazovskyi , Michal Certicky

This paper studies how to efficiently update the saddle-point strategy, or security strategy of one player in a matrix game when the other player develops new actions in the game. It is well known that the saddle-point strategy of one…

Computer Science and Game Theory · Computer Science 2017-11-08 Lichun Li , Cedric Langbort

We consider the problem of online learning and its application to solving minimax games. For the online learning problem, Follow the Perturbed Leader (FTPL) is a widely studied algorithm which enjoys the optimal $O(T^{1/2})$ worst-case…

Machine Learning · Computer Science 2020-06-16 Arun Sai Suggala , Praneeth Netrapalli

Weighted minwise hashing is a standard dimensionality reduction technique with applications to similarity search and large-scale kernel machines. We introduce a simple algorithm that takes a weighted set $x \in \mathbb{R}_{\geq 0}^{d}$ and…

Data Structures and Algorithms · Computer Science 2020-05-26 Tobias Christiani

Traditional search algorithms have issues when applied to games of imperfect information where the number of possible underlying states and trajectories are very large. This challenge is particularly evident in trick-taking card games.…

Artificial Intelligence · Computer Science 2024-04-23 Douglas Rebstock , Christopher Solinas , Nathan R. Sturtevant , Michael Buro

The Gradient Descent-Ascent (GDA) algorithm, designed to solve minimax optimization problems, takes the descent and ascent steps either simultaneously (Sim-GDA) or alternately (Alt-GDA). While Alt-GDA is commonly observed to converge…

Optimization and Control · Mathematics 2024-07-16 Jaewook Lee , Hanseul Cho , Chulhee Yun

Differentiable Architecture Search (DARTS) is an effective continuous relaxation-based network architecture search (NAS) method with low search cost. It has attracted significant attentions in Auto-ML research and becomes one of the most…

Artificial Intelligence · Computer Science 2022-03-10 Jun-Wei Hsieh , Ming-Ching Chang , Ping-Yang Chen , Santanu Santra , Cheng-Han Chou , Chih-Sheng Huang

Matrix factorization (MF) discovers latent features from observations, which has shown great promises in the fields of collaborative filtering, data compression, feature extraction, word embedding, etc. While many problem-specific…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-14 Wei Tan , Shiyu Chang , Liana Fong , Cheng Li , Zijun Wang , Liangliang Cao

In the past few years, AlphaZero's exceptional capability in mastering intricate board games has garnered considerable interest. Initially designed for the game of Go, this revolutionary algorithm merges deep learning techniques with the…

Artificial Intelligence · Computer Science 2023-09-06 Wen Liang , Chao Yu , Brian Whiteaker , Inyoung Huh , Hua Shao , Youzhi Liang
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