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There has been strong interest among higher education institution in implementing technology-enhanced peer assessment as a tool for enhancing students' learning. However, little is known on how to use the peer assessment system in…

Physics Education · Physics 2020-02-13 Yosep Dwi Kristanto

This paper is based on the study of existing literature, highlights the current state of the work proposed to implement technically enhanced learning. Technology developments and network infrastructure improvements, specifically the world…

Computers and Society · Computer Science 2014-02-12 J. M. Sneha , G. S. Nagaraja

Block-Based Programming (BBP) platforms, such as Snap!, have become increasingly prominent in K-12 computer science education due to their ability to simplify programming concepts and foster computational thinking from an early age. While…

Computers and Society · Computer Science 2025-12-19 Bahare Riahi , Xiaoyi Tian , Ally Limke , Viktoriia Storozhevykh , Veronica Catete , Tiffany Barnes , Nicholas Lytle , Khushbu Singh

Computer-based testing is an expanding use of technology offering advantages to teachers and students. We studied Calculus II classes for STEM majors using different testing modes. Three sections with 324 students employed: Paper-and-pencil…

History and Overview · Mathematics 2020-05-13 Lawrence Smolinsky , Brian D. Marx , Gestur Olafsson , Yanxia A. Ma

Technological innovation is an important aspect of teaching and learning in the 21st century. This article examines faculty attitudes toward technology use in the classroom at one regional public university in the United States. Building on…

Computers and Society · Computer Science 2014-04-17 Colleen Marzilli , Julie Delello , Shelly Marmion , Rochell McWhorter , Paul Roberts , T. Scott Marzilli

One of the most applied learning in virtual spaces is using E-Learning systems. Some E-Learning methodologies has been introduced, but the main subject is the most positive feedback from E-Learning systems. In this paper, we introduce a new…

Computers and Society · Computer Science 2010-03-17 Amin Daneshmand Malayeri , Jalal Abdollahi

Quantum Computing is an exciting field that draws from information theory, computer science, mathematics, and quantum physics to process information in fundamentally new ways. There is an ongoing race to develop practical quantum computers…

Physics Education · Physics 2023-05-16 Tunde Kushimo , Beth Thacker

While learning by teaching is a popular pedagogical technique, it is a learning phenomenon that is difficult to study due to variability in the tutor-tutee pairings and learning environments. In this paper, we introduce the Curiosity…

Human-Computer Interaction · Computer Science 2021-08-24 Ken Jen Lee , Apoorva Chauhan , Joslin Goh , Elizabeth Nilsen , Edith Law

Interaction is a fundamental part of using any computer system but it is still an issue for people with special needs. In order to improve this situation, this paper describes a new device-interaction model based on adaptation rules for…

Human-Computer Interaction · Computer Science 2023-01-03 Juan Jesus Ojeda-Castelo , Jose A. Piedra-Fernandez , Luis Iribarne

E-learning with using multimedia and graphical interfaces is now fashionable in some virtual learning environments. Especially, in open colleges, universities and E-learning databases, using these interfaces can improve quality of educating…

Computers and Society · Computer Science 2010-03-17 A. Daneshmand Malayeri , J. Abdollahi , R. Rezaei

Children tend to be constantly exposed to technologies, such as smartphones, tablets, and gaming consoles, drawn by the interactive and visually stimulating nature of digital platforms. Thus, integrating the teaching process with…

Human-Computer Interaction · Computer Science 2025-03-21 Everson Borges da Rosa , Michel Albonico , Paulo Juunior Varela

We present U-Note, an augmented teaching and learning system leveraging the advantages of paper while letting teachers and pupils benefit from the richness that digital media can bring to a lecture. U-Note provides automatic linking between…

Human-Computer Interaction · Computer Science 2012-02-20 Sylvain Malacria , Thomas Pietrzak , Aurélien Tabard , Éric Lecolinet

There is an increasing imperative to integrate programming platforms within AI frameworks to enhance educational tasks for both teachers and students. However, commonly used platforms such as Code.org, Scratch, and Snap fall short of…

Computers and Society · Computer Science 2025-09-23 Bahare Riahi , Veronica Catete

We present RealPen, an augmented stylus for capacitive tablet screens that recreates the physical sensation of writing on paper with a pencil, ball-point pen or marker pen. The aim is to create a more engaging experience when writing on…

Human-Computer Interaction · Computer Science 2018-03-07 Youngjun Cho , Andrea Bianchi , Nicolai Marquardt , Nadia Bianchi-Berthouze

This paper describes the process of the conception of a software tool of TELE management. The proposed management tool combines information from two sources: i) the automatic reports produced by the Learning Content Management System (LCMS)…

Computers and Society · Computer Science 2012-04-19 Sergio Andre Ferreira , Antonio Andrade

The aim of this thesis was the design and development of an interactive system enhancing collaborative sensemaking. The system design was based on related work research and preliminary user study. The system is based on multiple…

Human-Computer Interaction · Computer Science 2016-01-11 Przemysław Kucharski

In this contribution, we design, implement and evaluate the pedagogical benefits of a novel interactive note taking interface (iVRNote) in VR for the purpose of learning and reflection lectures. In future VR learning environments, students…

Human-Computer Interaction · Computer Science 2019-10-04 Yi-Ting Chen , Chi-Hsuan Hsu , Chih-Han Chung , Yu-Shuen Wang , Sabarish V. Babu

This Innovative Practice full paper describes a technical innovation for scalable teaching of cybersecurity hands-on classes using interactive learning environments. Hands-on experience significantly improves the practical skills of…

Computers and Society · Computer Science 2022-01-06 Jan Vykopal , Pavel Čeleda , Pavel Seda , Valdemar Švábenský , Daniel Tovarňák

In this paper we discuss the use of sensors incorporated in mobile devices as possible mobile laboratories at the service of teaching experimental sciences. Mobile devices, smartphones, tablets, laptops, microbit cards, are a resource for…

Physics Education · Physics 2019-01-17 Martin Monteiro , Cecilia Stari , Cecilia Cabeza , Arturo C. Marti

Interactivity, experimenting and performing laboratory practicals contribute much to the efficiency of natural science and engineering education. Computers represent a natural element for today's students, thus the use of computers in…

Physics Education · Physics 2011-08-11 Robert Mingesz , Zoltan Gingl , Janos Mellar , Gergely Vadai