Related papers: Control over adversarial packet-dropping communica…
We consider a stochastic differential game in the context of forward-backward stochastic differential equations, where one player implements an impulse control while the opponent controls the system continuously. Utilizing the notion of…
This paper studies a stochastic game theoretic approach to security and intrusion detection in communication and computer networks. Specifically, an Attacker and a Defender take part in a two-player game over a network of nodes whose…
This paper proposes a game-theoretic method to address the problem of optimal detector placement in a networked control system under cyber-attacks. The networked control system is composed of interconnected agents where each agent is…
This paper deals with the problem of efficient resource allocation in dynamic infrastructureless wireless networks. Assuming a reactive interference-limited scenario, each transmitter is allowed to select one frequency channel (from a…
We study broadcasting in multiple access channels with dynamic packet arrivals and jamming. Communication environments are represented by adversarial models that specify constraints on packet arrivals and jamming. We consider deterministic…
This paper presents a simple local medium access control protocol, called \textsc{Jade}, for multi-hop wireless networks with a single channel that is provably robust against adaptive adversarial jamming. The wireless network is modeled as…
This paper studies strategic decentralization in binary choice composite network congestion games. A player decentralizes if she lets some autonomous agents to decide respectively how to send different parts of her stock from the origin to…
The control problem of a linear discrete-time dynamical system over a multi-hop network is explored. The network is assumed to be subject to packet drops by malicious and nonmalicious nodes as well as random and malicious data corruption…
Consider a stochastic process being controlled across a communication channel. The control signal that is transmitted across the control channel can be replaced by a malicious attacker. The controller is allowed to implement any arbitrary…
Decentralized multiple access channels where each transmitter wants to selfishly maximize his transmission energy-efficiency are considered. Transmitters are assumed to choose freely their power control policy and interact (through…
This paper studies the sensor placement problem in a networked control system for improving its security against cyber-physical attacks. The problem is formulated as a zero-sum game between an attacker and a detector. The attacker's…
In this work we consider the communication of information in the presence of a causal adversarial jammer. In the setting under study, a sender wishes to communicate a message to a receiver by transmitting a codeword $(x_1,...,x_n)$…
We consider control of heterogeneous players repeatedly playing an anti-coordination network game. In an anti-coordination game, each player has an incentive to differentiate its action from its neighbors. At each round of play, players…
We consider the problem of designing network cost-sharing protocols with good equilibria under uncertainty. The underlying game is a multicast game in a rooted undirected graph with nonnegative edge costs. A set of k terminal vertices or…
We propose the use of adversarial wireless jamming to regularise the latent space of an autoencoder to match a diagonal Gaussian distribution. We consider the minimisation of a mean squared error distortion, where a jammer attempts to…
Because of the open access nature of wireless communications, wireless networks can suffer from malicious activity, such as jamming attacks, aimed at undermining the network's ability to sustain communication links and acceptable…
In multi-hop ad hoc networks, selfish nodes may unduly acquire high quality of service (QoS) by assigning higher priority to source packets and lower priority to transit packets. Such traffic remapping attacks (TRAs) are cheap to launch,…
This paper studies a stochastic dynamic game between two competing teams, each consisting of a network of collaborating agents. Unlike fully cooperative settings, where all agents share a common objective, each team in this game aims to…
In this work we consider the communication of information in the presence of an online adversarial jammer. In the setting under study, a sender wishes to communicate a message to a receiver by transmitting a codeword x=x_1,...,x_n…
This paper addresses a continuous-time risk-minimizing two-player zero-sum stochastic differential game (SDG), in which each player aims to minimize its probability of failure. Failure occurs in the event when the state of the game enters…