Related papers: Globally synchronized oscillations in complex cycl…
We numerically investigate the six-species predator-prey game in complex networks as well as in $d$-dimensional hypercubic lattices with $d=1,2,..., 6$. The interaction topology of the six species contains two loops, each of which is…
A central goal in ecology is to understand how biodiversity is maintained. Previous theoretical works have employed the rock-paper-scissors (RPS) game as a toy model, demonstrating that population mobility is crucial in determining the…
We investigate the problem of the predominance and survival of "weak" species in the context of the simplest generalization of the spatial stochastic rock-paper-scissors model to four species by considering models in which one, two, or…
We study the rock-paper-scissors game in structured populations, where the invasion rates determine individual payoffs that govern the process of strategy change. The traditional version of the game is recovered if the payoffs for each…
Many ecological populations are known to display a cyclic behavior with period 2. Previous work has shown that when a metapopulation (group of coupled populations) with such dynamics is allowed to interact via nearest neighbor dispersal in…
Global, population-wide oscillations in models of cyclic dominance may result in the collapse of biodiversity due to the accidental extinction of one species in the loop. Previous research has shown that such oscillations can emerge if the…
Rock-Paper-Scissors (RPS), a game of cyclic dominance, is not merely a popular children's game but also a basic model system for studying decision-making in non-cooperative strategic interactions. Aimed at students of physics with no…
As a generalization of the 3-strategy Rock-Scissors-Paper game dynamics in space, cyclical interaction models of six mutating species are studied on a square lattice, in which each species is supposed to have two dominant, two subordinated…
A co-evolving and adaptive Rock (R)-Paper (P)-Scissors (S) game (ARPS) in which an agent uses one of three cyclically dominating strategies is proposed and studied numerically and analytically. An agent takes adaptive actions to achieve a…
Biodiversity is essential to the viability of ecological systems. Species diversity in ecosystems is promoted by cyclic, non-hierarchical interactions among competing populations. Such non-transitive relations lead to an evolution with…
We consider (N,r) games of predation with N species and r < N prey and predators, acting in a cyclic way. Further basic reactions include reproduction, decay and diffusion over a regular grid, without a hard constraint on the occupation…
How do landscape fragmentation affects ecosystems diversity and stability is an important and complex question in ecology with no simple answer, as spatially separated habitats where species live are highly dynamic rather than just static.…
A lattice of three-state stochastic phase-coupled oscillators introduced by Wood it et al. exhibits a phase transition at a critical value of the coupling parameter $a$, leading to stable global oscillations (GO). On a complete graph, upon…
Cyclic predator-prey models with four or six species are studied on a square lattice when the invasion rates are varied. It is found that the cyclic invasions maintain a self-organizing pattern as long as the deviation of the invasion…
We study a class of the stochastic May-Leonard models, with three species dominating each other in a cyclic nonhierarchical way, according to the rock-paper-scissors game. We introduce an unevenness in the system, by considering that one of…
We study the role of the adaptive movement strategy in promoting biodiversity in cyclic models described by the rock-paper-scissors game rules. We assume that individuals of one out of the species may adjust their movement to escape hostile…
We investigate a tritrophic system whose cyclic dominance is modelled by the rock-paper-scissors game. We consider that organisms of one or two species are affected by movement limitations, which unbalances the cyclic spatial game.…
In a two-person Rock-Paper-Scissors (RPS) game, if we set a loss worth nothing and a tie worth 1, and the payoff of winning (the incentive a) as a variable, this game is called as generalized RPS game. The generalized RPS game is a…
When playing games in groups, it is an advantage for individuals to have accurate statistical information on the strategies of their opponents. Such information may be obtained by remembering previous interactions. We consider a…
The rock-paper-scissor game -- which is characterized by three strategies R,P,S, satisfying the non-transitive relations S excludes P, P excludes R, and R excludes S -- serves as a simple prototype for studying more complex non-transitive…