Related papers: GPU Accelerated Discontinuous Galerkin Methods for…
The shallow water equations (SWE) are a commonly used model to study tsunamis, tides, and coastal ocean circulation. However, there exist various approaches to discretize and solve them efficiently. Which of them is best for a certain…
Discontinuous Galerkin finite element schemes exhibit attractive features for accurate large-scale wave-propagation simulations on modern parallel architectures. For many applications, these schemes must be coupled with non-reflective…
Discontinuous Galerkin (DG) methods provide a means to obtain high-order accurate solutions in regions of smooth fluid flow while, with the aid of limiters, still resolving strong shocks. These and other properties make DG methods…
A discontinuous Galerkin method for the ideal 5 moment two-fluid plasma system is presented. The method uses a second or third order discontinuous Galerkin spatial discretization and a third order TVD Runge-Kutta time stepping scheme. The…
In this work we consider Runge-Kutta discontinuous Galerkin methods (RKDG) for the solution of hyperbolic equations enabling high order discretization in space and time. We aim at an efficient implementation of DG for Euler equations on…
Hydrodynamical numerical methods that converge with high-order hold particular promise for astrophysical studies, as they can in principle reach prescribed accuracy goals with higher computational efficiency than standard second- or…
The discontinuous Galerkin (DG) method has been widely considered in recent years to develop scalable flow solvers for its ability to handle discontinuities, such as shocks and detonations, with greater accuracy and high arithmetic…
A non-negativity-preserving cut-cell discontinuous Galerkin method for the degenerate parabolic diffusive wave approximation of the shallow water equation is presented. The method can handle continuous and discontinuous bathymmetry as well…
The two-fluid plasma model has a wide range of timescales which must all be numerically resolved regardless of the timescale on which plasma dynamics occurs. The answer to solving numerically stiff systems is generally to utilize…
In this paper, we demonstrate the efficiency of using semi-Lagrangian discontinuous Galerkin methods to solve the drift-kinetic equation using graphic processing units (GPUs). In this setting we propose a second order splitting scheme and a…
With the recent proliferation of heterogeneous, GPU-accelerated supercomputers, high-order computational fluid dynamics (CFD) simulations of complex, turbulent flows are more accessible than ever. To leverage the computing power of these…
We consider the one-dimensional shallow water equations (SW) in a finite channel with variable bottom topography. We pose several initial-boundary-value problems for the SW system, including problems with transparent (characteristic)…
Local discontinuous Galerkin methods are developed for solving second order and fourth order time-dependent partial differential equations defined on static 2D manifolds. These schemes are second-order accurate with surfaces triangulized by…
A novel wetting and drying treatment for second-order Runge-Kutta discontinuous Galerkin (RKDG2) methods solving the non-linear shallow water equations is proposed. It is developed for general conforming two-dimensional triangular meshes…
We consider the Shallow Water equations in the supercritical and subcritical cases in one space variable,posed in a finite spatial interval with characteristic boundary conditions at the endpoints, which, as is well known, are…
Finite element schemes based on discontinuous Galerkin methods possess features amenable to massively parallel computing accelerated with general purpose graphics processing units (GPUs). However, the computational performance of such…
We have developed the formalism necessary to employ the discontinuous-Galerkin approach in general-relativistic hydrodynamics. The formalism is firstly presented in a general 4-dimensional setting and then specialized to the case of…
In this paper, we present a GPU implementation of a two-dimensional shallow water model. Water simulations are useful for modeling floods, river/reservoir behavior, and dam break scenarios. Our GPU implementation shows vast performance…
We develop and study a time-space discrete discontinuous Galerkin finite elements method to approximate the solution of one-dimensional nonlinear wave equations. We show that the numerical scheme is stable if a nonuniform time mesh is…
In recent years, high-order discontinuous Galerkin (DG) methods have emerged as an attractive approach for numerical simulations of compressible flows. This paper presents an overview of the recent development of DG methods for compressible…