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We consider the fundamental mechanism design problem of approximate social welfare maximization under general cardinal preferences on a finite number of alternatives and without money. The well-known range voting scheme can be thought of as…

Computer Science and Game Theory · Computer Science 2014-09-12 Aris Filos-Ratsikas , Peter Bro Miltersen

We study social welfare in one-sided matching markets where the goal is to efficiently allocate n items to n agents that each have a complete, private preference list and a unit demand over the items. Our focus is on allocation mechanisms…

Computer Science and Game Theory · Computer Science 2011-04-18 Anand Bhalgat , Deeparnab Chakrabarty , Sanjeev Khanna

We introduce a general approach based on \emph{selective verification} and obtain approximate mechanisms without money for maximizing the social welfare in the general domain of utilitarian voting. Having a good allocation in mind, a…

Computer Science and Game Theory · Computer Science 2015-07-10 Dimitris Fotakis , Christos Tzamos , Emmanouil Zampetakis

Consider the the problem of maximizing the relative social welfare of truthful single-winner voting schemes with cardinal preferences compared to the classical range voting scheme. The range voting scheme is a simple and straightforward…

Computer Science and Game Theory · Computer Science 2019-04-02 Sinya Lee

We study the efficiency (in terms of social welfare) of truthful and symmetric mechanisms in one-sided matching problems with {\em dichotomous preferences} and {\em normalized von Neumann-Morgenstern preferences}. We are particularly…

Computer Science and Game Theory · Computer Science 2014-09-18 Marek Adamczyk , Piotr Sankowski , Qiang Zhang

We study mechanism design problems in the {\em ordinal setting} wherein the preferences of agents are described by orderings over outcomes, as opposed to specific numerical values associated with them. This setting is relevant when agents…

Computer Science and Game Theory · Computer Science 2014-03-11 Deeparnab Chakrabarty , Chaitanya Swamy

We study the Price of Anarchy of mechanisms for the well-known problem of one-sided matching, or house allocation, with respect to the social welfare objective. We consider both ordinal mechanisms, where agents submit preference lists over…

Computer Science and Game Theory · Computer Science 2016-03-01 George Christodoulou , Aris Filos-Ratsikas , Soren Kristoffer Stiil Frederiksen , Paul W. Goldberg , Jie Zhang , Jinshan Zhang

We consider the egalitarian welfare aspects of random assignment mechanisms when agents have unrestricted cardinal utilities over the objects. We give bounds on how well different random assignment mechanisms approximate the optimal…

Computer Science and Game Theory · Computer Science 2015-07-27 Haris Aziz , Jiashu Chen , Aris Filos-Ratsikas , Simon Mackenzie , Nicholas Mattei

We consider the scheduling problem on $n$ strategic unrelated machines when no payments are allowed, under the objective of minimizing the makespan. We adopt the model introduced in [Koutsoupias, Theory Comput. Syst. (2014)] where a machine…

Computer Science and Game Theory · Computer Science 2018-12-05 Yiannis Giannakopoulos , Elias Koutsoupias , Maria Kyropoulou

The fundamental assignment problem is in search of welfare maximization mechanisms to allocate items to agents when the private preferences over indivisible items are provided by self-interested agents. The mainstream mechanism…

Computer Science and Game Theory · Computer Science 2019-06-04 Yansong Gao , Jie Zhang

We study the fair allocation of indivisible items to $n$ agents to maximize the utilitarian social welfare, where the fairness criterion is envy-free up to one item and there are only two different utility functions shared by the agents. We…

Computer Science and Game Theory · Computer Science 2025-09-12 Jiaxuan Ma , Yong Chen , Guangting Chen , Mingyang Gong , Guohui Lin , An Zhang

We study the House Allocation problem (also known as the Assignment problem), i.e., the problem of allocating a set of objects among a set of agents, where each agent has ordinal preferences (possibly involving ties) over a subset of the…

Computer Science and Game Theory · Computer Science 2019-05-10 Piotr Krysta , David Manlove , Baharak Rastegari , Jinshan Zhang

We study one-sided matching problems where $n$ agents have preferences over $m$ objects and each of them need to be assigned to at most one object. Most work on such problems assume that the agents only have ordinal preferences and usually…

Computer Science and Game Theory · Computer Science 2021-07-13 Thomas Ma , Vijay Menon , Kate Larson

We consider the bilateral trade problem, in which two agents trade a single indivisible item. It is known that the only dominant-strategy truthful mechanism is the fixed-price mechanism: given commonly known distributions of the buyer's…

Computer Science and Game Theory · Computer Science 2021-12-21 Zi Yang Kang , Francisco Pernice , Jan Vondrák

We study the problem of social welfare maximization in bilateral trade, where two agents, a buyer and a seller, trade an indivisible item. We consider arguably the simplest form of mechanisms -- the fixed-price mechanisms, where the…

Computer Science and Game Theory · Computer Science 2023-06-21 Yang Cai , Jinzhao Wu

We consider the problem of repeatedly choosing policies to maximize social welfare. Welfare is a weighted sum of private utility and public revenue. Earlier outcomes inform later policies. Utility is not observed, but indirectly inferred.…

Econometrics · Economics 2024-07-30 Nicolo Cesa-Bianchi , Roberto Colomboni , Maximilian Kasy

We design an expected polynomial-time, truthful-in-expectation, (1-1/e)-approximation mechanism for welfare maximization in a fundamental class of combinatorial auctions. Our results apply to bidders with valuations that are m matroid rank…

Computer Science and Game Theory · Computer Science 2011-04-19 Shaddin Dughmi , Tim Roughgarden , Qiqi Yan

The approximation ratio has become one of the dominant measures in mechanism design problems. In light of analysis of algorithms, we define the \emph{smoothed approximation ratio} to compare the performance of the optimal mechanism and a…

Computer Science and Game Theory · Computer Science 2017-06-23 Xiaotie Deng , Yansong Gao , Jie Zhang

We study truthful mechanisms for matching and related problems in a partial information setting, where the agents' true utilities are hidden, and the algorithm only has access to ordinal preference information. Our model is motivated by the…

Computer Science and Game Theory · Computer Science 2016-10-20 Elliot Anshelevich , Shreyas Sekar

We study no-money mechanisms for allocating indivisible items to strategic agents with additive preferences under a stochastic model. In this model, items' values are drawn from an underlying distribution and mechanisms are evaluated with…

Computer Science and Game Theory · Computer Science 2026-02-16 Daniel Halpern , Alexandros Psomas , Shirley Zhang
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