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Replicated tree data structures are extensively used in collaborative applications and distributed file systems, where clients often perform move operations. Local move operations at different replicas may be safe. However, remote move…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-22 Parwat Singh Anjana , Adithya Rajesh Chandrassery , Sathya Peri

The strength of chess engines together with the availability of numerous chess games have attracted the attention of chess players, data scientists, and researchers during the last decades. State-of-the-art engines now provide an…

Artificial Intelligence · Computer Science 2016-07-15 Mathieu Acher , François Esnault

The success of convolutional neural networks (CNNs) in various applications is accompanied by a significant increase in computation and parameter storage costs. Recent efforts to reduce these overheads involve pruning and compressing the…

We examine a type of modified Monte Carlo Tree Search (MCTS) for strategising in combinatorial games. The modifications are derived by analysing simplified strategies and simplified versions of the underlying game and then using the results…

Computer Science and Game Theory · Computer Science 2025-01-14 Michael Haythorpe , Alex Newcombe , Damian O'Dea

How to develop slim and accurate deep neural networks has become crucial for real- world applications, especially for those employed in embedded systems. Though previous work along this research line has shown some promising results, most…

Neural and Evolutionary Computing · Computer Science 2019-10-02 Xin Dong , Shangyu Chen , Sinno Jialin Pan

We present a novel network pruning algorithm called Dynamic Sparse Training that can jointly find the optimal network parameters and sparse network structure in a unified optimization process with trainable pruning thresholds. These…

Machine Learning · Computer Science 2020-05-15 Junjie Liu , Zhe Xu , Runbin Shi , Ray C. C. Cheung , Hayden K. H. So

We propose a new formulation for pruning convolutional kernels in neural networks to enable efficient inference. We interleave greedy criteria-based pruning with fine-tuning by backpropagation - a computationally efficient procedure that…

Machine Learning · Computer Science 2017-06-12 Pavlo Molchanov , Stephen Tyree , Tero Karras , Timo Aila , Jan Kautz

We propose a novel method for effective retrieval of multi-agent spatiotemporal tracking data. Retrieval of spatiotemporal tracking data offers several unique challenges compared to conventional text-based retrieval settings. Most notably,…

Information Retrieval · Computer Science 2017-10-09 Long Sha , Patrick Lucey , Stephan Zheng , Taehwan Kim , Yisong Yue , Sridha Sridharan

Monte Carlo Tree Search is a popular method for solving decision making problems. Faster implementations allow for more simulations within the same wall clock time, directly improving search performance. To this end, we present an…

Artificial Intelligence · Computer Science 2025-08-29 James Ragan , Fred Y. Hadaegh , Soon-Jo Chung

Since the advent of computers, many tasks which required humans to spend a lot of time and energy have been trivialized by the computers' ability to perform repetitive tasks extremely quickly. Playing chess is one such task. It was one of…

Artificial Intelligence · Computer Science 2017-08-22 Rahul Aralikatte , G Srinivasaraghavan

Network compression is crucial to making the deep networks to be more efficient, faster, and generalizable to low-end hardware. Current network compression methods have two open problems: first, there lacks a theoretical framework to…

Machine Learning · Computer Science 2022-06-09 Ziqi Zhou , Li Lian , Yilong Yin , Ze Wang

Search is a key service within constraint programming systems, and it demands the restoration of previously accessed states during the exploration of a search tree. Restoration proceeds either bottom-up within the tree to roll back…

Programming Languages · Computer Science 2016-02-05 Yong Lin , Martin Henz

Top-down induction of decision trees has been observed to suffer from the inadequate functioning of the pruning phase. In particular, it is known that the size of the resulting tree grows linearly with the sample size, even though the…

Artificial Intelligence · Computer Science 2011-06-06 T. Elomaa , M. Kaariainen

Consensus maximization is widely used for robust fitting in computer vision. However, solving it exactly, i.e., finding the globally optimal solution, is intractable. A* tree search, which has been shown to be fixed-parameter tractable, is…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Zhipeng Cai , Tat-Jun Chin , Vladlen Koltun

We present a general algorithm to order moves so as to speedup exact game solvers. It uses online learning of playout policies and Monte Carlo Tree Search. The learned policy and the information in the Monte Carlo tree are used to order…

Artificial Intelligence · Computer Science 2020-01-16 Tristan Cazenave

The search for efficient, sparse deep neural network models is most prominently performed by pruning: training a dense, overparameterized network and removing parameters, usually via following a manually-crafted heuristic. Additionally, the…

Machine Learning · Computer Science 2021-01-12 Pedro Savarese , Hugo Silva , Michael Maire

Pruning is a well-established technique for removing unnecessary structure from neural networks after training to improve the performance of inference. Several recent results have explored the possibility of pruning at initialization time…

Machine Learning · Computer Science 2020-09-29 Jonathan Frankle , Gintare Karolina Dziugaite , Daniel M. Roy , Michael Carbin

Repetition-based draw rules in deterministic games like chess ensure termination but introduce strategic artifacts, allowing players to enforce draws independent of positional value. We propose an asymmetric modification: threefold…

Computer Science and Game Theory · Computer Science 2026-04-07 Chong Qi

Currently, Deep Convolutional Neural Networks (DCNNs) are used to solve all kinds of problems in the field of machine learning and artificial intelligence due to their learning and adaptation capabilities. However, most successful DCNN…

Neural and Evolutionary Computing · Computer Science 2020-12-01 Francisco Erivaldo Fernandes Junior , Gary G. Yen

Recent empirical works show that large deep neural networks are often highly redundant and one can find much smaller subnetworks without a significant drop of accuracy. However, most existing methods of network pruning are empirical and…

Machine Learning · Computer Science 2020-10-20 Mao Ye , Chengyue Gong , Lizhen Nie , Denny Zhou , Adam Klivans , Qiang Liu