Related papers: What Is It Like to Be a Brain Simulation?
The brain is a powerful tool used to achieve amazing feats. There have been several significant advances in neuroscience and artificial brain research in the past two decades. This article is a review of such advances, ranging from the…
Developments in machine learning and computing power suggest that artificial general intelligence is within reach. This raises the question of artificial consciousness: if a computer were to be functionally equivalent to a human, being able…
Understanding the mental state of other people is an important skill for intelligent agents and robots to operate within social environments. However, the mental processes involved in `mind-reading' are complex. One explanation of such…
The objective of this short report is to reconsider the subject of bioinformatics as just being a tool of experimental biological science. To do that, we introduce three examples to show how bioinformatics could be considered as an…
Computational psychiatry is a field aimed at developing formal models of information processing in the human brain, and how alterations in this processing can lead to clinical phenomena. Despite significant progress in the development of…
It has recently been claimed that certain aspects of mental processing cannot be simulated by computers, even in principle. The argument is examined and a lacuna is identified.
In recent years there has been a strong development of the concept of virtual reality (VR) which from the first video games developed in the 60s has reached the current immersive systems. VR and the consequent deception of perception pose…
In this paper, we will argue that if we want to understand the function of the brain (or the control in the case of robots), we must understand how the brain is embedded into the physical system, and how the organism interacts with the real…
To study body ownership and control, illusions that elicit these feelings in non-body objects are widely used. Classically introduced with the Rubber Hand Illusion, these illusions have been replicated more recently in virtual reality and…
The article provides an overview of approaches to modeling the human psyche in the perspective of building an artificial one. Based on the review, a concept of cognitive architecture is proposed, where the psyche is considered as an…
This paper describes some biologically-inspired processes that could be used to build the sort of networks that we associate with the human brain. New to this paper, a 'refined' neuron will be proposed. This is a group of neurons that by…
In this article, we employ mathematical concepts as a tool to examine the phenomenon of consciousness experience and logical phenomena. Through our investigation, we aim to demonstrate that our experiences, while not confined to…
It has been suggested, on the one hand, that quantum states are just states of knowledge; and, on the other, that quantum theory is merely a theory of correlations. These suggestions are confronted with problems about the nature of…
Researchers are increasingly subjecting artificial intelligence systems to psychological testing. But to rigorously compare their cognitive capacities with humans and other animals, we must avoid both over- and under-stating our…
The Simulation Argument posed by Bostrom (2003) suggests that we may be living inside a sophisticated computer simulation. If post-human civilizations eventually have both the capability and desire to generate such Bostrom-like simulations,…
The underlying physiological mechanisms of generating conscious states are still unknown. To make progress on the problem of consciousness, we will need to experimentally design a system that evolves in a similar way our brains do. Recent…
Molecular simulations and biophysical experiments can be used to provide independent and complementary insights into the molecular origin of biological processes. A particularly useful strategy is to use molecular simulations as a modelling…
Ideas about how to increase the unconscious participation in interaction between 'a human' and 'a computer' are developed in this paper. Evidence of impact of the unconscious functioning is presented. The unconscious is characterised as…
A novel representationalist theory of consciousness is presented that is grounded in neuroscience and provides a path to artificially conscious computing. Central to the theory are representational affordances of the conscious experience…
The chapter supports educators and postgraduate students in understanding the role of simulation in software engineering research based on the authors' experience. This way, it includes a background positioning simulation-based studies in…