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Related papers: Morphing Planar Graph Drawings Optimally

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A morph between two straight-line planar drawings of the same graph is a continuous transformation from the first to the second drawing such that planarity is preserved at all times. Each step of the morph moves each vertex at constant…

Computational Geometry · Computer Science 2013-08-21 Patrizio Angelini , Fabrizio Frati , Maurizio Patrignani , Vincenzo Roselli

We prove that, given two topologically-equivalent upward planar straight-line drawings of an $n$-vertex directed graph $G$, there always exists a morph between them such that all the intermediate drawings of the morph are upward planar and…

Data Structures and Algorithms · Computer Science 2018-10-15 Giordano Da Lozzo , Giuseppe Di Battista , Fabrizio Frati , Maurizio Patrignani , Vincenzo Roselli

Given an $n$-vertex graph and two straight-line planar drawings of the graph that have the same faces and the same outer face, we show that there is a morph (i.e., a continuous transformation) between the two drawings that preserves…

We describe an algorithm that morphs between two planar orthogonal drawings $\Gamma_I$ and $\Gamma_O$ of a connected graph $G$, while preserving planarity and orthogonality. Necessarily $\Gamma_I$ and $\Gamma_O$ share the same combinatorial…

Computational Geometry · Computer Science 2018-03-20 Arthur van Goethem , Kevin Verbeek

In this paper, we investigate crossing-free 3D morphs between planar straight-line drawings. We show that, for any two (not necessarily topologically equivalent) planar straight-line drawings of an $n$-vertex planar graph, there exists a…

Computational Geometry · Computer Science 2025-03-03 Kevin Buchin , Will Evans , Fabrizio Frati , Irina Kostitsyna , Maarten Löffler , Tim Ophelders , Alexander Wolff

Van Goethem and Verbeek recently showed how to morph between two planar orthogonal drawings $\Gamma_I$ and $\Gamma_O$ of a connected graph $G$ while preserving planarity, orthogonality, and the complexity of the drawing during the morph.…

Computational Geometry · Computer Science 2019-08-23 Arthur van Goethem , Bettina Speckmann , Kevin Verbeek

We give an algorithm to compute a morph between any two convex drawings of the same plane graph. The morph preserves the convexity of the drawing at any time instant and moves each vertex along a piecewise linear curve with linear…

Computational Geometry · Computer Science 2015-04-01 Patrizio Angelini , Giordano Da Lozzo , Fabrizio Frati , Anna Lubiw , Maurizio Patrignani , Vincenzo Roselli

We give an algorithm to morph planar graph drawings that achieves small grid size at the expense of allowing a constant number of bends on each edge. The input is an $n$-vertex planar graph and two planar straight-line drawings of the graph…

Computational Geometry · Computer Science 2024-09-09 Therese Biedl , Anna Lubiw , Jack Spalding-Jamieson

We consider the problem of morphing between two planar drawings of the same triangulated graph, maintaining straight-line planarity. A paper in SODA 2013 gave a morph that consists of $O(n^2)$ steps where each step is a linear morph that…

Computational Geometry · Computer Science 2014-11-25 Fidel Barrera-Cruz , Penny Haxell , Anna Lubiw

A planar orthogonal drawing $\Gamma$ of a planar graph $G$ is a geometric representation of $G$ such that the vertices are drawn as distinct points of the plane, the edges are drawn as chains of horizontal and vertical segments, and no two…

Data Structures and Algorithms · Computer Science 2019-10-28 Walter Didimo , Giuseppe Liotta , Giacomo Ortali , Maurizio Patrignani

Computing a morph between two drawings of a graph is a classical problem in computational geometry and graph drawing. While this problem has been widely studied in the context of planar graphs, very little is known about the existence of…

Computational Geometry · Computer Science 2021-05-28 Patrizio Angelini , Michael A. Bekos , Fabrizio Montecchiani , Maximilian Pfister

A straight-line drawing $\delta$ of a planar graph $G$ need not be plane, but can be made so by \emph{untangling} it, that is, by moving some of the vertices of $G$. Let shift$(G,\delta)$ denote the minimum number of vertices that need to…

Computational Geometry · Computer Science 2009-01-27 Xavier Goaoc , Jan Kratochvil , Yoshio Okamoto , Chan-Su Shin , Andreas Spillner , Alexander Wolff

We present the first algorithm to morph graphs on the torus. Given two isotopic essentially 3-connected embeddings of the same graph on the Euclidean flat torus, where the edges in both drawings are geodesics, our algorithm computes a…

Computational Geometry · Computer Science 2020-07-17 Erin Wolf Chambers , Jeff Erickson , Patrick Lin , Salman Parsa

A planar orthogonal drawing {\Gamma} of a connected planar graph G is a geometric representation of G such that the vertices are drawn as distinct points of the plane, the edges are drawn as chains of horizontal and vertical segments, and…

Computational Geometry · Computer Science 2025-02-06 Walter Didimo , Giuseppe Liotta , Giacomo Ortali , Maurizio Patrignani

The algorithm of Tutte for constructing convex planar straight-line drawings and the algorithm of Floater and Gotsman for constructing planar straight-line morphs are among the most popular graph drawing algorithms. In this paper, focusing…

Computational Geometry · Computer Science 2025-03-12 Giuseppe Di Battista , Fabrizio Frati

We study crossing-free grid morphs for planar tree drawings using 3D. A morph consists of morphing steps, where vertices move simultaneously along straight-line trajectories at constant speeds. A crossing-free morph is known between two…

Computational Geometry · Computer Science 2021-10-07 Elena Arseneva , Rahul Gangopadhyay , Aleksandra Istomina

Untangling is a process in which some vertices of a planar graph are moved to obtain a straight-line plane drawing. The aim is to move as few vertices as possible. We present an algorithm that untangles the cycle graph C_n while keeping at…

Computational Geometry · Computer Science 2011-02-07 Josef Cibulka

We study the problem of convexifying drawings of planar graphs. Given any planar straight-line drawing of an internally 3-connected graph, we show how to morph the drawing to one with strictly convex faces while maintaining planarity at all…

Computational Geometry · Computer Science 2019-01-29 Linda Kleist , Boris Klemz , Anna Lubiw , Lena Schlipf , Frank Staals , Darren Strash

We present simpler algorithms for two closely related morphing problems, both based on the barycentric interpolation paradigm introduced by Floater and Gotsman, which is in turn based on Floater's asymmetric extension of Tutte's classical…

Computational Geometry · Computer Science 2021-09-15 Jeff Erickson , Patrick Lin

IC-planar graphs are those graphs that admit a drawing where no two crossed edges share an end-vertex and each edge is crossed at most once. They are a proper subfamily of the 1-planar graphs. Given an embedded IC-planar graph $G$ with $n$…

Computational Geometry · Computer Science 2016-07-19 Franz J. Brandenburg , Walter Didimo , William S. Evans , Philipp Kindermann , Giuseppe Liotta , Fabrizio Montecchiani
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