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Skills in the field of computer science (CS) are increasingly in demand. Often traditional teaching approaches are not sufficient to teach complex computational concepts. Interactive and digital learning experiences have been shown as…

Emerging Technologies · Computer Science 2024-06-06 Michael Holly , Jannik Hildebrandt , Johanna Pirker

Project-Based Learning (PBL) is a teaching technique in which authentic, real-world projects are used as the primary vehicle to drive the student's learning experience. This technique has been found to be very effective, but its overall…

Computers and Society · Computer Science 2017-12-19 James Taylor

In recent years, online education has been considered as one of the most widely used IT services. Researchers in this field face many challenges in the realm of Electronic learning services. Nowadays, many researchers in the field of…

Computers and Society · Computer Science 2015-06-10 Ahmad A. Kardan , Omid R. B. Speily , Yosra Bahrani

Availing services provided via the Internet became a widely accepted means in organising one's life. Beside others, eLearning goes with this trend as well. But, while employing Internet service makes life more convenient, at the same time,…

Computers and Society · Computer Science 2007-05-23 Katrin Borcea-Pfitzmann , Anne-Katrin Stange

In humans and animals, curriculum learning -- presenting data in a curated order - is critical to rapid learning and effective pedagogy. Yet in machine learning, curricula are not widely used and empirically often yield only moderate…

Machine Learning · Computer Science 2022-12-07 Luca Saglietti , Stefano Sarao Mannelli , Andrew Saxe

Traditional education has been updated with the development of information technology in human history. Within big data and cyber-physical systems, the Metaverse has generated strong interest in various applications (e.g., entertainment,…

Computers and Society · Computer Science 2022-11-29 Hong Lin , Shicheng Wan , Wensheng Gan , Jiahui Chen , Han-Chieh Chao

Books are the best friends of human beings and make them a rational animal. In this E-world our traditional books are losing their values. Recent surveys are proving that the younger generations are not much interested in visiting libraries…

Computers and Society · Computer Science 2015-04-10 R. D. Balaji , Ramkumar Lakshminarayan , Er. Malathi Balaji

The growth of smartphone users globally is a factor that educational technologists should not ignore. This ever-growing market will eventually lead to ubiquitous learning (u-learning). The development of specific content should be replaced…

Computers and Society · Computer Science 2021-11-02 Daniel Serna-Poot

This paper gives an overview of electronic learning (E-Learning) and mobile learning (M-Learning) adoption and diffusion trends, as well as their particular traits, characteristics and issues, especially in terms of cross-cultural and…

Human-Computer Interaction · Computer Science 2018-12-14 Mahdi H. Miraz , Maaruf Ali , Peter S. Excell

When educational institutions worldwide scrambled for ways to continue their classes during lockdowns caused by the COVID-19 pandemic, the use of information and communication technology (ICT) for remote teaching has become widely…

Computers and Society · Computer Science 2023-01-06 Roberto Bacani Figueroa , Florinda Amparo Palma Gil , Hiroshi Taniguchi , Joshze Rica Esguerra

The increasing availability of digital tools for education offers significant opportunities to enhance teaching practices and student engagement. This study presents a structured categorization of online educational tools based on their…

Physics Education · Physics 2025-06-23 Marina Babayeva

Nowadays, the student community is growing up with mobile devices and it has becomes an integral part of their life. Devices such as smartphones, tablets, and e-book readers connect users to access information and enabling instant…

Computers and Society · Computer Science 2015-04-07 Ramkumar Lakshminarayanan , Rajasekar Ramalingam , Shimaz Khan Shaik

Technology applied in education can provide great benefits and overcome challenges by facilitating access to learning objects anywhere and anytime. However, technology alone is not enough, since it requires suitable planning and learning…

Computers and Society · Computer Science 2022-09-26 Gabriel Leitão , Juan Colonna , Edwin Monteiro , Elaine Oliveira , Raimundo Barreto

The learning and assessment activities have undergone major changes due to the development of modern technologies. The computer-assisted learning and testing has proven a number of advantages in the development of modern educational system.…

Other Computer Science · Computer Science 2009-05-29 Adrian Cojocariu , Cristina Ofelia Stanciu

The usage of mobile devices for mobile learning is becoming increasingly popular. There is a new brand of students in the universities now-a-days who are easily connected to technology and innovative mobile devices. We attempt to do an…

Computers and Society · Computer Science 2014-10-17 S. M. Jacob , B. Issac

Network Virtualization is one of the most promising technologies for future networking and considered as a critical IT resource that connects distributed, virtualized Cloud Computing services and different components such as storage,…

Networking and Internet Architecture · Computer Science 2018-01-31 Duc-Lam Nguyen , HyungHo Byun , Naeon Kim , Chong-Kwon Kim

This study explores the perceptions, challenges, and opportunities associated with using Virtual Reality (VR) as a tool in teacher education among pre-service teachers in a resource-limited setting. Utilizing a qualitative case study…

Computers and Society · Computer Science 2024-11-19 Matthew Nyaaba , Bismark Nyaaba Akanzire , Macharious Nabang

The explosive growth of online education environments is generating a massive volume of data, specially in text format from forums, chats, social networks, assessments, essays, among others. It produces exciting challenges on how to mine…

Information Retrieval · Computer Science 2024-03-05 R. Ferreira-Mello , M. Andre , A. Pinheiro , E. Costa , C. Romero

Pen computing tools such as Tablet PC, Tablet Monitors and its various supporting software tool offer another dimension to enhance our today's digitally integrated and connected classroom learning environment. This paper first reviews the…

Computers and Society · Computer Science 2014-03-25 Hong Cao

The Virtual Research Environment is an analysis platform developed at CERN serving the needs of scientific communities involved in European Projects. Its scope is to facilitate the development of end-to-end physics workflows, providing…

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