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We introduce a novel offset meshing approach that can robustly handle a 3D surface mesh with an arbitrary geometry and topology configurations, while nicely capturing the sharp features on the original input for both inward and outward…

Graphics · Computer Science 2024-12-23 Hongyi Cao , Gang Xu , Renshu Gu , Jinlan Xu , Xiaoyu Zhang , Timon Rabczuk , Yuzhe Luo , Xifeng Gao

We propose a novel method to reconstruct the 3D shapes of transparent objects using hand-held captured images under natural light conditions. It combines the advantage of explicit mesh and multi-layer perceptron (MLP) network, a hybrid…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Jiamin Xu , Zihan Zhu , Hujun Bao , Weiwei Xu

We propose a space-efficient algorithm for hidden surface removal that combines one of the fastest previous algorithms for that problem with techniques based on bit manipulation. Such techniques had been successfully used in other settings,…

Computational Geometry · Computer Science 2017-01-10 Frank Kammer , Maarten Löffler , Rodrigo I. Silveira

Quadrilateral layouts on surfaces are valuable in texture mapping, and essential in generation of quadrilateral meshes and in fitting splines. Previous work has characterized such layouts as a special metric on a surface or as a meromorphic…

Computational Geometry · Computer Science 2020-12-18 Kendrick M. Shepherd , René R. Hiemstra , Thomas J. R. Hughes

Generative models that produce point clouds have emerged as a powerful tool to represent 3D surfaces, and the best current ones rely on learning an ensemble of parametric representations. Unfortunately, they offer no control over the…

Computer Vision and Pattern Recognition · Computer Science 2019-11-27 Jan Bednarik , Shaifali Parashar , Erhan Gundogdu , Mathieu Salzmann , Pascal Fua

The sparse representation of signals defined on Euclidean domains has been successfully applied in signal processing. Bringing the power of sparse representations to non-regular domains is still a challenge, but promising approaches have…

Computational Geometry · Computer Science 2020-11-26 Lizeth J. Fuentes Perez , Luciano A. Romero Calla , Anselmo A. Montenegro , Claudio Mura , Renato Pajarola

We present a new algorithm for multi-region segmentation of 2D images with objects that may partially occlude each other. Our algorithm is based on the observation hat human performance on this task is based both on prior knowledge about…

Computer Vision and Pattern Recognition · Computer Science 2016-06-16 Yuka Kihara , Matvey Soloviev , Tsuhan Chen

It plays a fundamental role to compactly represent the visual information towards the optimization of the ultimate utility in myriad visual data centered applications. With numerous approaches proposed to efficiently compress the texture…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Shurun Wang , Shiqi Wang , Wenhan Yang , Xinfeng Zhang , Shanshe Wang , Siwei Ma , Wen Gao

In this paper, we propose a scalable image compression scheme, including the base layer for feature representation and enhancement layer for texture representation. More specifically, the base layer is designed as the deep learning feature…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Shurun Wang , Shiqi Wang , Xinfeng Zhang , Shanshe Wang , Siwei Ma , Wen Gao

We present Hybrid-CSR, a geometric deep-learning model that combines explicit and implicit shape representations for cortical surface reconstruction. Specifically, Hybrid-CSR begins with explicit deformations of template meshes to obtain…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Shanlin Sun , Thanh-Tung Le , Chenyu You , Hao Tang , Kun Han , Haoyu Ma , Deying Kong , Xiangyi Yan , Xiaohui Xie

In this paper, we introduce two generalizations of midpoint subdivision and analyze the smoothness of the resulting subdivision surfaces at regular and extraordinary points. The smoothing operators used in midpoint and mid-edge subdivision…

Graphics · Computer Science 2012-08-21 Qi Chen , Hartmut Prautzsch

In this paper we provide, first, a general symbolic algorithm for computing the symmetries of a given rational surface, based on the classical differential invariants of surfaces, i.e. Gauss curvature and mean curvature. In practice, the…

Computational Geometry · Computer Science 2024-10-25 Juan Juan Gerardo Alcázar , Carlos Hermoso , Hüsnü Anıl Çoban , Uğur Gözütok

Multi-layer perceptrons (MLPs) are a standard tool for learning and function approximation, but they inherently yield outputs that are globally smooth. As a result, they struggle to represent functions that are continuous yet deliberately…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Hanting Niu , Junkai Deng , Fei Hou , Wencheng Wang , Ying He

Retaining spatial characteristics of panchromatic image and spectral information of multispectral bands is a critical issue in pansharpening. This paper proposes a pyramid based deep fusion framework that preserves spectral and spatial…

Image and Video Processing · Electrical Eng. & Systems 2021-02-18 Hannan Adeel , Syed Sohaib Ali , Muhammad Mohsin Riaz , Syed Abdul Mannan Kirmani , Muhammad Imran Qureshi , Junaid Imtiaz

Neural implicit surface representations have recently emerged as popular alternative to explicit 3D object encodings, such as polygonal meshes, tabulated points, or voxels. While significant work has improved the geometric fidelity of these…

Graphics · Computer Science 2023-06-27 Yanran Guan , Andrei Chubarau , Ruby Rao , Derek Nowrouzezahrai

This paper presents a high-order accurate numerical quadrature algorithm for evaluating integrals over curved surfaces and regions defined implicitly via a level set of a given function restricted to a hyperrectangle. The domain is divided…

Numerical Analysis · Mathematics 2025-06-17 Zibo Zhao

This paper proposes to generalize linear subdivision schemes to nonlinear subdivision schemes for curve and surface modeling by refining vertex positions together with refinement of unit control normals at the vertices. For each round of…

Numerical Analysis · Mathematics 2023-05-15 Xunnian Yang

This paper introduces a simple but highly efficient ensemble for robust texture classification, which can effectively deal with translation, scale and changes of significant viewpoint problems. The proposed method first inherits the spirit…

Computer Vision and Pattern Recognition · Computer Science 2012-03-06 Shu Kong , Donghui Wang

Edge-preserving smoothing is a fundamental procedure for many computer vision and graphic applications. This can be achieved with either local methods or global methods. In most cases, global methods can yield superior performance over…

Graphics · Computer Science 2018-12-19 Wei Liu , Pingping Zhang , Xiaogang Chen , Chunhua Shen , Xiaolin Huang , Jie Yang

This paper addresses the problem of 3D face recognition using simultaneous sparse approximations on the sphere. The 3D face point clouds are first aligned with a novel and fully automated registration process. They are then represented as…

Computer Vision and Pattern Recognition · Computer Science 2008-10-30 R. Sala Llonch , E. Kokiopoulou , I. Tosic , P. Frossard