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The development of a learning management system (LMS) as a key service seems to be very effective for creation of educational digital platforms. Such platforms for both higher education institutions and various companies can provide the…

Computers and Society · Computer Science 2018-07-02 Andrey Gorshenin

Blended courses have become the norm in post-secondary education. Universities use large-scale learning management systems to manage class content. Instructors deliver readings, lectures, and office hours online; students use intelligent…

Computers and Society · Computer Science 2017-10-12 Niki Gitinabard , Collin F. Lynch , Sarah Heckman , Tiffany Barnes

The emergence and popularization of online social networks suddenly made available a large amount of data from social organization, interaction and human behavior. All this information opens new perspectives and challenges to the study of…

Social and Information Networks · Computer Science 2016-04-05 David Burth Kurka , Alan Godoy , Fernando J. Von Zuben

Sociotechnical research increasingly includes the social sub-networks that emerge from large-scale sociotechnical infrastructure, including the infrastructure for building open source software. This paper addresses these numerous…

Computers and Society · Computer Science 2024-03-14 Sean P. Goggins , Kevin Lumbard , Matt Germonprez , Caifan Du , Karthik Ram , James Howison

Productive software engineering teams require effective communication and balanced contributions between team members. However, teams are often ineffective at these skills, which is detrimental to project success. Project-based university…

Software Engineering · Computer Science 2025-06-16 April Clarke

Social media captures examples of people's behaviors, actions, beliefs, and sentiments. As a result, it can be a valuable source of information and inspiration for HCI research and design. Social media technologies can improve, inform, and…

Human-Computer Interaction · Computer Science 2022-05-10 Morva Saaty , Jaitun V. Patel , Derek Haqq , Timothy L. Stelter , D. Scott McCrickard

In this paper we discuss the use of sensors incorporated in mobile devices as possible mobile laboratories at the service of teaching experimental sciences. Mobile devices, smartphones, tablets, laptops, microbit cards, are a resource for…

Physics Education · Physics 2019-01-17 Martin Monteiro , Cecilia Stari , Cecilia Cabeza , Arturo C. Marti

Social networks existing among employees, customers or users of various IT systems have become one of the research areas of growing importance. A social network consists of nodes - social entities and edges linking pairs of nodes. In…

Social and Information Networks · Computer Science 2012-07-19 Piotr Bródka , Przemysław Kazienko , Katarzyna Musiał , Krzysztof Skibicki

Education in the digital period in which we live, is reaching challenges never before seen, preceded by phenomena that involve not only traditional social units, but also new virtual communities; Innovating is difficult, it is a challenge,…

Computers and Society · Computer Science 2017-06-29 Rommel Salas

Understanding how youth make sense of machine learning and how learning about machine learning can be supported in and out of school is more relevant than ever before as young people interact with machine learning powered applications…

Keeping students engaged with the course content outside the classroom is a challenging task. Since learning during undergraduate years occurs not only as student engagement in class, but also during out of class activities, we need to…

Computers and Society · Computer Science 2018-05-02 Muztaba Fuad , Monika Akbar , Lynn Zubov

Recent years have seen the world become a closely connected society with the emergence of different types of social networks. Online social networks have provided a way to bridge long distances and establish numerous communication channels…

Social and Information Networks · Computer Science 2014-11-03 Mohammad Ayub Latif , Muhammad Naveed , Faraz Zaidi

Interdisciplinary research among engineering, computer science, and neuroscience to understand and utilize the human brain signals resulted in advances and widespread applicability of wearable neurotechnology in adaptive human-in-the-loop…

Human-Computer Interaction · Computer Science 2021-10-25 Mojtaba Taherisadr , Berken Utku Demirel , Mohammad Abdullah Al Faruque , Salma Elmalaki

A freely available educational application (a mobile website) is presented. This provides access to educational material and drilling on selected topics within mathematics and statistics with an emphasis on tablets and mobile phones. The…

Other Statistics · Statistics 2014-12-10 Jamie Lentin , Anna H. Jonsdottir , David Stern , Victoria Mokua , Gunnar Stefansson

In this paper, we consider the problem of social learning, where a group of agents embedded in a social network are interested in learning an underlying state of the world. Agents have incomplete, noisy, and heterogeneous sources of…

Machine Learning · Computer Science 2024-03-27 Mahyar JafariNodeh , Amir Ajorlou , Ali Jadbabaie

The digitalisation of childhood underscores the importance of early digital skill development. To understand how peer relationships shape this process, we draw on unique sociocentric network data from students in classrooms across three…

Social and Information Networks · Computer Science 2025-08-27 Petro Tolochko , Jana Bernhard-Harrer , Azade E. Kakavand , Aytalina Kulichkina , Hyunjin Song , Hajo G. Boomgaarden

Interest in the role of large language models (LLMs) in education is increasing, considering the new opportunities they offer for teaching, learning, and assessment. In this paper, we examine the impact of LLMs on educational NLP in the…

Computation and Language · Computer Science 2026-01-19 Sowmya Vajjala , Bashar Alhafni , Stefano Bannò , Kaushal Kumar Maurya , Ekaterina Kochmar

Technological innovation is an important aspect of teaching and learning in the 21st century. This article examines faculty attitudes toward technology use in the classroom at one regional public university in the United States. Building on…

Computers and Society · Computer Science 2014-04-17 Colleen Marzilli , Julie Delello , Shelly Marmion , Rochell McWhorter , Paul Roberts , T. Scott Marzilli

Wearable technologies have traditionally been used to measure and monitor vital human signs for well-being and healthcare applications. However, there is a growing interest in using and deploying these technologies to facilitate teaching…

Human-Computer Interaction · Computer Science 2022-12-26 Sara Khosravi , Stuart G. Bailey , Hadi Parvizi , Rami Ghannam

The modern engineering landscape increasingly requires a range of skills to successfully integrate complex systems. Project-based learning is used to help students build professional skills. However, it is typically applied to small teams…

Computers and Society · Computer Science 2014-10-28 Robert Margolies , Maria Gorlatova , John Sarik , Peter Kinget , Ioannis Kymissis , Gil Zussman