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Related papers: Voting for Committees in Agreeable Societies

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We study situations where a group of voters need to take a collective decision over a number of public issues, with the goal of getting a result that reflects the voters' opinions in a proportional manner. Our focus is on interconnected…

Computer Science and Game Theory · Computer Science 2025-09-25 Julian Chingoma , Umberto Grandi , Arianna Novaro

In the apportionment problem, a fixed number of seats must be distributed among parties in proportion to the number of voters supporting each party. We study a generalization of this setting, in which voters can support multiple parties by…

Computer Science and Game Theory · Computer Science 2022-03-31 Markus Brill , Paul Gölz , Dominik Peters , Ulrike Schmidt-Kraepelin , Kai Wilker

We study a model of temporal voting where there is a fixed time horizon, and at each round the voters report their preferences over the available candidates and a single candidate is selected. Prior work has adapted popular notions of…

Computer Science and Game Theory · Computer Science 2025-02-11 Edith Elkind , Svetlana Obraztsova , Jannik Peters , Nicholas Teh

Classical voting rules assume that ballots are complete preference orders over candidates. However, when the number of candidates is large enough, it is too costly to ask the voters to rank all candidates. We suggest to fix a rank k, to ask…

Computer Science and Game Theory · Computer Science 2020-02-17 Manel Ayadi , Nahla Ben amor , Jérôme Lang

To help their users to discover important items at a particular time, major websites like Twitter, Yelp, TripAdvisor or NYTimes provide Top-K recommendations (e.g., 10 Trending Topics, Top 5 Hotels in Paris or 10 Most Viewed News Stories),…

Social and Information Networks · Computer Science 2018-11-22 Abhijnan Chakraborty , Gourab K Patro , Niloy Ganguly , Krishna P. Gummadi , Patrick Loiseau

In a party-based election system, the voters are grouped into parties and all voters of a party are assumed to vote according to the party preferences over the candidates. Hence, once the party preferences are declared the outcome of the…

Multiagent Systems · Computer Science 2014-04-10 Jiong Guo , Yash Raj Shrestha , Yongjie Yang

We consider the problem of predicting winners in elections, for the case where we are given complete knowledge about all possible candidates, all possible voters (together with their preferences), but where it is uncertain either which…

Computer Science and Game Theory · Computer Science 2016-03-27 Krzysztof Wojtas , Krzysztof Magiera , Tomasz Miąsko , Piotr Faliszewski

In rank aggregation, members of a population rank issues to decide which are collectively preferred. We focus instead on identifying divisive issues that express disagreements among the preferences of individuals. We analyse the properties…

Multiagent Systems · Computer Science 2023-06-16 Rachael Colley , Umberto Grandi , César Hidalgo , Mariana Macedo , Carlos Navarrete

In this paper we study several monotonicity axioms in approval-based multi-winner voting rules. We consider monotonicity with respect to the support received by the winners and also monotonicity in the size of the committee. Monotonicity…

Computer Science and Game Theory · Computer Science 2019-02-25 Luis Sánchez-Fernández , Jesús A. Fisteus

In some preference aggregation scenarios, voters' preferences are highly structured: e.g., the set of candidates may have one-dimensional structure (so that voters' preferences are single-peaked) or be described by a binary decision tree…

Computer Science and Game Theory · Computer Science 2022-02-02 Sonja Kraiczy , Edith Elkind

There has been significant recent interest in the area of group recommendations, where, given groups of users of a recommender system, one wants to recommend top-k items to a group that maximize the satisfaction of the group members,…

Information Retrieval · Computer Science 2015-03-13 Senjuti Basu Roy , Laks V. S. Lakshmanan , Rui Liu

In many situations, the decision maker observes items in sequence and needs to determine whether or not to retain a particular item immediately after it is observed. Any decision rule creates a set of items that are selected. We consider…

Probability · Mathematics 2007-05-23 Abba M. Krieger , Moshe Pollak , Ester Samuel-Cahn

The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…

Computer Science and Game Theory · Computer Science 2018-02-27 Batya Kenig

In many social-choice mechanisms the resulting choice is not the most preferred one for some of the participants, thus the need for methods to justify the choice made in a way that improves the acceptance and satisfaction of said…

Computer Science and Game Theory · Computer Science 2022-06-01 Sharadhi Alape Suryanarayana , David Sarne , Sarit Kraus

Aggregated data in real world recommender applications often feature fat-tailed distributions of the number of times individual items have been rated or favored. We propose a model to simulate such data. The model is mainly based on social…

Physics and Society · Physics 2012-08-14 Marcel Blattner , Matus Medo

Multi-winner voting plays a crucial role in selecting representative committees based on voter preferences. Previous research has predominantly focused on single-stage voting rules, which are susceptible to manipulation during preference…

Computer Science and Game Theory · Computer Science 2024-02-06 Shengjie Gong , Lingxiao Huang , Shuangping Huang , Yuyi Wang , Zhiqi Wang , Tao Xiao , Xiang Yan , Chunxue Yang

We study a generalization of the standard approval-based model of participatory budgeting (PB), in which voters are providing approval ballots over a set of predefined projects and -- in addition to a global budget limit, there are several…

Computer Science and Game Theory · Computer Science 2020-12-10 Pallavi Jain , Krzysztof Sornat , Nimrod Talmon , Meirav Zehavi

When selecting multiple candidates based on approval preferences of agents, the proportional representation of agents' opinions is an important and well-studied desideratum. Existing criteria for evaluating the representativeness of…

Computer Science and Game Theory · Computer Science 2024-10-02 Markus Brill , Jonas Israel , Evi Micha , Jannik Peters

We study the setting of committee elections, where a group of individuals needs to collectively select a given size subset of available objects. This model is relevant for a number of real-life scenarios including political elections,…

Computer Science and Game Theory · Computer Science 2021-08-05 Grzegorz Pierczyński , Piotr Skowron

Participatory Budgeting (PB) is a process in which voters decide how to allocate a common budget; most commonly it is done by ordinary people -- in particular, residents of some municipality -- to decide on a fraction of the municipal…

Multiagent Systems · Computer Science 2021-11-16 Ariel Rosenfeld , Nimrod Talmon