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In this paper we explore how actor-critic methods in deep reinforcement learning, in particular Asynchronous Advantage Actor-Critic (A3C), can be extended with agent modeling. Inspired by recent works on representation learning and…

Multiagent Systems · Computer Science 2019-07-24 Pablo Hernandez-Leal , Bilal Kartal , Matthew E. Taylor

We investigate a classification problem using multiple mobile agents capable of collecting (partial) pose-dependent observations of an unknown environment. The objective is to classify an image over a finite time horizon. We propose a…

Machine Learning · Computer Science 2019-08-07 Hossein K. Mousavi , Mohammadreza Nazari , Martin Takáč , Nader Motee

Cooperative multi-agent reinforcement learning (MARL) has achieved significant results, most notably by leveraging the representation-learning abilities of deep neural networks. However, large centralized approaches quickly become…

Multiagent Systems · Computer Science 2022-12-05 Nikunj Gupta , G Srinivasaraghavan , Swarup Kumar Mohalik , Nishant Kumar , Matthew E. Taylor

To recognize an object in an image, the user must apply a combination of operators, where each operator has a set of parameters. These parameters must be well adjusted in order to reach good results. Usually, this adjustment is made…

Computer Vision and Pattern Recognition · Computer Science 2012-11-30 Issam Qaffou , Mohamed Sadgal , Aziz Elfazziki

Communication lays the foundation for human cooperation. It is also crucial for multi-agent cooperation. However, existing work focuses on broadcast communication, which is not only impractical but also leads to information redundancy that…

Machine Learning · Computer Science 2021-04-30 Ziluo Ding , Tiejun Huang , Zongqing Lu

Policies for partially observed Markov decision processes can be efficiently learned by imitating policies for the corresponding fully observed Markov decision processes. Unfortunately, existing approaches for this kind of imitation…

Machine Learning · Computer Science 2021-07-02 Andrew Warrington , J. Wilder Lavington , Adam Ścibior , Mark Schmidt , Frank Wood

We consider the multi-agent reinforcement learning setting with imperfect information in which each agent is trying to maximize its own utility. The reward function depends on the hidden state (or goal) of both agents, so the agents must…

Artificial Intelligence · Computer Science 2018-03-28 Roberta Raileanu , Emily Denton , Arthur Szlam , Rob Fergus

We survey work on the paradigm called "computing by observing." Its central feature is that one considers the behavior of an evolving system as the result of a computation. To this end an observer records this behavior. It has turned out…

Computational Complexity · Computer Science 2009-06-22 Matteo Cavaliere , Peter Leupold

Assessing the systemic effects of uncertainty that arises from agents' partial observation of the true states of the world is critical for understanding a wide range of scenarios. Yet, previous modeling work on agent learning and…

Adaptation and Self-Organizing Systems · Physics 2022-04-15 Wolfram Barfuss , Richard P. Mann

We study lifelong visual perception in an embodied setup, where we develop new models and compare various agents that navigate in buildings and occasionally request annotations which, in turn, are used to refine their visual perception…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

Demonstrations are an effective alternative to task specification for learning agents in settings where designing a reward function is difficult. However, demonstrating expert behavior in the action space of the agent becomes unwieldy when…

Machine Learning · Computer Science 2024-09-23 Harshit Sikchi , Caleb Chuck , Amy Zhang , Scott Niekum

In the future, artificial learning agents are likely to become increasingly widespread in our society. They will interact with both other learning agents and humans in a variety of complex settings including social dilemmas. We consider the…

Computer Science and Game Theory · Computer Science 2019-11-21 Tobias Baumann , Thore Graepel , John Shawe-Taylor

This article presents a model which is capable of learning and abstracting new concepts based on comparing observations and finding the resemblance between the observations. In the model, the new observations are compared with the templates…

Machine Learning · Computer Science 2011-01-27 Mohammadreza Abolghasemi-Dahaghani , Farzad Didehvar , Alireza Nowroozi

Joint attention - the ability to purposefully coordinate attention with another agent, and mutually attend to the same thing -- is a critical component of human social cognition. In this paper, we ask whether joint attention can be useful…

Artificial Intelligence · Computer Science 2021-08-10 Dennis Lee , Natasha Jaques , Chase Kew , Jiaxing Wu , Douglas Eck , Dale Schuurmans , Aleksandra Faust

Solving real-life sequential decision making problems under partial observability involves an exploration-exploitation problem. To be successful, an agent needs to efficiently gather valuable information about the state of the world for…

Machine Learning · Computer Science 2020-11-03 Haiyan Yin , Yingzhen Li , Sinno Jialin Pan , Cheng Zhang , Sebastian Tschiatschek

Reinforcement learning defines the problem facing agents that learn to make good decisions through action and observation alone. To be effective problem solvers, such agents must efficiently explore vast worlds, assign credit from delayed…

Machine Learning · Computer Science 2022-03-02 David Abel

Peer learning is a novel high-level reinforcement learning framework for agents learning in groups. While standard reinforcement learning trains an individual agent in trial-and-error fashion, all on its own, peer learning addresses a…

Machine Learning · Computer Science 2024-05-07 Cedric Derstroff , Mattia Cerrato , Jannis Brugger , Jan Peters , Stefan Kramer

Active inference is a formal approach to study cognition based on the notion that adaptive agents can be seen as engaging in a process of approximate Bayesian inference, via the minimisation of variational and expected free energies.…

Artificial Intelligence · Computer Science 2025-08-19 Filippo Torresan , Keisuke Suzuki , Ryota Kanai , Manuel Baltieri

This paper frames a general prediction system as an observer traveling around a continuous space, measuring values at some locations, and predicting them at others. The observer is completely agnostic about any particular task being solved;…

Neural and Evolutionary Computing · Computer Science 2021-03-24 Elliot Meyerson , Risto Miikkulainen

State abstraction is an effective technique for planning in robotics environments with continuous states and actions, long task horizons, and sparse feedback. In object-oriented environments, predicates are a particularly useful form of…

Robotics · Computer Science 2023-06-21 Amber Li , Tom Silver