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Classically, for many computational problems one can conclude time lower bounds conditioned on the hardness of one or more of key problems: k-SAT, 3SUM and APSP. More recently, similar results have been derived in the quantum setting…
The classical 3SUM conjecture states that the class of 3SUM-hard problems does not admit a truly subquadratic $O(n^{2-\delta})$-time algorithm, where $\delta >0$, in classical computing. The geometric 3SUM-hard problems have widely been…
The All-Pairs Shortest Paths (APSP) problem is one of the fundamental problems in theoretical computer science. It asks to compute the distance matrix of a given $n$-vertex graph. We revisit the classical problem of maintaining the distance…
We study dynamic $(1+\epsilon)$-approximation algorithms for the all-pairs shortest paths problem in unweighted undirected $n$-node $m$-edge graphs under edge deletions. The fastest algorithm for this problem is a randomized algorithm with…
This paper will analyze several quadratic-time solvable problems, and will classify them into two classes: problems that are solvable in truly subquadratic time (that is, in time $O(n^{2-\epsilon})$ for some $\epsilon>0$) and problems that…
We study the approximability of two related problems on graphs with $n$ nodes and $m$ edges: $n$-Pairs Shortest Paths ($n$-PSP), where the goal is to find a shortest path between $O(n)$ prespecified pairs, and All Node Shortest Cycles…
We study the design of fixed-parameter algorithms for problems already known to be solvable in polynomial time. The main motivation is to get more efficient algorithms for problems with unattractive polynomial running times. Here, we focus…
The 3SUM problem is one of the cornerstones of fine-grained complexity. Its study has led to countless lower bounds, but as has been sporadically observed before -- and as we will demonstrate again -- insights on 3SUM can also lead to…
For many fundamental problems in computational topology, such as unknot recognition and $3$-sphere recognition, the existence of a polynomial-time solution remains unknown. A major algorithmic tool behind some of the best known algorithms…
{\em Algorithms with predictions} incorporate machine learning predictions into algorithm design. A plethora of recent works incorporated predictions to improve on worst-case optimal bounds for online problems. In this paper, we initiate…
We study the 2-Disjoint Shortest Paths (2-DSP) problem: given a directed weighted graph and two terminal pairs $(s_1,t_1)$ and $(s_2,t_2)$, decide whether there exist vertex-disjoint shortest paths between each pair. Building on recent…
This paper shows that, if we could examine the entire history of a hidden variable, then we could efficiently solve problems that are believed to be intractable even for quantum computers. In particular, under any hidden-variable theory…
In this paper, we show that given a weighted, directed planar graph $G$, and any $\epsilon >0$, there exists a polynomial time and $O(n^{\frac{1}{2}+\epsilon})$ space algorithm that computes the shortest path between two fixed vertices in…
We present two deterministic dynamic algorithms for the maximum matching problem. (1) An algorithm that maintains a $(2+\epsilon)$-approximate maximum matching in general graphs with $O(\text{poly}(\log n, 1/\epsilon))$ update time. (2) An…
We consider the quantum time complexity of the all pairs shortest paths (APSP) problem and some of its variants. The trivial classical algorithm for APSP and most all pairs path problems runs in $O(n^3)$ time, while the trivial algorithm in…
In this thesis, we present new techniques to deal with fundamental algorithmic graph problems where graphs are directed and partially dynamic, i.e. undergo either a sequence of edge insertions or deletions: - Single-Source Reachability…
In this work we design graph neural network architectures that capture optimal approximation algorithms for a large class of combinatorial optimization problems, using powerful algorithmic tools from semidefinite programming (SDP).…
The Path Contraction and Cycle Contraction problems take as input an undirected graph $G$ with $n$ vertices, $m$ edges and an integer $k$ and determine whether one can obtain a path or a cycle, respectively, by performing at most $k$ edge…
Computing shortest paths is one of the most fundamental algorithmic graph problems. It is known since decades that this problem can be solved in near-linear time if all weights are nonnegative. A recent break-through by [Bernstein,…
The field of exact exponential time algorithms for NP-hard problems has thrived over the last decade. While exhaustive search remains asymptotically the fastest known algorithm for some basic problems, difficult and non-trivial exponential…