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An aging population is bringing new challenges to the management of escape routes and facility design in many countries. This paper investigates pedestrian movement properties of crowd with different age compositions. Three pedestrian…
This paper presents entropy maps, an approach to describing and visualising uncertainty among alternative potential movement intentions in pedestrian simulation models. In particular, entropy maps show the instantaneous level of randomness…
A discrete model of pedestrian motion is presented that is implemented in the Floor field- and Agentbased Simulation Tool (F.A.S.T.) which has already been applicated to a variety of real life scenarios.
In pedestrian-dense traffic scenarios, an autonomous vehicle may have to safely drive through a crowd of pedestrians while the vehicle tries to keep the desired speed as much as possible. This requires a model that can predict the motion of…
This paper offers a comprehensive examination of single-file experiments within the field of pedestrian dynamics, providing a review from both theoretical and analytical perspectives. It begins by tracing the historical context of…
We give an overview of time-continuous pedestrian models with a focus on data-driven modelling. Starting from pioneer, reactive force-based models we move forward to modern, active pedestrian models with sophisticated collision-avoidance…
When streets are designed according to the shared space principle, road user are encouraged to interact spontaneously with each other for negotiating the space. These interaction mechanisms do not follow clearly defined traffic rules but…
Experimental studies on vehicular traffic provide data on quantities like density, flux, and mean speed of the vehicles. However, the diagrams relating these variables (the fundamental and speed diagrams) show some peculiarities not yet…
The simulation of vehicular traffic as well as pedestrian dynamics meanwhile both have a decades long history. The success of this conference series, PED and others show that the interest in these topics is still strongly increasing. This…
This paper introduces a space-continuous force-based model for simulating pedestrian dynamics. The main interest of this work is the quantitative description of pedestrian movement through a bottleneck. Measurements of flow and density will…
Pedestrian behaviours tend to depend on the type of facility. Therefore accurate predictions of pedestrians movements in complex geometries (including corridor, bottleneck or intersection) are difficult to achieve for classical models with…
We propose a hierarchy of kinetic and macroscopic models for a system consisting of a large number of interacting pedestrians. The basic interaction rules are derived from earlier work where the dangerousness level of an interaction with…
Nowadays the city-wide traffic contains hundreds of thousands of vehicles with different scenarios of their behavior. If a microscopic approach is used it leads to solving tremendous systems of ordinary differential equations whose…
Social acceptance is a major hurdle for autonomous vehicle technology, central to which is ensuring both passengers and nearby pedestrians feel safe. This idea of `feeling safe' and perceived safety is highly subjective and rooted in human…
Evacuation assistants and their guiding strategies play an important role in the multi-exits pedestrian evacuation. To investigate the effect of guiding strategies on evacuation efficiency, we propose a force-driven cellular automaton model…
We present applications of a cellular automaton approach to pedestrian dynamics introduced in [1,2]. It is shown that the model is able to reproduce collective effects and self-organization phenomena encountered in pedestrian traffic, e.g.…
Real-life, out-of-laboratory, measurements of pedestrian movements allow extensive and fully-resolved statistical analyses. However, data acquisition in real-life is subjected to the wide heterogeneity that characterizes crowd flows over…
The slow-to-start models are a classical cellular automata model in simulating vehicle traffic. However, to our knowledge, the slow-to-start effect has not considered in modeling pedestrian dynamic. We verify the similar behavior between…
Two aspects of improvements are proposed for the OpenCL-based implementation of the social field pedestrian model. In the aspect of algorithm, a method based on the idea of divide-and-conquer is devised in order to overcome the problem of…
A first-principle single-object model is proposed for pedestrian tracking. It is assumed that the extent of the moving object can be described via known statistics in 3D, such as pedestrian height. The proposed model thus need not constrain…