Related papers: Virtual Interpolation Point Method for Viscous Flo…
In this paper, we propose a new virtual interpolation point method to formulate the discrete Stokes equations. We form virtual staggered structure for the velocity and pressure from the actual computation node set. The virtual interpolation…
We introduce a numerical method based on an integral equation formulation for simulating drops in viscous fluids in the plane. It builds upon the method introduced by Kropinski in 2001, but improves on it by adding an interpolatory…
We present an accurate Lagrangian method based on vortex particles, level-sets, and immersed boundary methods, for animating the interplay between two fluids and rigid solids. We show that a vortex method is a good choice for simulating…
The paper aims at developing low-storage implicit Runge-Kutta methods which are easy to implement and achieve higher-order of convergence for both the velocity and pressure in the finite volume formulation of the incompressible…
A geometric numerical method for simulating suspensions of spherical and non-spherical particles with Stokes drag is proposed. The method combines divergence-free matrix-valued radial basis function interpolation of the fluid velocity field…
We present a hybrid particle/grid approach for simulating incompressible fluids on collocated velocity grids. We interchangeably use particle and grid representations of transported quantities to balance efficiency and accuracy. A novel…
In a companion study \cite{patterson2020computing2D}, we present a numerical method for simulating 2D viscous flow through an open compliant closed channel, drive by pressure gradient. We consider the highly viscous regime, where fluid…
We present a collocated-grid framework for Direct Numerical Simulations of polydisperse particles submerged in a viscous fluid. The fluid-particle forces are coupled with the Immersed Boundary Method (IBM) while the particle-particle forces…
In the present work, we propose a novel hybrid explicit jump immersed interface approach in conjunction with a higher order compact (HOC) scheme for simulating transient complex flows governed by the streamfunction-vorticity…
This paper presents a gradient-based reconstruction approach for simulations of compressible single and multi-species Navier-Stokes equations. The novel feature of the proposed algorithm is the efficient reconstruction via derivative…
Capturing the intricate multiscale features of turbulent flows remains a fundamental challenge due to the limited resolution of experimental data and the computational cost of high-fidelity simulations. In many practical scenarios only…
We present a numerical formulation for the solution of non-isothermal, compressible, Navier-Stokes equations with thermal fluctuations to describe mesoscale transport phenomena in multispecies fluid mixtures. The novelty of our numerical…
We present a methodology for simulating three-dimensional flow of incompressible viscoplastic fluids modelled by generalised Newtonian rheological equations. It is implemented in a highly efficient framework for massively parallelisable…
We propose a novel framework for simulating ink as a particle-laden flow using particle flow maps. Our method addresses the limitations of existing flow-map techniques, which struggle with dissipative forces like viscosity and drag, thereby…
We evaluate an efficient overset grid method for two-dimensional and three-dimensional particulate flows for small numbers of particles at finite Reynolds number. The rigid particles are discretised using moving overset grids overlaid on a…
We present an improved method for computing incompressible viscous flow around suspended rigid particles using a fixed and uniform computational grid. The main idea is to incorporate Peskin's regularized delta function approach [Acta…
A numerical method is developed for solving a system of partial differential equations modeling the flow of a nematic liquid crystal fluid with stretching effect, which takes into account the geometrical shape of its molecules. This system…
The virtual viewpoint is perceived as a new technique in virtual navigation, as yet not supported due to the lack of depth information and obscure camera parameters. In this paper, a method for achieving close-up virtual view is proposed…
We present an enhanced immersed interface method for simulating incompressible fluid flows in thin gaps between closely spaced immersed boundaries. This regime, common in engineered structures such as including tribological interfaces and…
We develop a novel and efficient iterative scheme for solving incompressible steady Navier-Stokes equations. The method is an adaptation of the Incremental Viscosity Splitting approximation for unsteady flows to steady equations. At each…