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We study the interaction between network effects and external incentives on file sharing behavior in Peer-to-Peer (P2P) networks. Many current or envisioned P2P networks reward individuals for sharing files, via financial incentives or…
With the rich set of embedded sensors installed in smartphones and the large number of mobile users, we witness the emergence of many innovative commercial mobile crowdsensing applications that combine the power of mobile technology with…
In this paper, we propose a new cooperation model for discrete memoryless multiple access channels. Unlike in prior cooperation models (e.g., conferencing encoders), where the transmitters cooperate directly, in this model the transmitters…
Federated learning utilizes various resources provided by participants to collaboratively train a global model, which potentially address the data privacy issue of machine learning. In such promising paradigm, the performance will be…
In crowdsourcing markets, there are two different type jobs, i.e. homogeneous jobs and heterogeneous jobs, which need to be allocated to workers. Incentive mechanisms are essential to attract extensive user participating for achieving good…
Mobile edge computing (MEC) is a promising technology that provides cloud and IT services within the proximity of the mobile user. With the increasing number of mobile applications, mobile devices (MD) encounter limitations of their…
Mobile crowdsensing (MCS) is a promising sensing paradigm that leverages the diverse embedded sensors in massive mobile devices. A key objective in MCS is to efficiently schedule mobile users to perform multiple sensing tasks. Prior work…
This paper examines the problem of distributing rewards on social networks to improve the efficiency of crowdsourcing tasks for sponsors. To complete the tasks efficiently, we aim to design reward mechanisms that incentivize early-joining…
Incentive mechanism is crucial for federated learning (FL) when rational clients do not have the same interests in the global model as the server. However, due to system heterogeneity and limited budget, it is generally impractical for the…
We propose a generic mechanism for incentivizing behavior in an arbitrary finite game using payments. Doing so is trivial if the mechanism is allowed to observe all actions taken in the game, as this allows it to simply punish those agents…
Internet-connected smart devices are increasing at an exponential rate. These powerful devices have created a yet-untapped pool of idle resources that can be utilised, among others, for processing data in resource-depleted environments. The…
Coded computing has proved to be useful in distributed computing. We have observed that almost all coded computing systems studied so far consider a setup of one master and some workers. However, recently emerging technologies such as…
Everyday, large amounts of sensitive data is distributed across mobile phones, wearable devices, and other sensors. Traditionally, these enormous datasets have been processed on a single system, with complex models being trained to make…
CMO Council reports that 71\% of internet users in the U.S. were influenced by coupons and discounts when making their purchase decisions. It has also been shown that offering coupons to a small fraction of users (called seed users) may…
User-generated content can be distributed at a low cost using peer-to-peer (P2P) networks, but the free-rider problem hinders the utilization of P2P networks. In order to achieve an efficient use of P2P networks, we investigate fundamental…
We introduce a new and increasingly relevant setting for distributed optimization in machine learning, where the data defining the optimization are unevenly distributed over an extremely large number of nodes. The goal is to train a…
Mobile Crowdsourcing (MCS) is the generalized act of outsourcing sensing tasks, traditionally performed by employees or contractors, to a large group of smart-phone users by means of an open call. With the increasing complexity of the…
We propose and design recommendation systems that incentivize efficient exploration. Agents arrive sequentially, choose actions and receive rewards, drawn from fixed but unknown action-specific distributions. The recommendation system…
We analyze how firms should design wage contracts when workers collaborate in teams and effort costs depend on colleagues through a peer network. Performance-based compensation generates incentives that cascade through the organization,…
Crime solving is a domain where solution discovery is often serendipitous. Unstructured mechanisms, like Reddit, for crime solving through crowds have failed so far. Mechanisms, collaborations, workflows, and micro-tasks necessary for…