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Most of the existing P2P content distribution schemes implement a random or rarest piece first dissemination procedure to avoid duplicate transmission of the same pieces of data and rare pieces of data occurring in the network. This problem…

Networking and Internet Architecture · Computer Science 2019-09-10 M Anandaraj , K Selvaraj , P Ganeshkumar , K P Vijayakumar

The main objective of this article is to provide an overview of P2P based Video-on-Demand and live streaming services. The article starts with an introduction to media streaming and its simplified architecture. Various solutions offering…

Networking and Internet Architecture · Computer Science 2013-04-05 Sabu M Thampi

This paper studies the problem of serving multiple live video streams to several different clients from a single access point over unreliable wireless links, which is expected to be major a consumer of future wireless capacity. This problem…

Networking and Internet Architecture · Computer Science 2013-06-12 I-Hong Hou , Rahul Singh

Internet video traffic has been been rapidly increasing and is further expected to increase with the emerging 5G applications such as higher definition videos, IoT and augmented/virtual reality applications. As end-users consume video in…

Networking and Internet Architecture · Computer Science 2019-02-13 Abubakr O. Al-Abbasi , Vaneet Aggarwal , Moo-Ryong Ra

The rapid growth of peer-to-peer (P2P) networks in the past few years has brought with it increases in transit cost to Internet Service Providers (ISPs), as peers exchange large amounts of traffic across ISP boundaries. This ISP oblivious…

Networking and Internet Architecture · Computer Science 2009-12-22 Vinith Reddy , Younghoon Kim , Srinivas Shakkottai , A. L. Narasimha Reddy

The multi-tiered concept of Internet of Things (IoT) devices, cloudlets and clouds is facilitating a user-centric IoT. However, in such three tier network, it is still desirable to investigate efficient strategies to offer the computing,…

Networking and Internet Architecture · Computer Science 2018-02-07 Abbas Kiani , Nirwan Ansari

Seeders (peers that do not request anything but contribute to the system) are a powerful concept in peer-to-peer (P2P). They allow to leverage the capacities of a P2P system. While seeding is a natural idea for filesharing or…

Networking and Internet Architecture · Computer Science 2011-04-27 Fabien Mathieu

The BitTorrent mechanism effectively spreads file fragments by copying the rarest fragments first. We propose to apply a mathematical model for the diffusion of fragments on a P2P in order to take into account both the effects of peer…

Networking and Internet Architecture · Computer Science 2014-09-17 Christian Napoli , Giuseppe Pappalardo , Emiliano Tramontana

With the explosive growth of wireless data, the sheer size of the mobile traffic is challenging the capacity of current wireless systems. To tackle this challenge, mobile edge caching has emerged as a promising paradigm recently, in which…

Networking and Internet Architecture · Computer Science 2017-12-12 Xuanyu Cao , Junshan Zhang , H. Vincent Poor

Broadcasting systems such as P2P streaming systems represent important network applications that support up to millions of online users. An efficient broadcasting mechanism is at the core of the system design. Despite substantial efforts on…

Networking and Internet Architecture · Computer Science 2013-12-13 Shaoquan Zhang

We propose a new model for peer-to-peer networking which takes the network bottlenecks into account beyond the access. This model can cope with key features of P2P networking like degree or locality constraints together with the fact that…

Networking and Internet Architecture · Computer Science 2013-04-25 François Baccelli , Fabien Mathieu , Ilkka Norros , Rémi Varloot

This paper studies a wireless network where multiple users cooperate with each other to improve the overall network performance. Our goal is to design an optimal distributed power allocation algorithm that enables user cooperation, in…

Networking and Internet Architecture · Computer Science 2016-11-17 Yuan Liu , Meixia Tao , Jianwei Huang

The existence of node failures is inevitable in distributed systems, thus many P2P broadcasting networks adopt highly robust Flooding-based broadcast algorithms. High redundancy inevitably leads to high network resource consumption, and it…

Networking and Internet Architecture · Computer Science 2024-08-20 Chunlin Huang

In search of scalable solutions, CDNs are exploring P2P support. However, the benefits of peer assistance can be limited by various obstacle factors such as ISP friendliness - requiring peers to be within the same ISP, bitrate…

Networking and Internet Architecture · Computer Science 2016-11-18 Dmytro Karamshuk , Nishanth Sastry , Andrew Secker , Jigna Chandaria

Mobile users in future wireless networks face limited wireless resources such as data plan, computation capacity and energy storage. Given that some of these users may not be utilizing fully their wireless resources, device-to-device (D2D)…

Computer Science and Game Theory · Computer Science 2020-07-31 Shuqin Gao , Costas Courcoubetis , Lingjie Duan

As video-streaming services have expanded and improved, cloud-based video has evolved into a necessary feature of any successful business for reaching internal and external audiences. In this paper, video streaming over distributed storage…

Networking and Internet Architecture · Computer Science 2018-06-26 Abubakr Alabbasi , Vaneet Aggarwal

In the context of view-dependent point-cloud streaming in a scene, our rate allocation is "adaptive" in the sense that it priorities the point-cloud models depending on the camera view and the visibility of the objects and their distance as…

Multimedia · Computer Science 2019-11-05 Mohammad Hosseini

Peer to peer (P2P) systems are moving from application specific architectures to a generic service oriented design philosophy. This raises interesting problems in connection with providing useful P2P middleware services capable of dealing…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-12-27 Antonio Fernandez , Vincent Gramoli , Ernesto Jimenez , Anne-Marie Kermarrec , Michel Raynal

User-perceived quality-of-experience (QoE) is critical in internet video delivery systems. Extensive prior work has studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE…

Multimedia · Computer Science 2016-08-31 Xiaoqi Yin , Mihovil Bartulović , Vyas Sekar , Bruno Sinopoli

We study the interaction between network effects and external incentives on file sharing behavior in Peer-to-Peer (P2P) networks. Many current or envisioned P2P networks reward individuals for sharing files, via financial incentives or…

Networking and Internet Architecture · Computer Science 2011-08-04 Mahyar Salek , Shahin Shayandeh , David Kempe