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Classical AI Planning techniques generate sequences of actions for complex tasks. However, they lack the ability to understand planning tasks when provided using natural language. The advent of Large Language Models (LLMs) has introduced…
Classical Decision Theory provides a normative framework for representing and reasoning about complex preferences. Straightforward application of this theory to automate decision making is difficult due to high elicitation cost. In response…
Every time an Interactive Storytelling (IS) system gets a player input, it is facing the world-update problem. Classical approaches to this problem consist in mapping that input to known preprogrammed actions, what can severely constrain…
By varying prompts to a large language model, we can elicit the full range of human behaviors in a variety of different scenarios in classic economic games. By analyzing which prompts elicit which behaviors, we can categorize and compare…
AI Advancements have augmented casual writing and story generation, but their usage poses challenges in collaborative storytelling. In role-playing games such as Dungeons & Dragons (D&D), composing prompts using generative AI requires a…
Neural predictive models have achieved remarkable performance improvements in various natural language processing tasks. However, most neural predictive models suffer from the lack of explainability of predictions, limiting their practical…
In this work, we proposed a new dynamic distributed planning approach that is able to take into account the changes that the agent introduces on his set of actions to be planned in order to take into account the changes that occur in his…
Design patterns have been used in various fields of inquiry and endeavour to externalize procedural knowledge in a form that supports human reasoning and coordination. In this paper, we show that contemporary Large Language Model…
In automated planning, the need for explanations arises when there is a mismatch between a proposed plan and the user's expectation. We frame Explainable AI Planning in the context of the plan negotiation problem, in which a succession of…
We develop a framework for epistemic logic that combines relevant modal logic with classical propositional logic. In our framework the agent is modeled as reasoning in accordance with a relevant modal logic while the propositional fragment…
Responses in task-oriented dialogue systems often realize multiple propositions whose ultimate form depends on the use of sentence planning and discourse structuring operations. For example a recommendation may consist of an explicitly…
Recent research in behaviour understanding through language grounding has shown it is possible to automatically generate behaviour models from textual instructions. These models usually have goal-oriented structure and are modelled with…
Identifying the specific actions that achieve goals when solving a planning task might be beneficial for various planning applications. Traditionally, this identification occurs post-search, as some actions may temporarily achieve goals…
Recent advancements in Large Language Models have sparked interest in their potential for robotic task planning. While these models demonstrate strong generative capabilities, their effectiveness in producing structured and executable plans…
Neural language models often fail to generate diverse and informative texts, limiting their applicability in real-world problems. While previous approaches have proposed to address these issues by identifying and penalizing undesirable…
Classical probability theory is formulated using sets. In this paper, we extend classical probability theory with propositional computability logic. Unlike other formalisms, computability logic is built on the notion of events/games, which…
Interactive theorem provers based on dependent type theory have the flexibility to support both constructive and classical reasoning. Constructive reasoning is supported natively by dependent type theory and classical reasoning is typically…
Effective code generation requires both model capability and a problem representation that carefully structures how models reason and plan. Existing approaches augment reasoning steps or inject specific structure into how models think, but…
The process of evolutionary emergence of purposeful adaptive behavior is investigated by means of computer simulations. The model proposed implies that there is an evolving population of simple agents, which have two natural needs: energy…
Planning methods can solve temporally extended sequential decision making problems by composing simple behaviors. However, planning requires suitable abstractions for the states and transitions, which typically need to be designed by hand.…