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Related papers: Game Semantics for Access Control

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Combining local exceptions and first class continuations leads to programs with complex control flow, as well as the possibility of expressing powerful constructs such as resumable exceptions. We describe and compare games models for a…

Logic in Computer Science · Computer Science 2013-09-06 James Laird

Logic programming with fixed-point definitions is a useful extension of traditional logic programming. Fixed-point definitions can capture simple model checking problems and closed-world assumptions. Its operational semantics is typically…

Logic in Computer Science · Computer Science 2015-08-06 Keehang Kwon

Access control systems are widely used means for the protection of computing systems. They are defined in terms of access control policies regulating the accesses to system resources. In this paper, we introduce a formally-defined,…

Software Engineering · Computer Science 2017-01-02 Andrea Margheri , Massimiliano Masi , Rosario Pugliese , Francesco Tiezzi

We propose a proof of the downward L\"owenheim-Skolem that relies on strategies deriving from evaluation games instead of the Skolem normal forms. This proof is simpler, and easily understood by the students, although it requires, when…

Computers and Society · Computer Science 2015-07-15 Jacques Duparc

In this paper we propose game theoretic Medium Access Control (MAC) strategies for data dissemination scenarios. In particular, we use energy-based utility functions that inherently imply power-awareness, while we consider network coding…

Computer Science and Game Theory · Computer Science 2014-08-26 Angelos Antonopoulos , Christos Verikoukis

We establish a generic result concerning order independence of a dominance relation on finite games. It allows us to draw conclusions about order independence of various dominance relations in a direct and simple way.

Computer Science and Game Theory · Computer Science 2011-01-06 Krzysztof R. Apt

We introduce some new logics of imperfect information by adding atomic formulas corresponding to inclusion and exclusion dependencies to the language of first order logic. The properties of these logics and their relationships with other…

Logic · Mathematics 2011-06-14 Pietro Galliani

Game theory is a powerful analytical tool for modeling decision makers strategies, behaviors and interactions. Act and decisions of a decision maker can benefit or negatively impact other decision makers interests. Game theory has been…

Systems and Control · Computer Science 2018-05-01 Ali Mohammadi , Sanaz Rabinia

Argumentation is one of the most popular approaches of defining a~non-monotonic formalism and several argumentation based semantics were proposed for defeasible logic programs. Recently, a new approach based on notions of conflict…

Artificial Intelligence · Computer Science 2014-04-29 Jozef Frtús

We introduce string diagrams as a formal mathematical, graphical language to represent, compose, program and reason about games. The language is well established in quantum physics, quantum computing and quantum linguistic with the…

Computer Science and Game Theory · Computer Science 2016-04-21 Jules Hedges , Evguenia Shprits , Viktor Winschel , Philipp Zahn

This paper examines the significance of weak permissions in criminal trials (\emph{judicial permission}). It introduces a dialogue game model to systematically address judicial permissions, considering different standards of proof and…

Artificial Intelligence · Computer Science 2025-06-06 Guido Governatori , Antonino Rotolo

We present a game semantics for Linear Logic, in which formulas denote games and proofs denote winning strategies. We show that our semantics yields a categorical model of Linear Logic and prove full completeness for Multiplicative Linear…

Logic in Computer Science · Computer Science 2013-11-26 Samson Abramsky , Radha Jagadeesan

Logics of non-sense allow a third truth value to express propositions that are \emph{nonsense}. These logics are ideal formalisms to understand how errors are handled in programs and how they propagate throughout the programs once they…

Logic in Computer Science · Computer Science 2020-09-24 Can Başkent

We endow prioritised default logic (PDL) with argumentation semantics using the ASPIC+ framework for structured argumentation, and prove that the conclusions of the justified arguments are exactly the prioritised default extensions.…

Artificial Intelligence · Computer Science 2015-07-02 Anthony P. Young , Sanjay Modgil , Odinaldo Rodrigues

To evaluate the safety and usefulness of deployment protocols for untrusted AIs, AI Control uses a red-teaming exercise played between a protocol designer and an adversary. This paper introduces AI-Control Games, a formal decision-making…

Artificial Intelligence · Computer Science 2026-05-08 Charlie Griffin , Louis Thomson , Buck Shlegeris , Alessandro Abate

Selection of input features such as relevant pieces of text has become a common technique of highlighting how complex neural predictors operate. The selection can be optimized post-hoc for trained models or incorporated directly into the…

Machine Learning · Computer Science 2019-10-29 Shiyu Chang , Yang Zhang , Mo Yu , Tommi S. Jaakkola

We formally introduce a improvisational wordplay game called Connections to explore reasoning capabilities of AI agents. Playing Connections combines skills in knowledge retrieval, summarization and awareness of cognitive states of other…

Artificial Intelligence · Computer Science 2026-04-02 Gaurav Rajesh Parikh , Angikar Ghosal

This essay gives a self-contained introduction to quantum game theory, and is primarily oriented to economists with little or no acquaintance with quantum mechanics. It assumes little more than a basic knowledge of vector algebra. Quantum…

Quantum Physics · Physics 2007-05-23 J. Orlin Grabbe

Causal reasoning and game-theoretic reasoning are fundamental topics in artificial intelligence, among many other disciplines: this paper is concerned with their intersection. Despite their importance, a formal framework that supports both…

Artificial Intelligence · Computer Science 2023-04-18 Lewis Hammond , James Fox , Tom Everitt , Ryan Carey , Alessandro Abate , Michael Wooldridge

Game designs often center on the game mechanics---rules governing the logical evolution of the game. We seek to develop an intelligent system that generates computer games. As first steps towards this goal we present a composable and…

Artificial Intelligence · Computer Science 2019-08-06 Alexander Zook , Mark O. Riedl