Related papers: Service Oriented Paradigm for Massive Multiplayer …
Mobile autonomous system (MAS) becomes pervasive especially in the vehicular and robotic networks. Multiple heterogeneous MAS networks can be integrated together as a multi-layer MAS network to offer holistic services. The network…
In this work, we investigate an online service management problem in vehicular edge computing networks. To satisfy the varying service demands of mobile vehicles, a service management framework is required to make decisions on the service…
Big Data technology is described. Big data is a popular term used to describe the exponential growth and availability of data, both structured and unstructured. There is constructed dataspace architecture. Dataspace has focused solely - and…
Implementations of mobile games have become prevalent industrial technology due to the ubiquitous nature of mobile devices. However, simultaneous-movement multiplayer games, games that a player competes simultaneously with other players,…
Designing software compatible with cloud-based Microservice Architectures (MSAs) is vital due to the performance, scalability, and availability limitations. As the complexity of a system increases, it is subject to deprecation, difficulties…
From n-Tier client/server applications, to more complex academic Grids, or even the most recent and promising industrial Clouds, the last decade has witnessed significant developments in distributed computing. In spite of this conceptual…
The task of managing general game playing in a multi-agent system is the problem addressed in this paper. It is considered to be done by an agent. There are many reasons for constructing such an agent, called general game management agent.…
Mobile edge computing (MEC), affords service to the vicinity of mobile devices (MDs), has become a key technology for future network. Offloading big data to the MEC server for preprocessing is a attractive choice of MDs. In the paper, we…
This work presents the design and implementation of our Browser-based Massively Multiplayer Online Game, Living City, a simulation game fully developed at the University of Messina. Living City is a persistent and real-time digital world,…
Microservice architectures are a popular choice for deploying large-scale data-intensive applications. This architectural style allows microservice practitioners to achieve requirements related to loose coupling, fault contention, workload…
In this article, we examine how security applies to Service Oriented Architecture (SOA). Before we discuss security for SOA, lets take a step back and examine what SOA is. SOA is an architectural approach which involves applications being…
A large number of techniques for analyzing and optimizing mobile apps have emerged in the past decade. However, those techniques' components are notoriously difficult to extract and reuse outside their original tools. This paper introduces…
This paper considers competitive mobility-on-demand systems where a group of vehicle sharing companies, on one hand, want to collectively regulate the traffic of the user queueing network, and on the other hand, maximize their own profits…
As ML applications are becoming ever more pervasive, fully-trained systems are made increasingly available to a wide public, allowing end-users to submit queries with their own data, and to efficiently retrieve results. With increasingly…
The evolution of the Internet and computer applications have generated colossal amount of data. They are referred to as Big Data and they consist of huge volume, high velocity, and variable datasets that need to be managed at the right…
Widespread adoption of agile project management, independent delivery with microservices, and automated deployment with DevOps has tremendously speedup the systems development. The real game-changer is continuous integration (CI),…
We present an Edge-as-a-Service (EaaS) platform for realising distributed cloud architectures and integrating the edge of the network in the computing ecosystem. The EaaS platform is underpinned by (i) a lightweight discovery protocol that…
Pervasive services may be defined as services that are available "to any client (anytime, anywhere)". Here we focus on the software and network infrastructure required to support pervasive contextual services operating over a wide area. One…
Currently, organizations are transforming their business processes into e-services and service-oriented architectures to improve coordination across sales, marketing, and partner channels, to build flexible and scalable systems, and to…
Service Oriented Architecture (SOA) is an architectural paradigm that describes how organizations, people and systems provide and use services to achieve their goals and enhance productivity. Moreover, with the evolution of SOA, the focus…