Related papers: Service Oriented Paradigm for Massive Multiplayer …
In recent years, massively multiplayer online games (MMOGs) have become very popular by providing more entertainment, therefore millions of players now participate may interact with each other in a shared environment, even though these…
Mobile gaming presents a number of main issues which remain open. These are concerned mainly with connectivity, computational capacities, memory and battery constraints. In this paper, we discuss the design of a fully distributed approach…
This thesis investigates the combination of Peer-to-Peer (P2P) and Cloud Computing to support Massively Multiplayer On- line Games (MMOGs). MMOGs are large-scale distributed applications where a large number of users concurrently share a…
Service Oriented Architecture A Revolution for Project Management Software has changed the way projects today are moving on the fly with the help of web services booming the industry. Service oriented architecture improves performance and…
Among mobile cloud applications, mobile cloud gaming has gained a significant popularity in the recent years. In mobile cloud games, textures, game objects, and game events are typically streamed from a server to the mobile client. One of…
With the rise of the Internet of Things (IoT), this means recognizing the need for architectures to handle billions of devices and their interactions. A virtual world engine at the massively multiplayer scale is a massively multiplayer…
Microservices architecture is one of the new architectural styles that has improved in recent years. It has become a popular architectural style among system architects and developers. This popularity increased with the advent of new…
The metaverse has awakened users' expectations of an immersive interaction that fuses the virtual digital world and the physical world across space and time. However, the metaverse is still in its infancy, typically expanding multi-player…
The prevailing net-centric environment demands and enables modeling and simulation to combine efforts from numerous disciplines. Software techniques and methodology, in particular service-oriented architecture, provide such an opportunity.…
Microservice Architecture (MSA) denotes an emerging architectural style for distributed and service-based systems whereby each microservice is highly cohesive and implements a single business capability. A microservice system consists of…
We present a comprehensive characterization study of open-source message-oriented middleware (MOM) systems. We followed a rigorous methodology to select and study ten popular and diverse MOM systems. For each system, we examine 42 features…
Real-Time availability of information is of most importance in large scale distributed interactive simulation in network-centric communication. Information generated from multiple federates must be distributed and made available to…
Progress in multiagent intelligence research is fundamentally limited by the number and quality of environments available for study. In recent years, simulated games have become a dominant research platform within reinforcement learning, in…
Microservice is a popular software architecture that relies on decentralized teams and clear service ownership to support modularity and scalability. However, in practice, developers frequently contribute across multiple services, creating…
Service-Oriented Computing (SOC) enables the composition of loosely coupled service agents provided with varying Quality of Service (QoS) levels, effectively forming a multiagent system (MAS). Selecting a (near-)optimal set of services for…
Service sharing is a prominent operating model to support business. Many large inter-organizational networks have implemented some form of value added integrated services in order to reach efficiency and to reduce costs sustainably.…
Elder people are becoming a predominant aspect of our societies. As such, solutions both efficacious and cost-effective need to be sought. This paper proposes a service-oriented infrastructure approach to this problem. We propose an open…
In the Internet of Things (IoT), heterogeneous devices connect to each other and to external systems to exchange data and provide services. Given the diversity of devices, it is becoming increasingly common to establish collaborative…
When it comes to security in the modern world, things have improved a lot since the early 2000s. Hypertext Transfer Protocol Secure (HTTPS) and Transport Layer Security (TLS) have made the transfer of our data across the internet much safer…
Modelling and Simulation as a Service (MSaaS) is a promising approach to deploy and execute Modelling and Simulation (M&S) applications quickly and on-demand. An appropriate software architecture is essential to deliver quality M&S…