Related papers: Axioms for Definability and Full Completeness
This paper proves that the equational theory of the class $RA_{\alpha}^{csp}$ of representable polyadic algebras is finitely axiomatizable over its substitution-free reduct $RA_{\alpha}^{cp}$, for finite $\alpha$. That is, substitutions of…
Effective field theories (EFTs) are widely considered by physicists to be explanatory and to be the appropriate frameworks for modelling various phenomena at different scales. At the same time, they are known to be approximate, restricted,…
Pursuing a new approach to the study of infinite games in combinatorics, we introduce the categories $\mathbf{Game}_{A}$ and $\mathbf{Game}_{B}$ and improve some classical results concerning topological games related to the duality between…
In this paper, we discuss different models for human logic systems and describe a game with nature. G\"odel`s incompleteness theorem is taken into account to construct a model of logical networks based on axioms obtained by symmetry…
We develop the first two heap logics that have implicit heaplets and that admit FO-complete program verification. The notion of FO-completeness is a theoretical guarantee that all theorems that are valid when recursive definitions are…
We show that including degrees of a particular kind of provability in the search target for any theorem-prover in sufficiently powerful formal systems over finite-sized statements preserves well-definition and a sufficient consistency while…
We present a logical system CFP (Concurrent Fixed Point Logic) from whose proofs one can extract nondeterministic and concurrent programs that are provably total and correct with respect to the proven formula. CFP is an intuitionistic…
I present a formal connection between algebraic effects and game semantics, two important lines of work in programming languages semantics with applications in compositional software verification. Specifically, the algebraic signature…
Realizability for knowledge representation formalisms studies the following question: given a semantics and a set of interpretations, is there a knowledge base whose semantics coincides exactly with the given interpretation set? We…
The primary purpose of this article is to show that a certain natural set of axioms yields a completeness result for continuous first-order logic. In particular, we show that in continuous first-order logic a set of formulae is (completely)…
This paper has a twofold scope. The first one is to clarify and put in evidence the isomorphic character of two theories developed in quite different fields: on one side, threshold logic, on the other side, simple games. One of the main…
In previous work on higher-order games, we accounted for finite games of unbounded length by working with continuous outcome functions, which carry implicit game trees. In this work we make such trees explicit. We use concepts from…
We develop a sound and complete equational theory for the functional quantum programming language QML. The soundness and completeness of the theory are with respect to the previously-developed denotational semantics of QML. The completeness…
We investigate abstract model theoretic properties which holds for models in which a truth or satisfaction predicate for a sublanguage of the signature is definable. We analyse in which cases those properties in fact ensure the definability…
We know extensions of first order logic by quantifiers of the kind "there are uncountable many ...", "most ..." with new axioms and appropriate semantics. Related are operations such as "set of x, such that ...", Hilbert's…
This paper presents a construction which transforms categorical models of additive-free propositional linear logic, closely based on de Paiva's dialectica categories and Oliva's functional interpretations of classical linear logic. The…
We characterize common assumption of rationality of 2-person games within an incomplete information framework. We use the lexicographic model with incomplete information and show that a belief hierarchy expresses common assumption of…
We spell out the paradigm of exact conditioning as an intuitive and powerful way of conditioning on observations in probabilistic programs. This is contrasted with likelihood-based scoring known from languages such as Stan. We study exact…
The present paper gives a mathematical, in particular, syntax-independent, formulation of intensionality and dynamics of computation in terms of games and strategies. Specifically, we give a game semantics for a higher-order programming…
Blackwell games are infinite games of imperfect information. The two players simultaneously make their moves, and are then informed of each other's moves. Payoff is determined by a Borel measurable function $f$ on the set of possible…